Player Matchup

Chaac
Chaac
CaveDave03
Chaac
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
DEADPOZER
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Drew198
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,421 SR
1,500 Elo+

VS

Team Averages
Level 131
1,594 SR
1,479 Elo+
Artemis
Artemis
GoldenLucky
Artemis
Level 161
God Stats
3W - 0L
1,762 SR
Queue Stats
108W - 44L
1,666 Elo+
Party 2
Yu Huang
Yu Huang
YokotaSan
Yu Huang
Level 158
God Stats
11W - 3L
1,755 SR
Queue Stats
84W - 30L
1,464 Elo+
Party 2
Hercules
Hercules
qwephen
Hercules
Level 75
God Stats
1W - 0L
1,264 SR
Queue Stats
22W - 12L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 5 / 0
6,085
609
4,625
9,677
6,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
DEADPOZER
Bakasura
9
0 / 8 / 0
6,129
613
2,895
9,934
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Drew198
Ao Kuang
10
0 / 5 / 0
5,941
594
2,552
8,832
3,502
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoldenLucky
Artemis
14
10 / 0 / 8
9,440
944
10,102
5,575
2,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
YokotaSan
Yu Huang
13
5 / 0 / 12
8,586
859
9,226
5,059
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
qwephen
Hercules
13
3 / 0 / 15
8,506
851
4,655
7,368
7,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
18
18
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
0
0
L
Bakasura
DEADPOZER
Bakasura
0
8
0
0
L
Ao Kuang
Drew198
Ao Kuang
0
5
0
0
W
Artemis
GoldenLucky
Artemis
10
0
8
14
W
Yu Huang
YokotaSan
Yu Huang
5
0
12
11
W
Hercules
qwephen
Hercules
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,072
Damage
23,983
28,443
Taken
18,002
16,680
Mitigated
12,044
1,518
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,625
652
0
636
9,677
6,943
0
3,056
6,458
0
17,531
L
Bakasura
DEADPOZER
Bakasura
2,895
1,448
0
430
9,934
6,235
0
3,297
6,493
0
9,992
L
Ao Kuang
Drew198
Ao Kuang
2,552
613
0
452
8,832
3,502
0
2,473
6,245
10,527
0
W
Artemis
GoldenLucky
Artemis
10,102
5,521
0
1,313
5,575
2,419
1,570
1,831
3,580
0
47,901
W
Yu Huang
YokotaSan
Yu Huang
9,226
2,089
0
500
5,059
2,120
870
406
4,568
40,044
0
W
Hercules
qwephen
Hercules
4,655
864
0
2,854
7,368
7,505
408
346
6,837
0
12,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,155
Gold Earned
26,532
49
Minions Killed
162
0
Camps Cleared
0
546,855
Distance Traveled
592,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,085
609
15
2
0
200,234
0
L
Bakasura
6,129
613
19
2
0
159,812
0
L
Ao Kuang
5,941
594
15
2
0
186,809
0
W
Artemis
9,440
944
66
7
0
190,408
0
W
Yu Huang
8,586
859
74
7
0
190,469
0
W
Hercules
8,506
851
22
2
0
211,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role