Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Armadus45
Surtr
Level 109
God Stats
2W - 2L
1,269 SR
Queue Stats
36W - 31L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
ToffEmiti
Aphrodite
Level 95
God Stats
5W - 1L
1,666 SR
Queue Stats
188W - 181L
1,567 Elo+
Solo
Neith
Neith
seenkill
Neith
Level 120
God Stats
5W - 3L
1,631 SR
Queue Stats
115W - 96L
1,531 Elo+
Solo
Team Averages
Level 108
1,513 SR
1,528 Elo+

VS

Team Averages
Level 68
1,578 SR
1,518 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CLiiiENT
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,504 Elo+
Solo
Jing Wei
Jing Wei
TheBigDiffer
Jing Wei
Level 32
God Stats
2W - 3L
1,858 SR
Queue Stats
18W - 23L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toposfär
Cu Chulainn
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,526 Elo+
Solo
Mercury
Mercury
welty2000
Mercury
Level 64
God Stats
33W - 38L
1,530 SR
Queue Stats
665W - 641L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
9 / 0 / 5
7,424
675
9,098
7,913
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
 
Bacchus
11
3 / 2 / 9
6,675
607
5,169
10,702
9,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
Armadus45
Surtr
11
1 / 3 / 2
6,226
566
6,696
11,773
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ToffEmiti
Aphrodite
11
3 / 2 / 7
6,349
577
6,652
7,325
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
seenkill
Neith
12
2 / 0 / 4
7,127
648
3,980
5,001
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
2 / 3 / 1
5,520
502
3,955
10,888
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
CLiiiENT
He Bo
9
1 / 6 / 1
4,993
454
3,881
9,764
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
TheBigDiffer
Jing Wei
11
0 / 0 / 1
6,227
566
4,116
5,374
2,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Toposfär
Cu Chulainn
10
2 / 4 / 0
6,324
575
9,898
12,963
11,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
welty2000
Mercury
11
2 / 5 / 1
6,065
551
2,833
10,764
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
7
7
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
0
5
11.5
W
Bacchus
 
Bacchus
3
2
9
3.75
L
Aphrodite
 
Aphrodite
2
3
1
0.83
W
Surtr
Armadus45
Surtr
1
3
2
0.67
L
He Bo
CLiiiENT
He Bo
1
6
1
0.25
L
Jing Wei
TheBigDiffer
Jing Wei
0
0
1
0.5
W
Aphrodite
ToffEmiti
Aphrodite
3
2
7
3.25
L
Cu Chulainn
Toposfär
Cu Chulainn
2
4
0
0.5
W
Neith
seenkill
Neith
2
0
4
4
L
Mercury
welty2000
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,595
Damage
24,683
42,714
Taken
49,753
24,154
Mitigated
27,526
17,576
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,098
4,413
0
742
7,913
3,191
564
1,893
6,020
0
49,861
W
Bacchus
 
Bacchus
5,169
484
1,265
3,070
10,702
9,069
124
2,407
8,295
24,381
0
L
Aphrodite
 
Aphrodite
3,955
755
1,371
3,899
10,888
6,739
0
4,338
6,550
18,300
0
W
Surtr
Armadus45
Surtr
6,696
3,321
0
3,591
11,773
7,077
0
0
11,773
845
42,347
L
He Bo
CLiiiENT
He Bo
3,881
623
0
1,712
9,764
3,704
0
4,390
5,374
24,883
0
L
Jing Wei
TheBigDiffer
Jing Wei
4,116
3,763
0
3,043
5,374
2,027
0
914
4,460
0
52,257
W
Aphrodite
ToffEmiti
Aphrodite
6,652
496
3,189
3,326
7,325
3,047
168
3,000
4,325
37,919
0
L
Cu Chulainn
Toposfär
Cu Chulainn
9,898
2,010
0
917
12,963
11,224
0
880
12,083
0
50,154
W
Neith
seenkill
Neith
3,980
1,551
0
2,393
5,001
1,770
380
536
4,465
0
53,126
L
Mercury
welty2000
Mercury
2,833
1,118
0
718
10,764
3,832
0
1,561
9,203
0
46,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
29,129
325
Minions Killed
332
0
Camps Cleared
0
1,101,052
Distance Traveled
1,082,497
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,424
675
71
6
0
267,830
0
W
Bacchus
6,675
607
18
2
0
203,755
2
L
Aphrodite
5,520
502
24
2
0
208,473
1
W
Surtr
6,226
566
66
6
0
214,283
2
L
He Bo
4,993
454
35
3
0
193,840
1
L
Jing Wei
6,227
566
109
10
0
242,440
2
W
Aphrodite
6,349
577
74
7
0
214,282
2
L
Cu Chulainn
6,324
575
78
7
0
217,899
1
W
Neith
7,127
648
96
9
0
200,902
2
L
Mercury
6,065
551
86
8
0
219,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role