Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KokaOne
Ah Muzen Cab
Level 127
God Stats
8W - 3L
1,591 SR
Queue Stats
382W - 381L
1,496 Elo+
Solo
Medusa
Medusa
Lidruh
Medusa
Level 25
God Stats
2W - 1L
1,733 SR
Queue Stats
121W - 109L
1,439 Elo+
Party 1
Vulcan
Vulcan
bleasters
Vulcan
Level 109
God Stats
1W - 1L
1,114 SR
Queue Stats
28W - 46L
1,473 Elo+
Solo
Cabrakan
Cabrakan
iFarrer96
Cabrakan
Level 96
God Stats
2W - 0L
1,739 SR
Queue Stats
370W - 341L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
kenty456
Sun Wukong
Level 125
God Stats
3W - 3L
1,824 SR
Queue Stats
362W - 356L
1,497 Elo+
Solo
Team Averages
Level 96
1,600 SR
1,480 Elo+

VS

Team Averages
Level 108
1,458 SR
1,495 Elo+
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Destrohunt
The Morrigan
Level 144
God Stats
0W - 2L
1,253 SR
Queue Stats
52W - 61L
1,504 Elo+
Solo
Khepri
Khepri
KungFuMaster69
Khepri
Level 93
God Stats
1W - 2L
1,537 SR
Queue Stats
137W - 138L
1,506 Elo+
Solo
Ymir
Ymir
MrZockerMunich
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KokaOne
Ah Muzen Cab
17
6 / 1 / 10
9,568
870
18,174
8,334
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Lidruh
Medusa
15
5 / 2 / 10
8,882
807
16,574
8,062
4,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
bleasters
Vulcan
15
2 / 1 / 14
8,786
799
18,726
5,740
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
iFarrer96
Cabrakan
14
3 / 4 / 10
8,889
808
5,621
12,894
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
kenty456
Sun Wukong
16
1 / 1 / 12
8,715
792
8,032
12,043
16,072
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 4 / 6
8,332
757
8,378
18,757
28,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
 
Bakasura
15
3 / 5 / 2
8,138
740
6,832
13,946
11,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Destrohunt
The Morrigan
14
3 / 4 / 3
7,907
719
8,492
8,191
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 5
8,181
744
5,081
12,408
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
6,662
606
5,366
19,628
18,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
17
Kills
8
9
Deaths
17
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
6
1
L
Bakasura
 
Bakasura
3
5
2
0.8
L
The Morrigan
Destrohunt
The Morrigan
3
4
3
1.13
W
Ah Muzen Cab
KokaOne
Ah Muzen Cab
6
1
10
11
L
1
1
5
3.5
W
Medusa
Lidruh
Medusa
5
2
10
5
L
0
3
2
0.33
W
Vulcan
bleasters
Vulcan
2
1
14
9
W
Cabrakan
iFarrer96
Cabrakan
3
4
10
2
W
Sun Wukong
kenty456
Sun Wukong
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,127
Damage
34,149
47,073
Taken
72,930
43,841
Mitigated
79,194
16,755
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,378
347
1,066
4,717
18,757
28,783
0
6,238
12,519
20,091
0
L
Bakasura
 
Bakasura
6,832
4,937
470
3,445
13,946
11,866
0
4,458
9,488
0
10,905
L
The Morrigan
Destrohunt
The Morrigan
8,492
1,226
984
732
8,191
5,362
132
2,739
5,452
22,560
0
W
Ah Muzen Cab
KokaOne
Ah Muzen Cab
18,174
8,133
0
730
8,334
4,330
295
4,399
3,690
0
41,619
L
5,081
260
1,659
2,928
12,408
14,732
22
2,766
9,642
17,036
0
W
Medusa
Lidruh
Medusa
16,574
7,152
407
1,184
8,062
4,546
1,978
5,596
2,466
0
31,531
L
5,366
289
1,010
6,047
19,628
18,451
0
7,552
12,076
7,564
0
W
Vulcan
bleasters
Vulcan
18,726
9,766
2,108
1,536
5,740
3,264
195
3,137
2,463
41,504
0
W
Cabrakan
iFarrer96
Cabrakan
5,621
439
2,390
2,574
12,894
15,629
168
6,814
5,677
11,044
594
W
Sun Wukong
kenty456
Sun Wukong
8,032
741
2,283
3,543
12,043
16,072
235
8,684
3,350
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
39,220
166
Minions Killed
114
0
Camps Cleared
0
1,075,672
Distance Traveled
935,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,332
757
18
2
0
203,666
0
L
Bakasura
8,138
740
27
2
0
186,868
0
L
The Morrigan
7,907
719
50
5
0
178,862
0
W
Ah Muzen Cab
9,568
870
57
5
0
204,449
0
L
Khepri
8,181
744
13
1
0
186,610
0
W
Medusa
8,882
807
26
2
0
208,512
0
L
Ymir
6,662
606
6
1
0
179,975
0
W
Vulcan
8,786
799
51
5
0
248,031
0
W
Cabrakan
8,889
808
16
1
0
181,052
0
W
Sun Wukong
8,715
792
16
1
0
233,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role