Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BeadsΑegis
Ishtar
Level 153
God Stats
2W - 5L
1,416 SR
Queue Stats
132W - 62L
1,595 Elo+
Party 2
Shiva
Shiva
ForceBleu
Shiva
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Glacemon
Bacchus
Level 127
God Stats
3W - 2L
1,799 SR
Queue Stats
75W - 30L
1,665 Elo+
Party 2
Amaterasu
Amaterasu
Petatord
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,552 Elo+

VS

Team Averages
Level 123
1,571 SR
1,545 Elo+
Medusa
Medusa
CaPitan_MorGan69
Medusa
Level 89
God Stats
99W - 86L
1,555 SR
Queue Stats
103W - 99L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jkerz213
Tsukuyomi
Level 123
God Stats
16W - 11L
1,802 SR
Queue Stats
221W - 229L
1,493 Elo+
Solo
Atlas
Atlas
Lorry
Atlas
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 129L
1,555 Elo+
Solo
Chang'e
Chang'e
Saltuffo
Chang'e
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 127L
1,613 Elo+
Solo
Artemis
Artemis
ShootOfLight
Artemis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 0 / 4
8,819
802
15,263
8,810
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
16
5 / 1 / 2
9,159
833
15,393
10,155
4,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
ForceBleu
Shiva
12
0 / 9 / 2
7,094
645
3,216
14,160
11,580
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Glacemon
Bacchus
15
3 / 2 / 7
9,081
826
8,745
12,740
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Petatord
Amaterasu
12
0 / 9 / 3
7,157
651
3,000
15,826
12,077
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
10,019
911
9,268
12,517
5,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Jkerz213
Tsukuyomi
15
4 / 5 / 7
8,888
808
14,756
13,376
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
Lorry
Atlas
14
1 / 0 / 17
9,191
836
11,235
12,489
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Saltuffo
Chang'e
17
8 / 0 / 6
9,753
887
9,982
6,258
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
ShootOfLight
Artemis
15
4 / 2 / 12
8,948
813
9,011
11,226
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
11
Kills
21
21
Deaths
11
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
0
4
5
L
Ishtar
5
1
2
6
W
4
4
9
2.13
L
Shiva
ForceBleu
Shiva
0
9
2
0.11
L
Bacchus
Glacemon
Bacchus
3
2
7
3.25
W
Tsukuyomi
Jkerz213
Tsukuyomi
4
5
7
1.5
W
Atlas
Lorry
Atlas
1
0
17
9.5
L
Amaterasu
Petatord
Amaterasu
0
9
3
0.17
W
Chang'e
Saltuffo
Chang'e
8
0
6
11
W
Artemis
ShootOfLight
Artemis
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,617
Damage
54,252
61,691
Taken
55,866
45,485
Mitigated
33,416
7,463
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,263
268
0
2,375
8,810
3,604
0
3,091
5,689
47,450
0
L
Ishtar
15,393
10,162
0
1,465
10,155
4,740
0
2,980
7,104
0
53,121
W
9,268
4,579
0
2,487
12,517
5,746
1,625
6,922
5,595
0
38,717
L
Shiva
ForceBleu
Shiva
3,216
824
70
528
14,160
11,580
0
6,359
7,782
0
9,874
L
Bacchus
Glacemon
Bacchus
8,745
679
0
1,801
12,740
13,484
0
3,499
9,198
16,981
0
W
Tsukuyomi
Jkerz213
Tsukuyomi
14,756
3,248
0
1,706
13,376
5,835
188
4,809
8,446
0
36,198
W
Atlas
Lorry
Atlas
11,235
3,353
0
1,686
12,489
13,611
0
3,488
8,767
20,646
0
L
Amaterasu
Petatord
Amaterasu
3,000
375
0
1,224
15,826
12,077
0
5,047
10,701
0
7,274
W
Chang'e
Saltuffo
Chang'e
9,982
1,010
3,808
4,019
6,258
3,066
1,790
2,179
3,954
31,657
0
W
Artemis
ShootOfLight
Artemis
9,011
4,327
0
3,024
11,226
5,158
1,553
6,610
4,527
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
46,799
195
Minions Killed
256
0
Camps Cleared
0
1,158,292
Distance Traveled
1,283,819
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,819
802
79
7
0
233,251
0
L
Ishtar
9,159
833
89
8
0
233,948
0
W
Medusa
10,019
911
78
7
0
228,234
0
L
Shiva
7,094
645
15
1
0
201,140
0
L
Bacchus
9,081
826
7
1
0
271,119
0
W
Tsukuyomi
8,888
808
34
3
0
275,619
1
W
Atlas
9,191
836
15
1
0
268,414
0
L
Amaterasu
7,157
651
5
0
0
218,834
0
W
Chang'e
9,753
887
87
8
0
272,778
3
W
Artemis
8,948
813
42
4
0
238,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role