Player Matchup

Chaac
Chaac
Bronze III
Anti_Social_uwu_
Chaac
Bronze III
Level 142
God Stats
0W - 1L
1,405 SR
Queue Stats
32W - 45L
1,317 MMR
Solo
Aphrodite
Aphrodite
Gold IV
BiiGBeN314--
Aphrodite
Gold IV
Level 149
God Stats
2W - 5L
1,701 SR
Queue Stats
160W - 187L
1,308 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
GrandMasterTv
Danzaburou
Bronze III
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,379 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,535 SR
1,335 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,527 SR
1,310 MMR
Ymir
Ymir
Silver IV
I-Mr_Glitch-I
Ymir
Silver IV
Level 114
God Stats
1W - 0L
1,301 SR
Queue Stats
12W - 27L
1,169 MMR
Solo
Izanami
Izanami
Silver III
Mrspitzhowler
Izanami
Silver III
Level 124
God Stats
5W - 7L
1,433 SR
Queue Stats
419W - 528L
1,028 MMR
Solo
Sol
Sol
Diamond II
streetGeneral
Sol
Diamond II
Level 124
God Stats
57W - 23L
1,847 SR
Queue Stats
256W - 239L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,353
613
9,957
14,429
16,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
BiiGBeN314--
Aphrodite
13
1 / 2 / 2
8,565
714
4,406
15,150
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
GrandMasterTv
Danzaburou
13
2 / 3 / 1
8,675
723
15,540
11,443
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HelAchillesAtlasNe ZhaAh Muzen Cab

VS

Bans
Guan YuHerculesAresMartichorasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,376
781
5,166
12,435
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
15
5 / 1 / 6
9,513
793
9,793
11,064
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 6
9,357
780
20,511
12,251
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Aphrodite
BiiGBeN314--
Aphrodite
1
2
2
1
L
Danzaburou
GrandMasterTv
Danzaburou
2
3
1
0.83
W
1
1
9
5.5
W
Izanami
5
1
6
8
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
35,470
41,022
Taken
35,750
39,260
Mitigated
23,437
14,870
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,957
1,418
0
2,040
14,429
16,223
108
10,044
4,385
0
22,145
L
Aphrodite
BiiGBeN314--
Aphrodite
4,406
339
3,572
6,941
15,150
17,350
84
9,824
5,326
19,802
0
L
Danzaburou
GrandMasterTv
Danzaburou
15,540
6,533
0
2,317
11,443
5,687
1,082
5,857
5,586
0
38,896
W
5,166
759
0
1,306
12,435
13,808
124
1,602
10,477
10,827
0
W
Izanami
9,793
7,267
0
3,800
11,064
4,854
1,316
1,015
9,831
0
43,516
W
20,511
7,906
0
5,663
12,251
4,775
1,939
1,837
10,064
57,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
28,246
108
Minions Killed
166
0
Camps Cleared
0
668,185
Distance Traveled
674,263
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,353
613
22
2
0
224,470
0
L
Aphrodite
8,565
714
39
3
0
223,948
0
L
Danzaburou
8,675
723
47
4
0
219,767
0
W
Ymir
9,376
781
15
1
0
219,821
0
W
Izanami
9,513
793
69
6
0
235,626
4
W
Sol
9,357
780
82
7
0
218,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role