Player Matchup

Baba Yaga
Baba Yaga
APimpNameSlicbak
Baba Yaga
Level 106
God Stats
1W - 2L
1,768 SR
Queue Stats
49W - 20L
1,797 Elo+
Party 1
Horus
Horus
MatchmakingSystm
Horus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 21L
1,809 Elo+
Party 1
Fenrir
Fenrir
TwinkieFrags
Fenrir
Level 165
God Stats
67W - 41L
1,577 SR
Queue Stats
578W - 545L
1,623 Elo+
Solo
Rama
Rama
ZentoSmith
Rama
Level 121
God Stats
3W - 3L
1,209 SR
Queue Stats
95W - 61L
1,645 Elo+
Solo
Zhong Kui
Zhong Kui
goinham102
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 102L
1,566 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,688 Elo+

VS

Team Averages
Level 154
1,597 SR
1,587 Elo+
Danzaburou
Danzaburou
DS72
Danzaburou
Level 175
God Stats
4W - 1L
1,500 SR
Queue Stats
370W - 227L
1,590 Elo+
Party 2
Pele
Pele
Fanamanadododo
Pele
Level 142
God Stats
2W - 3L
1,414 SR
Queue Stats
180W - 179L
1,592 Elo+
Solo
Anubis
Anubis
GoĐzilla
Anubis
Level 158
God Stats
43W - 12L
1,799 SR
Queue Stats
132W - 87L
1,661 Elo+
Party 2
Bakasura
Bakasura
SENPAI_Spud
Bakasura
Level 148
God Stats
13W - 10L
1,478 SR
Queue Stats
701W - 649L
1,552 Elo+
Solo
Nox
Nox
lNeoNeol
Nox
Level 146
God Stats
3W - 2L
1,795 SR
Queue Stats
508W - 453L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
11
1 / 1 / 1
6,342
634
4,834
4,189
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 4 / 2
5,646
565
4,095
9,010
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
10
3 / 3 / 2
6,003
600
5,483
9,736
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
5,298
530
5,015
7,363
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
goinham102
Zhong Kui
9
0 / 5 / 1
5,182
518
3,210
10,709
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DS72
Danzaburou
12
7 / 1 / 0
6,863
686
7,340
6,187
2,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 0 / 4
6,648
665
7,463
9,327
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
GoĐzilla
Anubis
12
4 / 3 / 2
7,255
726
8,288
6,992
2,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
SENPAI_Spud
Bakasura
10
0 / 1 / 2
5,939
594
1,126
9,176
3,906
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 2 / 7
5,582
558
2,795
7,646
4,928
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
16
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
1
1
1
1.5
W
Danzaburou
DS72
Danzaburou
7
1
0
7
W
5
0
4
7
W
Anubis
GoĐzilla
Anubis
4
3
2
1.67
L
2
4
2
0.75
W
Bakasura
SENPAI_Spud
Bakasura
0
1
2
1
L
Fenrir
3
3
2
1.33
L
1
3
1
0.5
L
Zhong Kui
goinham102
Zhong Kui
0
5
1
0.1
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
27,012
41,007
Taken
39,328
21,871
Mitigated
16,961
11,739
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
4,834
135
0
1,375
4,189
1,453
0
408
3,747
46,332
0
W
Danzaburou
DS72
Danzaburou
7,340
4,569
0
3,031
6,187
2,333
0
382
5,805
0
50,937
W
7,463
2,321
0
925
9,327
2,975
0
1,823
7,324
0
39,299
W
Anubis
GoĐzilla
Anubis
8,288
403
0
3,521
6,992
2,819
438
1,978
4,788
60,755
0
L
4,095
1,752
472
1,840
9,010
7,732
0
2,953
6,037
0
12,705
W
Bakasura
SENPAI_Spud
Bakasura
1,126
879
0
5,953
9,176
3,906
184
2,495
6,681
0
27,388
L
Fenrir
5,483
1,385
0
3,858
9,736
3,720
0
2,573
7,163
0
39,226
L
5,015
4,520
0
1,707
7,363
2,560
0
699
6,664
0
36,419
L
Zhong Kui
goinham102
Zhong Kui
3,210
208
0
2,487
10,709
6,406
0
4,923
5,786
34,145
0
W
2,795
511
0
1,559
7,646
4,928
0
1,656
5,990
18,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
32,287
293
Minions Killed
361
0
Camps Cleared
0
1,015,946
Distance Traveled
1,034,373
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,342
634
88
9
0
200,400
2
W
Danzaburou
6,863
686
82
8
0
195,792
2
W
Pele
6,648
665
65
7
0
259,350
2
W
Anubis
7,255
726
102
10
0
182,844
0
L
Horus
5,646
565
9
1
0
229,823
0
W
Bakasura
5,939
594
92
9
0
200,983
0
L
Fenrir
6,003
600
75
8
0
223,447
2
L
Rama
5,298
530
65
7
0
190,001
2
L
Zhong Kui
5,182
518
56
6
0
172,275
0
W
Nox
5,582
558
20
2
0
195,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role