Player Matchup

Thor
Thor
IISSORAII
Thor
Level 120
God Stats
7W - 6L
1,136 SR
Queue Stats
628W - 587L
1,485 Elo+
Party 1
Ymir
Ymir
Love Gordo
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
LoveAbstract
Danzaburou
Level 47
God Stats
5W - 0L
1,913 SR
Queue Stats
65W - 47L
1,543 Elo+
Party 2
Hercules
Hercules
YaBoySoy221
Hercules
Level 80
God Stats
21W - 19L
1,494 SR
Queue Stats
235W - 225L
1,407 Elo+
Solo
Chang'e
Chang'e
ll-Ludwig-ll
Chang'e
Level 148
God Stats
16W - 11L
1,483 SR
Queue Stats
518W - 488L
1,464 Elo+
Party 1
Team Averages
Level 91
1,505 SR
1,503 Elo+

VS

Team Averages
Level 119
1,566 SR
1,446 Elo+
Mercury
Mercury
Deneault12
Mercury
Level 166
God Stats
5W - 5L
1,500 SR
Queue Stats
348W - 332L
1,521 Elo+
Solo
Merlin
Merlin
RESURECTION2014
Merlin
Level 124
God Stats
0W - 1L
1,881 SR
Queue Stats
42W - 52L
1,388 Elo+
Solo
Cthulhu
Cthulhu
XRuthlessXReign
Cthulhu
Level 127
God Stats
4W - 9L
1,359 SR
Queue Stats
119W - 112L
1,423 Elo+
Solo
Martichoras
Martichoras
adcadc2adc
Martichoras
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
hatecrime3199
Bellona
Level 134
God Stats
19W - 21L
1,590 SR
Queue Stats
188W - 192L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
4 / 0 / 2
6,182
687
3,108
6,236
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 3
4,762
529
1,698
7,318
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
LoveAbstract
Danzaburou
8
1 / 2 / 1
4,790
532
3,699
5,481
1,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
YaBoySoy221
Hercules
8
1 / 0 / 0
4,695
522
1,180
2,912
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
ll-Ludwig-ll
Chang'e
10
3 / 0 / 2
5,780
642
4,037
5,647
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deneault12
Mercury
9
2 / 3 / 0
5,508
612
3,189
6,791
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,382
487
2,550
4,983
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 1
4,432
492
6,636
8,388
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
adcadc2adc
Martichoras
1
0 / 0 / 0
1,755
195
0
0
0
Bellona
8
0 / 2 / 0
4,753
528
2,146
6,944
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
Deneault12
Mercury
2
3
0
0.67
W
Thor
4
0
2
5
W
0
1
3
1.5
W
Danzaburou
LoveAbstract
Danzaburou
1
2
1
0.75
L
0
3
0
0
L
0
3
1
0.17
W
Hercules
YaBoySoy221
Hercules
1
0
0
1
L
Martichoras
adcadc2adc
Martichoras
0
0
0
0
L
Bellona
0
2
0
0
W
Chang'e
ll-Ludwig-ll
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,722
Damage
14,521
27,594
Taken
27,106
12,019
Mitigated
14,680
10,362
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Deneault12
Mercury
3,189
1,359
0
435
6,791
2,219
0
654
6,137
0
38,256
W
Thor
3,108
925
0
3,716
6,236
2,086
0
420
5,728
0
38,365
W
1,698
488
87
1,302
7,318
4,017
150
2,861
4,136
10,596
0
W
Danzaburou
LoveAbstract
Danzaburou
3,699
1,514
0
1,887
5,481
1,877
1,157
2,080
3,207
0
28,266
L
2,550
0
0
684
4,983
1,487
0
1,237
3,746
26,760
0
L
6,636
62
28
1,755
8,388
6,411
0
2,124
6,223
25,615
0
W
Hercules
YaBoySoy221
Hercules
1,180
277
0
695
2,912
2,007
0
116
2,796
0
19,519
L
Martichoras
adcadc2adc
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
2,146
600
0
2,133
6,944
4,563
0
1,720
5,081
0
21,752
W
Chang'e
ll-Ludwig-ll
Chang'e
4,037
201
120
2,555
5,647
2,032
0
3,050
2,541
31,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
20,830
206
Minions Killed
198
0
Camps Cleared
0
833,323
Distance Traveled
691,624
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,508
612
74
8
0
206,299
0
W
Thor
6,182
687
68
8
0
176,755
3
W
Ymir
4,762
529
18
2
0
158,461
0
W
Danzaburou
4,790
532
42
5
0
149,033
0
L
Merlin
4,382
487
47
5
0
152,969
0
L
Cthulhu
4,432
492
43
5
0
156,583
0
W
Hercules
4,695
522
29
3
0
172,625
2
L
Martichoras
1,755
195
0
0
0
0
0
L
Bellona
4,753
528
34
4
0
175,773
0
W
Chang'e
5,780
642
49
5
0
176,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role