Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Mahdiyeh2197
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Solo
Ah Puch
Ah Puch
Princess_C_nasse
Ah Puch
Level 159
God Stats
11W - 3L
1,803 SR
Queue Stats
333W - 327L
1,474 Elo+
Party 2
Arachne
Arachne
Rayli-Tm
Arachne
Level 127
God Stats
14W - 15L
1,454 SR
Queue Stats
417W - 379L
1,533 Elo+
Party 2
Yemoja
Yemoja
dimo107
Yemoja
Level 135
God Stats
2W - 0L
1,700 SR
Queue Stats
51W - 72L
1,427 Elo+
Solo
Team Averages
Level 114
1,592 SR
1,447 Elo+

VS

Team Averages
Level 106
1,539 SR
1,465 Elo+
Jormungandr
Jormungandr
EvilLokki
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
IOveRxIISKunK-
Aphrodite
Level 128
God Stats
0W - 2L
1,896 SR
Queue Stats
219W - 211L
1,520 Elo+
Party 1
Anubis
Anubis
Simfonist
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 3
Thoth
Thoth
YGhostMaSkY
Thoth
Level 118
God Stats
2W - 2L
1,301 SR
Queue Stats
156W - 161L
1,495 Elo+
Solo
Medusa
Medusa
balsamo-placoide
Medusa
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 172L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 3 / 8
9,013
819
6,856
10,092
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Mahdiyeh2197
Discordia
14
2 / 2 / 9
8,461
769
5,786
6,006
2,886
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 10
9,020
820
8,181
12,683
9,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Rayli-Tm
Arachne
14
5 / 2 / 4
8,921
811
5,010
9,207
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
dimo107
Yemoja
16
2 / 1 / 8
9,647
877
3,264
10,938
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvilLokki
Jormungandr
14
1 / 4 / 5
7,633
694
7,897
10,062
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
IOveRxIISKunK-
Aphrodite
5
0 / 0 / 0
5,644
513
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Simfonist
Anubis
10
0 / 5 / 4
6,759
614
4,693
7,909
4,638
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 2
9,512
865
10,935
7,166
3,975
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 2
7,220
656
7,261
5,454
2,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
13
Kills
6
9
Deaths
13
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
8
2.33
L
Jormungandr
EvilLokki
Jormungandr
1
4
5
0.88
L
Aphrodite
IOveRxIISKunK-
Aphrodite
0
0
0
0
W
Discordia
Mahdiyeh2197
Discordia
2
2
9
3.25
W
1
1
10
6
W
Arachne
Rayli-Tm
Arachne
5
2
4
3.5
L
Anubis
Simfonist
Anubis
0
5
4
0.4
L
4
2
2
2.5
L
1
2
2
1
W
Yemoja
dimo107
Yemoja
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
30,786
48,926
Taken
30,591
36,190
Mitigated
21,460
27,149
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,856
1,971
521
911
10,092
4,356
243
6,099
3,681
0
18,736
L
Jormungandr
EvilLokki
Jormungandr
7,897
677
64
1,310
10,062
10,342
0
6,697
3,206
14,579
0
L
Aphrodite
IOveRxIISKunK-
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Mahdiyeh2197
Discordia
5,786
1,142
203
469
6,006
2,886
516
1,967
3,863
14,927
0
W
8,181
615
2,600
4,305
12,683
9,670
1,782
5,896
6,407
30,357
0
W
Arachne
Rayli-Tm
Arachne
5,010
3,735
1,627
1,800
9,207
9,231
889
4,478
4,713
0
7,499
L
Anubis
Simfonist
Anubis
4,693
30
108
422
7,909
4,638
0
3,484
4,344
7,928
0
L
10,935
548
403
1,890
7,166
3,975
0
4,331
2,740
39,215
0
L
7,261
1,130
764
1,956
5,454
2,505
0
2,719
2,694
0
18,760
W
Yemoja
dimo107
Yemoja
3,264
1,143
10,302
4,411
10,938
10,047
926
3,968
6,737
9,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
36,768
126
Minions Killed
136
0
Camps Cleared
0
963,796
Distance Traveled
911,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,013
819
22
2
0
193,816
0
L
Jormungandr
7,633
694
13
1
0
214,682
0
L
Aphrodite
5,644
513
0
0
0
112,658
0
W
Discordia
8,461
769
21
2
0
190,389
0
W
Ah Puch
9,020
820
47
4
0
184,865
0
W
Arachne
8,921
811
23
2
0
203,520
0
L
Anubis
6,759
614
16
1
0
187,799
0
L
Thoth
9,512
865
73
7
0
190,955
0
L
Medusa
7,220
656
34
3
0
205,113
0
W
Yemoja
9,647
877
13
1
0
191,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role