Player Matchup

Surtr
Surtr
Shirohei
Surtr
Level 54
God Stats
2W - 2L
1,415 SR
Queue Stats
174W - 162L
1,444 Elo+
Solo
Osiris
Osiris
Tren2k122
Osiris
Level 107
God Stats
3W - 2L
1,517 SR
Queue Stats
476W - 468L
1,580 Elo+
Solo
Da Ji
Da Ji
TylerTheToadSage
Da Ji
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,415 Elo+
Solo
Anhur
Anhur
cokeconspirator
Anhur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 225L
1,781 Elo+
Solo
Yu Huang
Yu Huang
wooten3000
Yu Huang
Level 156
God Stats
10W - 2L
1,283 SR
Queue Stats
267W - 279L
1,465 Elo+
Solo
Team Averages
Level 80
1,443 SR
1,537 Elo+

VS

Team Averages
Level 119
1,495 SR
1,493 Elo+
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JaeKoi
Jing Wei
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
396W - 356L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
iambrandon
Baba Yaga
Level 89
God Stats
4W - 5L
1,474 SR
Queue Stats
441W - 425L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Shirohei
Surtr
17
2 / 3 / 7
10,231
682
8,142
16,473
21,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Tren2k122
Osiris
16
2 / 3 / 6
10,023
668
10,782
16,237
19,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 3
10,219
681
9,883
16,399
9,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 1 / 10
11,161
744
7,504
11,400
6,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yu Huang
wooten3000
Yu Huang
18
4 / 2 / 7
10,755
717
12,116
12,080
6,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 5 / 6
10,340
689
10,952
13,300
6,379
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
14
0 / 2 / 7
8,904
594
4,142
10,714
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
9
1 / 3 / 2
7,451
497
2,036
4,938
1,555
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
JaeKoi
Jing Wei
18
3 / 3 / 8
10,397
693
8,687
12,486
5,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baba Yaga
iambrandon
Baba Yaga
20
8 / 3 / 4
11,801
787
22,968
13,411
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
16
Kills
16
16
Deaths
16
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
5
6
1.4
L
Bacchus
 
Bacchus
0
2
7
1.75
L
Izanami
 
Izanami
1
3
2
0.67
L
Jing Wei
JaeKoi
Jing Wei
3
3
8
2.33
W
Surtr
Shirohei
Surtr
2
3
7
1.83
W
Osiris
Tren2k122
Osiris
2
3
6
1.67
W
4
7
3
0.79
W
4
1
10
9
L
Baba Yaga
iambrandon
Baba Yaga
8
3
4
3.33
W
Yu Huang
wooten3000
Yu Huang
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,427
Damage
48,785
72,589
Taken
54,849
64,049
Mitigated
34,406
21,170
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,952
5,012
829
2,886
13,300
6,379
98
3,322
9,978
0
30,835
L
Bacchus
 
Bacchus
4,142
429
1,098
4,340
10,714
13,277
0
1,969
8,745
11,356
0
L
Izanami
 
Izanami
2,036
1,038
371
491
4,938
1,555
0
329
4,609
0
6,242
L
Jing Wei
JaeKoi
Jing Wei
8,687
5,421
837
4,536
12,486
5,793
547
3,699
8,787
0
28,150
W
Surtr
Shirohei
Surtr
8,142
2,180
1,593
3,950
16,473
21,909
1,140
4,417
12,056
351
20,011
W
Osiris
Tren2k122
Osiris
10,782
1,245
2,550
2,307
16,237
19,689
799
3,557
12,680
0
23,066
W
9,883
2,009
1,079
1,446
16,399
9,774
0
4,991
11,408
0
15,868
W
7,504
4,863
1,009
2,363
11,400
6,340
3,387
6,789
4,611
0
21,244
L
Baba Yaga
iambrandon
Baba Yaga
22,968
2,166
0
4,987
13,411
7,402
0
3,074
10,337
42,229
0
W
Yu Huang
wooten3000
Yu Huang
12,116
356
717
4,156
12,080
6,337
2,517
7,356
4,724
41,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
48,893
139
Minions Killed
163
0
Camps Cleared
0
1,376,000
Distance Traveled
1,025,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,340
689
61
4
0
243,645
0
L
Bacchus
8,904
594
9
1
0
182,542
0
L
Izanami
7,451
497
10
1
0
66,140
0
L
Jing Wei
10,397
693
34
2
0
266,020
0
W
Surtr
10,231
682
20
1
0
297,788
0
W
Osiris
10,023
668
13
1
0
293,163
0
W
Da Ji
10,219
681
16
1
0
255,654
0
W
Anhur
11,161
744
43
3
0
264,852
0
L
Baba Yaga
11,801
787
49
3
0
267,434
0
W
Yu Huang
10,755
717
47
3
0
264,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role