Player Matchup

Cerberus
Cerberus
HaertAttack
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,027 Elo+
Party 2
Baron Samedi
Baron Samedi
Jan277
Baron Samedi
Level 19
God Stats
0W - 3L
1,194 SR
Queue Stats
0W - 3L
1,027 Elo+
Party 2
Loki
Loki
MrGhostslime
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,106 Elo+
Party 2
Team Averages
Level 35
1,398 SR
1,053 Elo+

VS

Team Averages
Level 83
1,500 SR
1,471 Elo+
Anubis
Anubis
Alexbatracio
Anubis
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 32L
1,428 Elo+
Solo
Hercules
Hercules
MissEphemeral
Hercules
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 1
Ishtar
Ishtar
TheRealQuah
Ishtar
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HaertAttack
Cerberus
11
0 / 7 / 1
8,122
580
3,169
17,704
13,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Jan277
Baron Samedi
15
0 / 4 / 1
8,753
625
6,768
11,309
3,481
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 3 / 0
8,721
623
2,664
10,300
3,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 1 / 4
10,758
768
17,026
6,144
3,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
MissEphemeral
Hercules
16
2 / 0 / 12
9,789
699
7,621
8,651
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
16
4 / 0 / 9
10,027
716
7,162
5,166
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
4
10
L
Cerberus
HaertAttack
Cerberus
0
7
1
0.07
L
Baron Samedi
Jan277
Baron Samedi
0
4
1
0.13
W
Hercules
MissEphemeral
Hercules
2
0
12
8
L
1
3
0
0.33
W
Ishtar
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
31,809
39,313
Taken
19,961
20,649
Mitigated
14,879
4,127
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,026
1,422
0
1,364
6,144
3,548
54
3,317
2,762
59,770
0
L
Cerberus
HaertAttack
Cerberus
3,169
172
555
2,382
17,704
13,418
0
7,660
9,591
17,851
0
L
Baron Samedi
Jan277
Baron Samedi
6,768
532
364
596
11,309
3,481
0
5,845
5,189
38,372
0
W
Hercules
MissEphemeral
Hercules
7,621
1,207
0
2,640
8,651
9,078
525
4,381
4,140
0
31,558
L
2,664
506
0
230
10,300
3,750
0
3,625
6,582
0
23,704
W
Ishtar
7,162
5,241
0
2,254
5,166
2,253
1,624
2,067
3,071
0
32,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
30,574
166
Minions Killed
181
0
Camps Cleared
0
619,775
Distance Traveled
687,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,758
768
81
6
0
217,251
0
L
Cerberus
8,122
580
53
4
0
178,172
0
L
Baron Samedi
8,753
625
78
6
0
204,266
0
W
Hercules
9,789
699
55
4
0
253,599
0
L
Loki
8,721
623
35
3
0
237,337
0
W
Ishtar
10,027
716
45
3
0
216,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role