Player Matchup

Persephone
Persephone
AsasinheX
Persephone
Level 129
God Stats
7W - 2L
1,613 SR
Queue Stats
261W - 234L
1,472 Elo+
Party 1
Bakasura
Bakasura
CreakyCargo12
Bakasura
Level 120
God Stats
9W - 4L
1,729 SR
Queue Stats
117W - 107L
1,474 Elo+
Party 1
Mulan
Mulan
DOODAH145
Mulan
Level 128
God Stats
9W - 9L
1,285 SR
Queue Stats
287W - 361L
1,477 Elo+
Solo
Ymir
Ymir
Raptorekbezek
Ymir
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
168W - 176L
1,547 Elo+
Solo
Martichoras
Martichoras
bewwie
Martichoras
Level 134
God Stats
14W - 9L
1,700 SR
Queue Stats
294W - 305L
1,454 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,485 Elo+

VS

Team Averages
Level 80
1,373 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dannimos
Jormungandr
Level 46
God Stats
12W - 9L
1,208 SR
Queue Stats
38W - 46L
1,315 Elo+
Solo
Erlang Shen
Erlang Shen
Dshashun
Erlang Shen
Level 69
God Stats
6W - 6L
1,437 SR
Queue Stats
196W - 183L
1,517 Elo+
Party 2
Kali
Kali
LAGUEOFLEGENDS
Kali
Level 59
God Stats
1W - 2L
1,293 SR
Queue Stats
86W - 74L
1,483 Elo+
Solo
Izanami
Izanami
ДруидВоудин
Izanami
Level 66
God Stats
12W - 11L
1,428 SR
Queue Stats
121W - 132L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AsasinheX
Persephone
16
4 / 0 / 3
10,492
699
11,014
10,659
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
CreakyCargo12
Bakasura
14
7 / 1 / 4
9,072
605
7,982
14,301
6,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
DOODAH145
Mulan
14
4 / 1 / 1
8,556
570
11,257
13,978
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 9
8,838
589
9,239
13,677
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
bewwie
Martichoras
15
4 / 1 / 4
8,896
593
12,244
12,201
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 4 / 0
8,601
573
9,316
14,038
8,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Dannimos
Jormungandr
10
1 / 4 / 2
7,277
485
5,691
16,793
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Dshashun
Erlang Shen
12
0 / 5 / 0
7,381
492
6,070
13,966
10,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,771
518
6,606
14,431
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
7,051
470
5,361
11,196
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
4
4
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
0
0.5
W
Persephone
AsasinheX
Persephone
4
0
3
5.5
W
Bakasura
CreakyCargo12
Bakasura
7
1
4
9
W
Mulan
DOODAH145
Mulan
4
1
1
4.5
L
Jormungandr
Dannimos
Jormungandr
1
4
2
0.5
L
Erlang Shen
Dshashun
Erlang Shen
0
5
0
0
L
1
4
1
0.38
W
3
1
9
7.5
W
Martichoras
bewwie
Martichoras
4
1
4
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,736
Damage
33,044
64,816
Taken
70,424
43,299
Mitigated
46,480
23,626
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,316
2,209
292
4,301
14,038
8,626
80
6,592
6,990
58,090
15,299
W
Persephone
AsasinheX
Persephone
11,014
1,031
0
3,281
10,659
3,972
0
4,809
5,850
93,595
0
W
Bakasura
CreakyCargo12
Bakasura
7,982
4,851
0
4,431
14,301
6,609
1,310
3,269
11,032
0
47,898
W
Mulan
DOODAH145
Mulan
11,257
1,745
0
6,935
13,978
13,133
169
388
13,590
0
59,907
L
Jormungandr
Dannimos
Jormungandr
5,691
1,790
452
1,811
16,793
16,421
16
3,822
12,637
29,733
0
L
Erlang Shen
Dshashun
Erlang Shen
6,070
2,365
0
2,091
13,966
10,940
0
2,258
10,585
0
40,067
L
6,606
2,956
0
2,123
14,431
6,615
0
4,441
9,384
0
60,151
W
9,239
2,516
0
2,748
13,677
12,326
0
2,706
10,971
33,538
0
W
Martichoras
bewwie
Martichoras
12,244
5,539
0
6,231
12,201
7,259
837
3,404
8,797
0
83,514
L
5,361
2,960
0
1,939
11,196
3,878
0
3,140
7,649
0
48,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
38,081
526
Minions Killed
424
0
Camps Cleared
0
1,508,581
Distance Traveled
1,431,858
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,601
573
129
9
0
265,596
7
W
Persephone
10,492
699
162
11
0
311,787
0
W
Bakasura
9,072
605
111
7
0
370,264
0
W
Mulan
8,556
570
82
5
0
236,076
2
L
Jormungandr
7,277
485
45
3
0
276,037
0
L
Erlang Shen
7,381
492
71
5
0
291,717
0
L
Kali
7,771
518
92
6
0
339,027
0
W
Ymir
8,838
589
46
3
0
294,397
5
W
Martichoras
8,896
593
125
8
0
296,057
10
L
Izanami
7,051
470
87
6
0
259,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role