Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D2RPABL0
Ah Muzen Cab
Level 137
God Stats
12W - 10L
1,561 SR
Queue Stats
138W - 138L
1,485 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
InfinitE-_-GxD97
Morgan Le Fay
Level 80
God Stats
20W - 22L
1,494 SR
Queue Stats
631W - 578L
1,453 Elo+
Solo
Hercules
Hercules
SM GottenGrain
Hercules
Level 101
God Stats
7W - 6L
1,609 SR
Queue Stats
207W - 165L
1,599 Elo+
Party 2
Fenrir
Fenrir
TRU3 BOR1CUA
Fenrir
Level 108
God Stats
5W - 1L
1,731 SR
Queue Stats
128W - 123L
1,481 Elo+
Party 4
Anubis
Anubis
csasfadefqagweae
Anubis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,660 Elo+
Party 2
Team Averages
Level 102
1,579 SR
1,536 Elo+

VS

Team Averages
Level 88
1,477 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
MagicalMamaMaids
Bakasura
Level 94
God Stats
3W - 6L
1,181 SR
Queue Stats
362W - 363L
1,443 Elo+
Party 3
Jing Wei
Jing Wei
ResidualArc
Jing Wei
Level 108
God Stats
5W - 3L
1,705 SR
Queue Stats
839W - 848L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
SimplyIsa_
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
537W - 489L
1,441 Elo+
Party 1
Artio
Artio
wafflewarrior10
Artio
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D2RPABL0
Ah Muzen Cab
12
1 / 2 / 4
7,264
559
8,410
9,145
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
InfinitE-_-GxD97
Morgan Le Fay
13
4 / 1 / 1
7,898
608
6,346
6,909
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
1 / 0 / 6
7,068
544
4,637
11,446
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
3 / 3 / 2
7,454
573
2,941
11,578
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 3
6,751
519
6,968
7,878
3,847
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 2 / 0
7,076
544
8,907
9,945
3,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,293
561
7,790
12,223
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
ResidualArc
Jing Wei
11
1 / 0 / 1
6,164
474
5,545
7,924
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
SimplyIsa_
Guan Yu
10
0 / 5 / 1
5,868
451
3,273
12,738
8,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

3
0 / 2 / 0
4,144
319
189
3,277
1,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
8
8
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
2
0
2
W
Ah Muzen Cab
D2RPABL0
Ah Muzen Cab
1
2
4
1.5
W
Morgan Le Fay
InfinitE-_-GxD97
Morgan Le Fay
4
1
1
4.5
L
3
2
1
1.75
L
Jing Wei
ResidualArc
Jing Wei
1
0
1
1.5
W
Hercules
1
0
6
4
L
Guan Yu
SimplyIsa_
Guan Yu
0
5
1
0.1
W
Fenrir
3
3
2
1.33
W
2
2
3
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
25,704
46,956
Taken
46,107
22,102
Mitigated
20,820
17,602
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,907
1,547
65
2,777
9,945
3,394
0
1,188
8,743
55,195
0
W
Ah Muzen Cab
D2RPABL0
Ah Muzen Cab
8,410
3,645
0
961
9,145
3,321
552
3,708
4,928
0
67,913
W
Morgan Le Fay
InfinitE-_-GxD97
Morgan Le Fay
6,346
1,358
0
1,839
6,909
2,513
0
492
6,224
48,578
0
L
7,790
4,997
0
3,861
12,223
5,056
104
1,361
10,848
0
45,403
L
Jing Wei
ResidualArc
Jing Wei
5,545
3,799
0
1,709
7,924
2,391
0
3,203
4,721
0
43,219
W
Hercules
4,637
977
1,852
4,864
11,446
7,739
253
2,216
8,200
0
14,947
L
Guan Yu
SimplyIsa_
Guan Yu
3,273
331
51
2,770
12,738
8,864
57
5,673
6,607
0
30,144
W
Fenrir
2,941
512
0
3,905
11,578
4,682
0
1,217
9,907
0
48,596
W
6,968
501
0
4,181
7,878
3,847
953
1,463
6,415
51,022
0
L
189
0
104
688
3,277
1,115
0
1,403
1,874
1,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
30,545
372
Minions Killed
317
0
Camps Cleared
0
1,238,122
Distance Traveled
1,108,881
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,076
544
84
6
0
246,909
2
W
Ah Muzen Cab
7,264
559
118
9
0
229,283
5
W
Morgan Le Fay
7,898
608
68
5
0
254,977
2
L
Bakasura
7,293
561
112
9
0
281,037
0
L
Jing Wei
6,164
474
69
5
0
277,709
0
W
Hercules
7,068
544
10
1
0
250,752
0
L
Guan Yu
5,868
451
50
4
0
239,302
0
W
Fenrir
7,454
573
89
7
0
288,767
0
W
Anubis
6,751
519
87
7
0
214,343
2
L
Artio
4,144
319
2
0
0
63,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role