Player Matchup

Zeus
Zeus
EdibleRamen
Zeus
Level 159
God Stats
2W - 4L
1,517 SR
Queue Stats
53W - 58L
1,544 Elo+
Solo
Chaac
Chaac
Ksay92
Chaac
Level 88
God Stats
23W - 17L
1,619 SR
Queue Stats
55W - 64L
1,416 Elo+
Party 2
Izanami
Izanami
sann823
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,389 Elo+
Party 2
Team Averages
Level 116
1,546 SR
1,449 Elo+

VS

Team Averages
Level 107
1,468 SR
1,513 Elo+
Cernunnos
Cernunnos
Drakes 1Stan
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
N1cksUniv8rse
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,603 SR
Queue Stats
43W - 37L
1,578 Elo+
Party 1
Khepri
Khepri
VainFemmeBoy
Khepri
Level 148
God Stats
1W - 1L
1,301 SR
Queue Stats
185W - 193L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,975
665
13,559
6,926
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Ksay92
Chaac
12
0 / 2 / 0
7,291
608
7,490
11,784
11,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
sann823
Izanami
12
0 / 4 / 0
7,461
622
4,745
10,043
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drakes 1Stan
Cernunnos
15
5 / 0 / 3
9,323
777
13,201
11,247
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
N1cksUniv8rse
Morgan Le Fay
14
3 / 0 / 4
8,608
717
10,372
10,344
6,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
13
0 / 0 / 6
8,408
701
2,475
8,978
8,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Drakes 1Stan
Cernunnos
5
0
3
6.5
L
0
2
0
0
L
Chaac
Ksay92
Chaac
0
2
0
0
W
Morgan Le Fay
N1cksUniv8rse
Morgan Le Fay
3
0
4
5
W
Khepri
0
0
6
3
L
Izanami
sann823
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
26,048
28,753
Taken
30,569
17,986
Mitigated
20,015
2,597
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Drakes 1Stan
Cernunnos
13,201
6,384
0
2,736
11,247
4,836
1,740
6,096
5,151
0
48,374
L
13,559
820
0
997
6,926
2,640
0
1,660
5,258
50,236
0
L
Chaac
Ksay92
Chaac
7,490
328
0
854
11,784
11,496
0
6,025
5,670
0
25,496
W
Morgan Le Fay
N1cksUniv8rse
Morgan Le Fay
10,372
1,145
0
889
10,344
6,291
435
3,865
6,479
35,002
0
W
Khepri
2,475
217
1,623
1,262
8,978
8,888
0
3,643
5,335
14,208
0
L
Izanami
sann823
Izanami
4,745
3,038
0
746
10,043
3,850
0
5,078
4,947
0
24,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,727
Gold Earned
26,339
162
Minions Killed
157
0
Camps Cleared
0
666,405
Distance Traveled
690,163
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,323
777
89
7
0
229,002
1
L
Zeus
7,975
665
84
7
0
224,255
0
L
Chaac
7,291
608
22
2
0
250,458
2
W
Morgan Le Fay
8,608
717
50
4
0
220,726
0
W
Khepri
8,408
701
18
2
0
240,435
2
L
Izanami
7,461
622
56
5
0
191,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role