Player Matchup

Kuzenbo
Kuzenbo
ELDER LEO
Kuzenbo
Level 159
God Stats
1W - 5L
1,239 SR
Queue Stats
326W - 339L
1,514 Elo+
Solo
Ah Puch
Ah Puch
I MaG1Kk I
Ah Puch
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 35L
1,442 Elo+
Party 1
Thor
Thor
phantonjohn8
Thor
Level 109
God Stats
1W - 7L
1,500 SR
Queue Stats
28W - 35L
1,424 Elo+
Party 1
Team Averages
Level 130
1,413 SR
1,460 Elo+

VS

Team Averages
Level 164
1,616 SR
1,525 Elo+
Bacchus
Bacchus
KingLeMickey
Bacchus
Level 90
God Stats
3W - 3L
1,508 SR
Queue Stats
47W - 47L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
Stylezxix
Zhong Kui
Level 258
God Stats
10W - 14L
1,578 SR
Queue Stats
446W - 431L
1,580 Elo+
Party 2
Da Ji
Da Ji
Sukimoon18
Da Ji
Level 145
God Stats
4W - 0L
1,761 SR
Queue Stats
100W - 106L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ELDER LEO
Kuzenbo
12
0 / 3 / 2
6,582
658
6,079
9,725
11,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
I MaG1Kk I
Ah Puch
10
1 / 2 / 1
6,587
659
5,480
6,250
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
6,301
630
4,829
6,650
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingLeMickey
Bacchus
12
0 / 0 / 7
7,758
776
3,815
9,478
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Stylezxix
Zhong Kui
12
4 / 1 / 3
7,720
772
10,461
7,339
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Da Ji
12
3 / 1 / 2
7,326
733
4,708
5,060
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ELDER LEO
Kuzenbo
0
3
2
0.33
L
Ah Puch
I MaG1Kk I
Ah Puch
1
2
1
0.75
W
Bacchus
KingLeMickey
Bacchus
0
0
7
3.5
W
Zhong Kui
Stylezxix
Zhong Kui
4
1
3
5.5
W
Da Ji
3
1
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
18,984
22,625
Taken
21,877
15,654
Mitigated
17,350
2,494
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ELDER LEO
Kuzenbo
6,079
2,305
208
213
9,725
11,009
0
5,513
4,212
13,841
138
L
Ah Puch
I MaG1Kk I
Ah Puch
5,480
58
0
1,823
6,250
2,315
0
4,597
1,653
22,505
0
W
Bacchus
KingLeMickey
Bacchus
3,815
511
0
2,904
9,478
10,129
264
4,446
4,806
18,035
0
W
Zhong Kui
Stylezxix
Zhong Kui
10,461
481
0
3,311
7,339
4,891
1,552
3,760
3,265
35,636
0
W
Da Ji
4,708
1,785
0
198
5,060
2,330
0
2,578
2,373
0
18,531
L
4,829
811
0
250
6,650
2,330
0
4,198
2,452
0
16,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,470
Gold Earned
22,804
89
Minions Killed
117
0
Camps Cleared
0
506,071
Distance Traveled
558,931
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,582
658
18
2
0
191,689
0
L
Ah Puch
6,587
659
45
5
0
157,447
3
W
Bacchus
7,758
776
25
3
0
190,318
0
W
Zhong Kui
7,720
772
62
6
0
171,610
0
W
Da Ji
7,326
733
30
3
0
197,003
2
L
Thor
6,301
630
26
3
0
156,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role