Player Matchup

King Arthur
King Arthur
Absolute_Liger
King Arthur
Level 120
God Stats
12W - 14L
1,291 SR
Queue Stats
516W - 491L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dominicansimba
Morgan Le Fay
Level 127
God Stats
20W - 21L
1,561 SR
Queue Stats
330W - 314L
1,532 Elo+
Party 2
Khepri
Khepri
Krzaykt
Khepri
Level 135
God Stats
1W - 2L
1,756 SR
Queue Stats
66W - 78L
1,525 Elo+
Party 2
Charybdis
Charybdis
PozitvlyNegative
Charybdis
Level 111
God Stats
14W - 11L
1,477 SR
Queue Stats
438W - 397L
1,552 Elo+
Party 2
Ao Kuang
Ao Kuang
Wonder-Of-U
Ao Kuang
Level 162
God Stats
3W - 3L
1,708 SR
Queue Stats
159W - 142L
1,537 Elo+
Solo
Team Averages
Level 131
1,559 SR
1,530 Elo+

VS

Team Averages
Level 106
1,468 SR
1,590 Elo+
Scylla
Scylla
Conknbjalls
Scylla
Level 102
God Stats
21W - 20L
1,627 SR
Queue Stats
211W - 185L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
Stormsae
Aphrodite
Level 87
God Stats
5W - 12L
1,241 SR
Queue Stats
13W - 16L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToxicR0gu3
Tsukuyomi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 209L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
Vibr4ntAng3l
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,767 Elo+
Party 1
Cerberus
Cerberus
cocobean33
Cerberus
Level 192
God Stats
13W - 9L
1,471 SR
Queue Stats
913W - 805L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Absolute_Liger
King Arthur
15
2 / 1 / 0
9,200
511
8,209
15,878
15,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Dominicansimba
Morgan Le Fay
14
1 / 4 / 2
8,745
486
7,627
12,127
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Krzaykt
Khepri
11
0 / 3 / 2
7,295
405
3,572
11,867
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
16
1 / 4 / 2
9,028
502
8,418
16,986
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Wonder-Of-U
Ao Kuang
16
5 / 4 / 3
9,912
551
11,748
18,843
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 2 / 4
9,657
537
7,553
10,167
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Stormsae
Aphrodite
16
2 / 1 / 7
10,227
568
11,677
10,733
9,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ToxicR0gu3
Tsukuyomi
15
1 / 4 / 6
9,105
506
10,058
17,866
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Vibr4ntAng3l
Jing Wei
16
5 / 2 / 3
10,479
582
14,044
11,708
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
cocobean33
Cerberus
15
6 / 0 / 7
10,376
576
9,322
17,526
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
16
16
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Absolute_Liger
King Arthur
2
1
0
2
W
Scylla
2
2
4
2
L
Morgan Le Fay
Dominicansimba
Morgan Le Fay
1
4
2
0.5
L
Khepri
Krzaykt
Khepri
0
3
2
0.33
L
Charybdis
1
4
2
0.5
W
Aphrodite
Stormsae
Aphrodite
2
1
7
5.5
W
Tsukuyomi
ToxicR0gu3
Tsukuyomi
1
4
6
1
W
Jing Wei
Vibr4ntAng3l
Jing Wei
5
2
3
3.25
L
Ao Kuang
Wonder-Of-U
Ao Kuang
5
4
3
1.63
W
Cerberus
cocobean33
Cerberus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,574
Damage
52,654
75,701
Taken
68,000
49,438
Mitigated
47,663
17,616
Healing
28,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Absolute_Liger
King Arthur
8,209
1,016
0
3,391
15,878
15,109
282
7,223
8,564
154
78,431
W
Scylla
7,553
648
0
2,140
10,167
4,466
1,015
4,874
5,198
64,358
0
L
Morgan Le Fay
Dominicansimba
Morgan Le Fay
7,627
588
0
1,054
12,127
5,517
0
6,330
5,554
74,237
0
L
Khepri
Krzaykt
Khepri
3,572
600
0
1,355
11,867
13,048
0
4,365
7,368
14,577
0
L
Charybdis
8,418
4,994
0
4,743
16,986
7,349
0
5,137
11,747
0
83,565
W
Aphrodite
Stormsae
Aphrodite
11,677
1,332
5,170
8,194
10,733
9,802
699
1,414
9,299
74,726
0
W
Tsukuyomi
ToxicR0gu3
Tsukuyomi
10,058
2,373
0
3,859
17,866
8,859
577
6,235
11,544
0
77,145
W
Jing Wei
Vibr4ntAng3l
Jing Wei
14,044
11,391
0
4,606
11,708
5,351
1,873
3,516
8,192
0
86,389
L
Ao Kuang
Wonder-Of-U
Ao Kuang
11,748
1,859
0
7,073
18,843
8,415
0
4,752
13,916
85,774
0
W
Cerberus
cocobean33
Cerberus
9,322
963
0
4,363
17,526
19,185
150
7,146
10,138
38,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
49,844
565
Minions Killed
524
0
Camps Cleared
0
1,757,635
Distance Traveled
1,793,962
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,200
511
132
7
0
366,156
7
W
Scylla
9,657
537
123
7
0
351,483
5
L
Morgan Le Fay
8,745
486
138
8
0
330,299
1
L
Khepri
7,295
405
20
1
0
332,860
4
L
Charybdis
9,028
502
148
8
0
335,141
5
W
Aphrodite
10,227
568
122
7
0
341,655
2
W
Tsukuyomi
9,105
506
96
5
0
402,351
0
W
Jing Wei
10,479
582
122
7
0
343,532
0
L
Ao Kuang
9,912
551
127
7
0
393,179
0
W
Cerberus
10,376
576
61
3
0
354,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role