Player Matchup

Hou Yi
Hou Yi
HaertAttack
Hou Yi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 1
Baron Samedi
Baron Samedi
Jan277
Baron Samedi
Level 19
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 1
Odin
Odin
MrGhostslime
Odin
Level 42
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 6L
1,147 Elo+
Party 1
Team Averages
Level 35
1,483 SR
1,116 Elo+

VS

Team Averages
Level 103
1,577 SR
1,359 Elo+
Anubis
Anubis
Wargenheim
Anubis
Level 68
God Stats
5W - 9L
1,675 SR
Queue Stats
155W - 146L
1,317 Elo+
Solo
Chiron
Chiron
endi28
Chiron
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,406 Elo+
Solo
Bacchus
Bacchus
oli21plus
Bacchus
Level 127
God Stats
1W - 0L
1,557 SR
Queue Stats
3W - 3L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 6 / 0
6,485
590
2,378
9,752
4,285
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Jan277
Baron Samedi
11
0 / 7 / 1
6,499
591
3,171
11,291
4,985
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
6,216
565
2,032
9,453
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Wargenheim
Anubis
14
2 / 1 / 6
8,302
755
7,534
4,228
2,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
endi28
Chiron
14
12 / 0 / 2
9,984
908
14,092
4,679
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
oli21plus
Bacchus
12
1 / 1 / 10
8,446
768
5,641
12,181
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
15
15
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
0
0.17
L
Baron Samedi
Jan277
Baron Samedi
0
7
1
0.07
L
0
2
1
0.25
W
Anubis
Wargenheim
Anubis
2
1
6
5
W
Chiron
endi28
Chiron
12
0
2
13
W
Bacchus
oli21plus
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,581
Damage
27,267
30,496
Taken
21,088
16,702
Mitigated
19,489
786
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,378
858
0
0
9,752
4,285
0
4,071
5,681
0
10,802
L
Baron Samedi
Jan277
Baron Samedi
3,171
497
170
315
11,291
4,985
0
4,479
6,812
18,384
0
L
2,032
529
0
301
9,453
7,432
0
4,629
4,824
0
11,434
W
Anubis
Wargenheim
Anubis
7,534
322
0
2,036
4,228
2,054
810
592
3,504
36,437
0
W
Chiron
endi28
Chiron
14,092
7,137
562
1,440
4,679
2,067
1,643
1,304
3,235
0
45,638
W
Bacchus
oli21plus
Bacchus
5,641
800
0
3,031
12,181
15,368
153
1,256
10,805
13,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,200
Gold Earned
26,732
67
Minions Killed
151
0
Camps Cleared
0
484,256
Distance Traveled
563,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,485
590
14
1
0
134,009
0
L
Baron Samedi
6,499
591
31
3
0
155,551
0
L
Odin
6,216
565
22
2
0
194,696
0
W
Anubis
8,302
755
71
6
0
180,352
0
W
Chiron
9,984
908
70
6
0
185,804
0
W
Bacchus
8,446
768
10
1
0
197,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role