Player Matchup

Hades
Hades
AboutThaBoom
Hades
Level 116
God Stats
65W - 66L
1,534 SR
Queue Stats
65W - 66L
1,509 Elo+
Solo
Neith
Neith
PsykoticDucky
Neith
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 48L
1,621 Elo+
Party 1
Bacchus
Bacchus
cheeseyboy247_
Bacchus
Level 48
God Stats
10W - 8L
1,648 SR
Queue Stats
204W - 204L
1,446 Elo+
Party 1
Team Averages
Level 104
1,561 SR
1,525 Elo+

VS

Team Averages
Level 88
1,651 SR
1,517 Elo+
Hercules
Hercules
GRIM from NY
Hercules
Level 127
God Stats
11W - 14L
1,695 SR
Queue Stats
214W - 204L
1,464 Elo+
Party 2
Surtr
Surtr
XxRyan20066594
Surtr
Level 15
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
i h8 2 be you
Aphrodite
Level 122
God Stats
7W - 3L
1,999 SR
Queue Stats
161W - 161L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
8,808
881
10,854
7,203
4,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 6
7,630
763
7,975
5,189
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 10
7,837
784
3,296
10,796
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GRIM from NY
Hercules
9
0 / 3 / 1
6,125
613
6,091
9,370
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 1
6,192
619
3,575
9,201
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
i h8 2 be you
Aphrodite
11
1 / 4 / 0
6,730
673
5,198
8,972
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Hercules
GRIM from NY
Hercules
0
3
1
0.17
W
3
0
6
6
L
0
4
1
0.13
W
1
1
10
6
L
Aphrodite
i h8 2 be you
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
14,864
23,188
Taken
27,543
17,934
Mitigated
18,454
10,748
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,854
809
532
4,626
7,203
4,455
1,458
1,394
5,462
36,671
0
L
Hercules
GRIM from NY
Hercules
6,091
894
0
1,529
9,370
8,156
0
5,402
3,968
0
17,928
W
7,975
2,631
0
1,996
5,189
2,379
1,681
1,407
3,738
0
29,963
L
3,575
768
0
591
9,201
6,189
38
4,160
5,041
500
16,721
W
3,296
322
0
3,594
10,796
11,100
235
3,131
7,511
9,590
0
L
Aphrodite
i h8 2 be you
Aphrodite
5,198
227
1,545
3,411
8,972
4,109
0
4,824
4,148
29,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
19,047
108
Minions Killed
112
0
Camps Cleared
0
550,864
Distance Traveled
510,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,808
881
60
6
0
175,196
0
L
Hercules
6,125
613
18
2
0
175,425
0
W
Neith
7,630
763
34
3
0
185,027
0
L
Surtr
6,192
619
23
2
0
170,565
0
W
Bacchus
7,837
784
14
1
0
190,641
0
L
Aphrodite
6,730
673
71
7
0
164,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role