Player Matchup

Medusa
Medusa
Gimpreza
Medusa
Level 113
God Stats
1W - 0L
1,657 SR
Queue Stats
47W - 55L
1,636 Elo+
Party 2
Mercury
Mercury
NagatoOtomo
Mercury
Level 145
God Stats
36W - 31L
1,552 SR
Queue Stats
190W - 192L
1,581 Elo+
Party 2
Discordia
Discordia
Store 35
Discordia
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,588 Elo+
Solo
Ganesha
Ganesha
doogariii
Ganesha
Level 147
God Stats
36W - 23L
1,673 SR
Queue Stats
614W - 636L
1,496 Elo+
Solo
Achilles
Achilles
npjensen90
Achilles
Level 118
God Stats
22W - 33L
1,293 SR
Queue Stats
390W - 412L
1,407 Elo+
Solo
Team Averages
Level 126
1,535 SR
1,541 Elo+

VS

Team Averages
Level 124
1,591 SR
1,481 Elo+
Tiamat
Tiamat
ArabicaBohne007
Tiamat
Level 121
God Stats
4W - 1L
1,946 SR
Queue Stats
109W - 104L
1,513 Elo+
Solo
Cliodhna
Cliodhna
DAVID_SRL
Cliodhna
Level 158
God Stats
8W - 14L
1,293 SR
Queue Stats
513W - 509L
1,491 Elo+
Party 1
Geb
Geb
XarZNR
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 138L
1,426 Elo+
Solo
Artemis
Artemis
angelocho3408
Artemis
Level 66
God Stats
5W - 2L
1,673 SR
Queue Stats
103W - 101L
1,481 Elo+
Solo
Mulan
Mulan
izam_cloud
Mulan
Level 153
God Stats
52W - 32L
1,542 SR
Queue Stats
470W - 476L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gimpreza
Medusa
14
3 / 3 / 2
8,133
542
9,977
10,782
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
NagatoOtomo
Mercury
14
1 / 3 / 0
8,519
568
5,792
14,528
8,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Store 35
Discordia
14
3 / 0 / 1
8,398
560
8,910
8,338
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
doogariii
Ganesha
12
0 / 0 / 6
8,154
544
5,053
11,422
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
npjensen90
Achilles
16
5 / 1 / 2
9,411
627
6,067
10,495
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,404
494
5,242
9,890
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DAVID_SRL
Cliodhna
13
2 / 0 / 0
7,783
519
5,996
10,419
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
XarZNR
Geb
11
0 / 2 / 2
7,097
473
5,360
13,656
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
13
3 / 5 / 0
8,079
539
10,297
11,983
5,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
14
1 / 1 / 2
8,412
561
8,395
15,590
12,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
7
7
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cliodhna
DAVID_SRL
Cliodhna
2
0
0
2
W
Medusa
Gimpreza
Medusa
3
3
2
1.33
W
Mercury
NagatoOtomo
Mercury
1
3
0
0.33
W
Discordia
Store 35
Discordia
3
0
1
3.5
L
Geb
XarZNR
Geb
0
2
2
0.5
L
Artemis
3
5
0
0.6
W
Ganesha
doogariii
Ganesha
0
0
6
3
L
Mulan
1
1
2
2
W
Achilles
npjensen90
Achilles
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
35,290
55,565
Taken
61,538
33,416
Mitigated
38,862
11,144
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
546
0
2,047
9,890
6,013
168
5,640
4,250
49,326
0
L
Cliodhna
DAVID_SRL
Cliodhna
5,996
495
0
7,018
10,419
4,267
0
2,255
8,164
0
67,271
W
Medusa
Gimpreza
Medusa
9,977
4,442
0
1,210
10,782
4,795
603
1,450
9,332
0
61,051
W
Mercury
NagatoOtomo
Mercury
5,792
2,548
0
3,458
14,528
8,852
0
0
14,528
340
71,283
W
Discordia
Store 35
Discordia
8,910
524
75
1,825
8,338
3,135
424
3,379
4,959
73,170
0
L
Geb
XarZNR
Geb
5,360
674
212
3,730
13,656
10,529
52
4,239
9,417
29,818
0
L
Artemis
10,297
6,152
0
3,113
11,983
5,086
1,570
1,829
10,154
0
64,845
W
Ganesha
doogariii
Ganesha
5,053
468
0
3,500
11,422
10,676
56
4,574
6,848
28,481
0
L
Mulan
8,395
1,295
0
5,528
15,590
12,967
247
340
15,250
0
70,469
W
Achilles
npjensen90
Achilles
6,067
2,224
0
1,076
10,495
5,958
0
1,199
9,296
0
81,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
38,775
493
Minions Killed
469
0
Camps Cleared
0
1,559,188
Distance Traveled
1,487,706
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,404
494
89
6
0
273,003
0
L
Cliodhna
7,783
519
93
6
0
370,297
4
W
Medusa
8,133
542
103
7
0
290,431
0
W
Mercury
8,519
568
124
8
0
338,907
0
W
Discordia
8,398
560
136
9
0
300,396
3
L
Geb
7,097
473
46
3
0
321,198
0
L
Artemis
8,079
539
124
8
0
252,074
0
W
Ganesha
8,154
544
12
1
0
307,107
2
L
Mulan
8,412
561
117
8
0
271,134
0
W
Achilles
9,411
627
118
8
0
322,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role