Player Matchup

Arachne
Arachne
Issi013
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Karistik
Cernunnos
Level 123
God Stats
2W - 8L
1,195 SR
Queue Stats
371W - 386L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Kevao NX
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,436 Elo+
Solo
Jing Wei
Jing Wei
krizaldeth
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,420 Elo+
Party 1
Anhur
Anhur
naoTheTaco
Anhur
Level 107
God Stats
1W - 3L
1,174 SR
Queue Stats
169W - 174L
1,463 Elo+
Solo
Team Averages
Level 79
1,374 SR
1,455 Elo+

VS

Team Averages
Level 98
1,382 SR
1,463 Elo+
Poseidon
Poseidon
BOUBOU EL CAMPO
Poseidon
Level 157
God Stats
6W - 9L
1,215 SR
Queue Stats
519W - 544L
1,456 Elo+
Solo
Olorun
Olorun
Cgalafas
Olorun
Level 127
God Stats
4W - 1L
1,710 SR
Queue Stats
309W - 308L
1,450 Elo+
Solo
Sobek
Sobek
FreeBallinBRNR
Sobek
Level 86
God Stats
6W - 3L
1,648 SR
Queue Stats
557W - 560L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
Sack_Sniper_
Ao Kuang
Level 61
God Stats
7W - 10L
1,257 SR
Queue Stats
564W - 592L
1,483 Elo+
Party 2
Raijin
Raijin
aussietrippa
Raijin
Level 57
God Stats
8W - 10L
1,078 SR
Queue Stats
565W - 595L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Issi013
Arachne
13
3 / 5 / 2
8,169
681
5,337
10,237
4,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Karistik
Cernunnos
18
5 / 2 / 7
10,267
856
12,300
10,600
4,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kevao NX
Cthulhu
16
1 / 4 / 12
8,967
747
15,745
12,388
18,404
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
krizaldeth
Jing Wei
17
2 / 4 / 9
9,260
772
13,594
13,652
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
14
4 / 5 / 8
8,983
749
12,258
12,427
5,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
7 / 1 / 6
10,420
868
17,434
9,665
4,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Cgalafas
Olorun
17
1 / 3 / 10
9,569
797
8,508
8,913
4,670
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 3 / 7
8,900
742
5,278
24,036
22,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sack_Sniper_
Ao Kuang
17
7 / 1 / 6
9,721
810
5,096
13,387
13,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
14
5 / 7 / 5
9,168
764
12,431
13,972
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
15
Kills
20
20
Deaths
15
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
1
6
10
W
Olorun
Cgalafas
Olorun
1
3
10
2
W
0
3
7
1.17
L
Arachne
Issi013
Arachne
3
5
2
0.8
L
Cernunnos
Karistik
Cernunnos
5
2
7
4.25
L
Cthulhu
Kevao NX
Cthulhu
1
4
12
1.75
W
Ao Kuang
Sack_Sniper_
Ao Kuang
7
1
6
10
W
Raijin
5
7
5
1.07
L
Jing Wei
krizaldeth
Jing Wei
2
4
9
1.63
L
Anhur
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,234
Damage
48,747
59,304
Taken
69,973
39,418
Mitigated
52,114
18,135
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
17,434
2,687
1,114
1,971
9,665
4,949
847
1,510
8,155
39,248
0
W
Olorun
Cgalafas
Olorun
8,508
4,102
2,904
2,369
8,913
4,670
1,876
2,464
6,449
26,037
0
W
5,278
240
940
10,560
24,036
22,889
364
4,997
19,039
14,536
0
L
Arachne
Issi013
Arachne
5,337
3,985
576
1,571
10,237
4,808
0
8,445
1,792
0
8,441
L
Cernunnos
Karistik
Cernunnos
12,300
3,607
1,555
2,585
10,600
4,773
184
9,726
874
0
26,959
L
Cthulhu
Kevao NX
Cthulhu
15,745
764
1,289
1,682
12,388
18,404
0
10,327
2,061
25,479
0
W
Ao Kuang
Sack_Sniper_
Ao Kuang
5,096
1,271
917
3,500
13,387
13,243
368
3,889
9,498
7,369
0
W
Raijin
12,431
1,072
603
1,654
13,972
6,363
0
2,885
11,087
22,907
0
L
Jing Wei
krizaldeth
Jing Wei
13,594
7,285
1,975
3,664
13,652
6,200
793
11,504
2,148
0
29,866
L
Anhur
12,258
4,415
108
3,130
12,427
5,233
0
8,745
3,682
0
23,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
47,778
123
Minions Killed
158
0
Camps Cleared
0
1,059,395
Distance Traveled
1,095,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,420
868
49
4
0
258,412
0
W
Olorun
9,569
797
38
3
0
157,343
0
W
Sobek
8,900
742
24
2
0
220,731
0
L
Arachne
8,169
681
11
1
0
190,273
0
L
Cernunnos
10,267
856
48
4
0
195,660
0
L
Cthulhu
8,967
747
21
2
0
229,357
0
W
Ao Kuang
9,721
810
9
1
0
250,536
0
W
Raijin
9,168
764
38
3
0
208,835
0
L
Jing Wei
9,260
772
34
3
0
228,816
0
L
Anhur
8,983
749
9
1
0
215,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role