Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DUGNAZ
Baba Yaga
Level 123
God Stats
1W - 6L
1,268 SR
Queue Stats
466W - 475L
1,478 Elo+
Solo
Maui
Maui
Grunkory
Maui
Level 81
God Stats
1W - 1L
1,693 SR
Queue Stats
59W - 45L
1,495 Elo+
Solo
Jing Wei
Jing Wei
xabittoo
Jing Wei
Level 128
God Stats
2W - 7L
1,224 SR
Queue Stats
390W - 407L
1,437 Elo+
Solo
Nox
Nox
幽灵骑士宁采臣
Nox
Level 45
God Stats
1W - 2L
1,542 SR
Queue Stats
57W - 75L
1,415 Elo+
Solo
Team Averages
Level 105
1,446 SR
1,465 Elo+

VS

Team Averages
Level 119
1,460 SR
1,504 Elo+
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MrDeathtruction
Chaac
Level 134
God Stats
1W - 2L
1,301 SR
Queue Stats
500W - 506L
1,548 Elo+
Solo
Shiva
Shiva
Tremagnific
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roan_cloche5
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 152L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 3 / 6
5,948
991
4,613
9,282
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
DUGNAZ
Baba Yaga
11
2 / 3 / 5
6,035
1,006
10,153
7,271
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
14
2 / 1 / 5
6,700
1,117
2,430
7,853
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
xabittoo
Jing Wei
1
0 / 0 / 0
1,656
276
0
0
0
13
4 / 3 / 3
6,794
1,132
4,032
8,256
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 2 / 5
7,081
1,180
4,241
5,764
2,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
 
Charybdis
12
1 / 1 / 5
6,550
1,092
5,595
3,790
1,530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 7
6,671
1,112
6,275
9,425
12,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 2 / 1
7,306
1,218
6,511
8,125
10,040
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
roan_cloche5
Ah Muzen Cab
11
0 / 2 / 6
6,213
1,036
7,634
4,487
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
8
Kills
10
10
Deaths
8
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
6
1
W
Persephone
 
Persephone
2
2
5
2.25
W
Charybdis
 
Charybdis
1
1
5
3.5
L
Baba Yaga
DUGNAZ
Baba Yaga
2
3
5
1.5
L
Maui
2
1
5
4.5
W
1
1
7
4.5
W
6
2
1
3.25
W
Ah Muzen Cab
roan_cloche5
Ah Muzen Cab
0
2
6
1.5
L
Jing Wei
xabittoo
Jing Wei
0
0
0
0
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
30,256
32,662
Taken
31,591
25,779
Mitigated
28,636
9,957
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,613
72
1,322
1,192
9,282
10,385
0
1,465
7,817
13,579
0
W
Persephone
 
Persephone
4,241
172
295
1,236
5,764
2,409
0
4,595
1,166
14,389
0
W
Charybdis
 
Charybdis
5,595
2,564
993
847
3,790
1,530
438
3,280
510
0
11,221
L
Baba Yaga
DUGNAZ
Baba Yaga
10,153
428
0
1,597
7,271
3,906
0
793
6,478
14,846
0
L
Maui
2,430
386
1,581
1,564
7,853
6,580
0
859
6,994
3,961
0
W
6,275
690
933
5,324
9,425
12,745
278
5,601
3,824
0
13,917
W
6,511
568
470
1,398
8,125
10,040
22
4,181
3,944
0
9,913
W
Ah Muzen Cab
roan_cloche5
Ah Muzen Cab
7,634
1,739
167
129
4,487
1,912
591
3,568
919
0
14,193
L
Jing Wei
xabittoo
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
4,032
422
629
2,072
8,256
4,908
0
1,124
7,132
12,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
33,821
64
Minions Killed
81
0
Camps Cleared
0
542,141
Distance Traveled
680,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,948
991
15
3
0
145,916
0
W
Persephone
7,081
1,180
25
4
0
121,560
0
W
Charybdis
6,550
1,092
19
3
0
128,725
0
L
Baba Yaga
6,035
1,006
16
3
0
113,496
0
L
Maui
6,700
1,117
5
1
0
146,759
0
W
Chaac
6,671
1,112
12
2
0
150,754
0
W
Shiva
7,306
1,218
6
1
0
149,212
0
W
Ah Muzen Cab
6,213
1,036
19
3
0
129,927
0
L
Jing Wei
1,656
276
0
0
0
0
0
L
Nox
6,794
1,132
28
5
0
135,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role