Player Matchup

King Arthur
King Arthur
JaymoGhost
King Arthur
Level 98
God Stats
11W - 17L
1,457 SR
Queue Stats
36W - 48L
1,304 Elo+
Party 1
Scylla
Scylla
PARTYDIZZY
Scylla
Level 140
God Stats
4W - 16L
1,448 SR
Queue Stats
22W - 42L
1,259 Elo+
Solo
Neith
Neith
improllysmokin
Neith
Level 105
God Stats
5W - 4L
1,530 SR
Queue Stats
32W - 36L
1,350 Elo+
Party 1
Team Averages
Level 114
1,478 SR
1,304 Elo+

VS

Team Averages
Level 66
1,530 SR
1,417 Elo+
Jormungandr
Jormungandr
CoveredElm09
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MonsterManX29001
Anhur
Level 45
God Stats
1W - 7L
1,500 SR
Queue Stats
265W - 275L
1,383 Elo+
Solo
Kukulkan
Kukulkan
fernandobhdz
Kukulkan
Level 126
God Stats
8W - 5L
1,590 SR
Queue Stats
142W - 139L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaymoGhost
King Arthur
15
2 / 3 / 0
9,448
630
5,022
13,395
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
PARTYDIZZY
Scylla
14
1 / 4 / 2
9,241
616
5,494
7,332
2,788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 3
9,150
610
11,794
10,071
4,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoveredElm09
Jormungandr
14
1 / 1 / 5
9,510
634
6,626
15,314
15,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
7 / 1 / 0
11,279
752
13,820
9,284
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
fernandobhdz
Kukulkan
17
1 / 2 / 4
10,504
700
5,343
5,457
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
9
9
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CoveredElm09
Jormungandr
1
1
5
3.5
L
King Arthur
JaymoGhost
King Arthur
2
3
0
0.67
W
7
1
0
7
L
Scylla
PARTYDIZZY
Scylla
1
4
2
0.5
W
Kukulkan
fernandobhdz
Kukulkan
1
2
4
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
25,789
30,798
Taken
30,055
20,584
Mitigated
22,193
1,868
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CoveredElm09
Jormungandr
6,626
1,431
0
3,450
15,314
15,146
190
4,393
10,921
21,992
0
L
King Arthur
JaymoGhost
King Arthur
5,022
241
0
750
13,395
13,281
0
5,812
7,556
0
22,846
W
13,820
5,001
0
2,130
9,284
4,400
1,197
960
8,324
0
44,464
L
Scylla
PARTYDIZZY
Scylla
5,494
599
156
117
7,332
2,788
469
2,646
4,686
32,486
0
W
Kukulkan
fernandobhdz
Kukulkan
5,343
199
369
825
5,457
2,647
1,346
802
4,655
61,699
0
L
11,794
5,282
0
845
10,071
4,515
975
3,490
6,565
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
31,293
141
Minions Killed
196
0
Camps Cleared
0
725,188
Distance Traveled
793,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,510
634
32
2
0
239,054
0
L
King Arthur
9,448
630
31
2
0
279,014
0
W
Anhur
11,279
752
60
4
0
288,617
0
L
Scylla
9,241
616
76
5
0
192,052
0
W
Kukulkan
10,504
700
104
7
0
265,779
0
L
Neith
9,150
610
34
2
0
254,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role