Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HashiraRubyRose
Sol
Level 214
God Stats
22W - 6L
1,717 SR
Queue Stats
670W - 317L
1,745 Elo+
Party 2
Artio
Artio
Hаna
Artio
Level 16
God Stats
5W - 1L
1,726 SR
Queue Stats
27W - 8L
1,790 Elo+
Party 2
Thor
Thor
Wascο
Thor
Level 159
God Stats
26W - 14L
1,757 SR
Queue Stats
186W - 117L
1,713 Elo+
Party 2
Ravana
Ravana
XBKin
Ravana
Level 159
God Stats
11W - 2L
1,913 SR
Queue Stats
260W - 113L
1,832 Elo+
Party 2
Team Averages
Level 131
1,723 SR
1,716 Elo+

VS

Team Averages
Level 75
1,363 SR
1,467 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bigman6453
Merlin
Level 65
God Stats
4W - 6L
1,382 SR
Queue Stats
400W - 467L
1,453 Elo+
Party 1
Thanatos
Thanatos
DontSweatt
Thanatos
Level 31
God Stats
2W - 6L
1,404 SR
Queue Stats
3W - 9L
1,390 Elo+
Solo
Izanami
Izanami
Skipling
Izanami
Level 129
God Stats
2W - 7L
1,029 SR
Queue Stats
57W - 76L
1,413 Elo+
Party 1
Ganesha
Ganesha
hanerable
Ganesha
Level 65
God Stats
3W - 9L
1,500 SR
Queue Stats
360W - 346L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
3 / 1 / 0
5,454
606
3,052
7,119
2,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 0 / 2
8,028
892
7,739
5,201
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Hаna
Artio
9
0 / 2 / 6
6,023
669
2,779
9,377
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Wascο
Thor
11
2 / 0 / 3
6,345
705
4,167
6,577
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
XBKin
Ravana
11
0 / 0 / 0
6,324
703
195
583
294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 0 / 0
5,111
568
157
1,357
397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Bigman6453
Merlin
8
1 / 3 / 1
5,010
557
5,489
4,403
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
DontSweatt
Thanatos
7
0 / 3 / 1
4,392
488
2,558
7,702
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Skipling
Izanami
8
2 / 2 / 0
4,948
550
1,884
5,371
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
hanerable
Ganesha
7
0 / 5 / 3
4,896
544
1,578
8,660
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
3
3
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
0
3
L
Skadi
 
Skadi
0
0
0
0
L
Merlin
Bigman6453
Merlin
1
3
1
0.5
L
Thanatos
DontSweatt
Thanatos
0
3
1
0.17
W
8
0
2
9
W
Artio
Hаna
Artio
0
2
6
1.5
L
Izanami
Skipling
Izanami
2
2
0
1
W
Thor
Wascο
Thor
2
0
3
3.5
W
Ravana
XBKin
Ravana
0
0
0
0
L
Ganesha
hanerable
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
11,666
28,857
Taken
27,493
13,139
Mitigated
10,256
9,986
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,052
881
524
1,984
7,119
2,693
0
2,411
4,458
21,938
0
L
Skadi
 
Skadi
157
47
0
0
1,357
397
0
0
1,357
0
30,269
L
Merlin
Bigman6453
Merlin
5,489
164
0
250
4,403
1,309
0
2,327
2,076
23,836
0
L
Thanatos
DontSweatt
Thanatos
2,558
555
0
3,371
7,702
2,344
0
1,726
5,976
0
20,960
W
7,739
4,486
0
1,601
5,201
1,595
3,752
477
4,724
70,476
0
W
Artio
Hаna
Artio
2,779
422
1,756
2,893
9,377
6,184
0
2,901
6,249
11,700
0
L
Izanami
Skipling
Izanami
1,884
1,170
0
123
5,371
1,595
0
3,967
1,404
0
30,399
W
Thor
Wascο
Thor
4,167
1,163
0
1,047
6,577
2,373
0
1,252
5,251
0
56,165
W
Ravana
XBKin
Ravana
195
0
0
181
583
294
0
0
583
0
45,091
L
Ganesha
hanerable
Ganesha
1,578
158
820
1,180
8,660
4,611
0
5,550
3,110
5,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
24,357
372
Minions Killed
222
0
Camps Cleared
0
887,594
Distance Traveled
749,560
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,454
606
46
5
0
161,001
0
L
Skadi
5,111
568
60
7
0
82,193
0
L
Merlin
5,010
557
40
4
0
170,948
1
L
Thanatos
4,392
488
46
5
0
148,423
0
W
Sol
8,028
892
117
13
0
173,129
0
W
Artio
6,023
669
17
2
0
169,769
1
L
Izanami
4,948
550
72
8
0
173,139
0
W
Thor
6,345
705
91
10
0
206,039
0
W
Ravana
6,324
703
101
11
0
177,656
0
L
Ganesha
4,896
544
4
0
0
174,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role