Player Matchup

Ymir
Ymir
Maidenman987
Ymir
Level 67
God Stats
14W - 18L
1,413 SR
Queue Stats
112W - 135L
1,362 Elo+
Party 1
Freya
Freya
PoofyDad
Freya
Level 24
God Stats
1W - 3L
1,183 SR
Queue Stats
14W - 33L
1,222 Elo+
Party 1
Neith
Neith
slayeroth
Neith
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 70L
1,364 Elo+
Party 1
Team Averages
Level 48
1,365 SR
1,316 Elo+

VS

Team Averages
Level 89
1,565 SR
1,536 Elo+
Cthulhu
Cthulhu
SirPoodge
Cthulhu
Level 119
God Stats
2W - 2L
1,284 SR
Queue Stats
33W - 37L
1,456 Elo+
Party 2
Hades
Hades
elgilberto
Hades
Level 59
God Stats
8W - 2L
1,663 SR
Queue Stats
103W - 60L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
f0revxrr
Danzaburou
Level 88
God Stats
24W - 6L
1,748 SR
Queue Stats
167W - 119L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,645
637
2,715
15,686
15,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
PoofyDad
Freya
12
0 / 6 / 2
7,226
602
4,843
11,697
4,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Neith
slayeroth
Neith
13
2 / 3 / 0
7,683
640
6,140
8,530
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SirPoodge
Cthulhu
13
2 / 1 / 12
8,678
723
6,589
9,953
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
5 / 1 / 9
9,397
783
11,331
8,304
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
f0revxrr
Danzaburou
15
7 / 0 / 7
10,371
864
13,167
7,668
3,786
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
14
14
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Freya
PoofyDad
Freya
0
6
2
0.17
W
Cthulhu
SirPoodge
Cthulhu
2
1
12
8
W
Hades
5
1
9
9.5
W
Danzaburou
f0revxrr
Danzaburou
7
0
7
10.5
L
Neith
slayeroth
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,698
Damage
31,087
35,913
Taken
25,925
24,096
Mitigated
20,111
5,771
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,715
401
1,285
1,550
15,686
15,443
0
6,780
8,647
19,951
0
L
Freya
PoofyDad
Freya
4,843
1,732
0
1,066
11,697
4,792
0
7,306
4,052
18,697
0
W
Cthulhu
SirPoodge
Cthulhu
6,589
398
170
2,979
9,953
11,086
205
2,899
7,054
20,884
0
W
Hades
11,331
1,215
458
4,080
8,304
5,239
566
3,287
5,017
39,256
0
W
Danzaburou
f0revxrr
Danzaburou
13,167
8,697
0
2,617
7,668
3,786
2,761
1,724
5,944
0
58,657
L
Neith
slayeroth
Neith
6,140
2,601
256
1,614
8,530
3,861
0
3,175
5,185
0
33,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,554
Gold Earned
28,446
114
Minions Killed
173
0
Camps Cleared
0
600,928
Distance Traveled
641,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,645
637
23
2
0
207,295
0
L
Freya
7,226
602
28
2
0
202,913
0
W
Cthulhu
8,678
723
20
2
0
212,235
0
W
Hades
9,397
783
57
5
0
216,325
0
W
Danzaburou
10,371
864
96
8
0
212,574
0
L
Neith
7,683
640
63
5
0
190,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role