Player Matchup

Chaac
Chaac
Dragon_Diznots
Chaac
Level 62
God Stats
1W - 5L
1,126 SR
Queue Stats
566W - 588L
1,494 Elo+
Solo
Zeus
Zeus
MEPTB9K
Zeus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,398 Elo+
Solo
Bastet
Bastet
Raknison
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
SInGuru
Hun Batz
Level 143
God Stats
3W - 6L
1,313 SR
Queue Stats
387W - 390L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Vinchaster24
Sun Wukong
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 211L
1,553 Elo+
Party 1
Team Averages
Level 101
1,388 SR
1,497 Elo+

VS

Team Averages
Level 130
1,450 SR
1,468 Elo+
Anhur
Anhur
 
Anhur
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Blaspemí
He Bo
Level 161
God Stats
7W - 8L
1,261 SR
Queue Stats
659W - 710L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lazy_MoonSnake-
Morgan Le Fay
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 182L
1,464 Elo+
Solo
Nemesis
Nemesis
Shaede
Nemesis
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
209W - 206L
1,520 Elo+
Solo
Nu Wa
Nu Wa
x2High2Skillx
Nu Wa
Level 122
God Stats
36W - 22L
1,491 SR
Queue Stats
1,114W - 1,142L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
9,335
622
10,040
16,707
20,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
MEPTB9K
Zeus
18
5 / 3 / 5
10,553
704
22,199
11,317
5,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Raknison
Bastet
15
3 / 7 / 6
8,951
597
9,690
17,386
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
SInGuru
Hun Batz
15
3 / 6 / 8
9,329
622
13,643
14,716
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Vinchaster24
Sun Wukong
17
2 / 4 / 8
9,333
622
10,636
20,842
20,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 4 / 13
10,055
670
7,975
15,270
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Blaspemí
He Bo
19
7 / 3 / 10
11,501
767
14,614
15,770
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Lazy_MoonSnake-
Morgan Le Fay
20
4 / 3 / 12
11,490
766
18,025
15,435
8,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Shaede
Nemesis
16
4 / 3 / 14
10,133
676
12,232
20,364
21,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 11
11,574
772
21,361
12,133
6,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
15
Kills
23
23
Deaths
15
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
4
13
2.13
W
He Bo
Blaspemí
He Bo
7
3
10
4
L
2
3
6
1.67
W
Morgan Le Fay
Lazy_MoonSnake-
Morgan Le Fay
4
3
12
3.33
L
Zeus
MEPTB9K
Zeus
5
3
5
2.5
L
Bastet
Raknison
Bastet
3
7
6
0.86
L
Hun Batz
SInGuru
Hun Batz
3
6
8
1.17
W
Nemesis
Shaede
Nemesis
4
3
14
3.67
L
Sun Wukong
Vinchaster24
Sun Wukong
2
4
8
1.5
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,208
Damage
74,207
80,968
Taken
78,972
60,061
Mitigated
51,542
18,262
Healing
28,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,975
4,680
2,028
2,209
15,270
7,746
2,300
5,250
10,020
0
16,810
W
He Bo
Blaspemí
He Bo
14,614
211
2,191
3,580
15,770
7,575
857
4,219
11,551
29,863
0
L
10,040
346
474
2,846
16,707
20,906
0
10,808
5,511
0
21,596
W
Morgan Le Fay
Lazy_MoonSnake-
Morgan Le Fay
18,025
1,103
1,230
2,551
15,435
8,736
570
4,530
10,905
41,995
0
L
Zeus
MEPTB9K
Zeus
22,199
1,107
2,609
1,979
11,317
5,144
0
6,579
4,287
49,927
0
L
Bastet
Raknison
Bastet
9,690
1,527
87
2,169
17,386
7,431
0
13,055
4,199
0
17,383
L
Hun Batz
SInGuru
Hun Batz
13,643
2,004
1,554
1,801
14,716
5,748
0
10,338
4,206
0
32,619
W
Nemesis
Shaede
Nemesis
12,232
598
3,588
7,413
20,364
21,433
1,577
5,376
14,988
343
16,277
L
Sun Wukong
Vinchaster24
Sun Wukong
10,636
517
1,181
3,562
20,842
20,832
0
13,546
6,979
0
33,221
W
21,361
6,518
1,212
2,829
12,133
6,052
1,771
2,824
9,309
40,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
54,753
186
Minions Killed
178
0
Camps Cleared
0
1,358,738
Distance Traveled
1,467,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,055
670
23
2
0
245,824
0
W
He Bo
11,501
767
45
3
0
302,661
0
L
Chaac
9,335
622
23
2
0
310,962
0
W
Morgan Le Fay
11,490
766
50
3
0
312,168
0
L
Zeus
10,553
704
65
4
0
266,892
0
L
Bastet
8,951
597
13
1
0
265,382
0
L
Hun Batz
9,329
622
46
3
0
259,150
0
W
Nemesis
10,133
676
8
1
0
325,480
0
L
Sun Wukong
9,333
622
39
3
0
256,352
0
W
Nu Wa
11,574
772
52
3
0
280,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role