Player Matchup

Horus
Horus
Gold IV
Freakdust_Qc
Horus
Gold IV
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 24L
1,747 MMR
Party 1
Hel
Hel
Gold II
Qc-Psyco-Qc
Hel
Gold II
Level 132
God Stats
1W - 1L
1,190 SR
Queue Stats
64W - 57L
1,841 MMR
Party 1
Thor
Thor
Gold III
ochlag
Thor
Gold III
Level 39
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 8L
1,767 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,397 SR
1,785 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,499 SR
1,666 MMR
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
HeavensExile
Amaterasu
Gold III
Level 127
God Stats
0W - 1L
1,512 SR
Queue Stats
327W - 404L
1,759 MMR
Solo
Cupid
Cupid
Gold II
macginn
Cupid
Gold II
Level 152
God Stats
13W - 21L
1,484 SR
Queue Stats
516W - 559L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
8,356
760
1,773
15,382
13,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 9
8,898
809
17,548
13,230
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ochlag
Thor
15
9 / 0 / 3
9,739
885
12,638
12,143
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AchillesAtlasAphroditeChaacNe Zha

VS

Bans
SobekCabrakanBacchusGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 3 / 2
7,120
647
12,016
7,031
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
HeavensExile
Amaterasu
12
1 / 4 / 1
6,924
629
6,313
15,162
10,608
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
macginn
Cupid
11
1 / 5 / 0
6,964
633
4,502
12,875
4,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
2
0.33
W
0
2
9
2.25
L
Amaterasu
HeavensExile
Amaterasu
1
4
1
0.38
W
3
0
9
7.5
L
Cupid
macginn
Cupid
1
5
0
0.2
W
Thor
ochlag
Thor
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
22,831
40,755
Taken
35,068
25,381
Mitigated
17,620
27,508
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,016
561
0
735
7,031
2,223
0
3,567
3,253
41,945
0
W
1,773
839
5,676
4,939
15,382
13,246
66
3,779
11,603
0
7,526
L
Amaterasu
HeavensExile
Amaterasu
6,313
1,794
209
4,104
15,162
10,608
0
8,315
6,222
0
9,063
W
17,548
2,564
7,521
8,542
13,230
5,418
1,002
4,794
8,436
51,117
0
L
Cupid
macginn
Cupid
4,502
2,087
311
680
12,875
4,789
130
5,692
6,878
0
22,205
W
Thor
ochlag
Thor
12,638
2,741
0
830
12,143
6,717
1,489
3,515
8,497
0
39,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
21,008
130
Minions Killed
113
0
Camps Cleared
0
680,163
Distance Traveled
598,062
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,120
647
69
6
0
210,699
4
W
Horus
8,356
760
17
2
0
220,279
0
L
Amaterasu
6,924
629
9
1
0
193,308
2
W
Hel
8,898
809
65
6
0
232,413
0
L
Cupid
6,964
633
35
3
0
194,055
5
W
Thor
9,739
885
48
4
0
227,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role