Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum V
Haywook
Sobek
Platinum V
Level 126
God Stats
23W - 23L
1,722 SR
Queue Stats
447W - 443L
1,596 MMR
Party 1
Anhur
Anhur
Platinum V
M00DY4
Anhur
Platinum V
Level 122
God Stats
1W - 2L
1,457 SR
Queue Stats
73W - 70L
1,644 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,560 SR
1,580 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,701 SR
1,774 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
buzzinglikeagnat
Ah Muzen Cab
Gold III
Level 112
God Stats
11W - 8L
1,672 SR
Queue Stats
226W - 237L
1,580 MMR
Solo
Ra
Ra
Platinum III
lI Asada Il
Ra
Platinum III
Level 162
God Stats
2W - 1L
1,580 SR
Queue Stats
160W - 172L
1,798 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
sieIoo
Kuzenbo
Diamond V
Level 121
God Stats
7W - 2L
1,850 SR
Queue Stats
199W - 224L
1,944 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 3 / 2
8,542
657
10,349
7,618
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Haywook
Sobek
14
1 / 2 / 2
9,090
699
6,728
14,774
16,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
M00DY4
Anhur
12
1 / 1 / 2
8,098
623
6,437
9,663
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Guan YuAchillesAphroditeNe ZhaAtlas

VS

Bans
Ao KuangFenrirHorusThorVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
15
3 / 2 / 3
9,631
741
9,515
10,576
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 4
9,475
729
9,665
8,686
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
sieIoo
Kuzenbo
14
1 / 1 / 4
9,330
718
6,491
11,082
14,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
6
6
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
2
0.67
L
Sobek
Haywook
Sobek
1
2
2
1
L
Anhur
M00DY4
Anhur
1
1
2
2
W
Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
3
2
3
2.25
W
2
0
4
4
W
Kuzenbo
sieIoo
Kuzenbo
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
25,671
32,055
Taken
30,344
24,857
Mitigated
22,357
10,375
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,349
0
0
364
7,618
3,728
954
4,993
2,552
51,001
0
L
Sobek
Haywook
Sobek
6,728
232
2,182
6,721
14,774
16,725
81
6,098
8,458
17,931
0
L
Anhur
M00DY4
Anhur
6,437
2,687
0
1,108
9,663
4,404
851
4,693
4,853
0
19,664
W
Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
9,515
2,007
0
2,311
10,576
4,610
2,325
6,758
3,558
0
46,767
W
9,665
640
975
5,201
8,686
3,571
598
6,037
2,649
57,834
0
W
Kuzenbo
sieIoo
Kuzenbo
6,491
2,622
1,717
3,592
11,082
14,176
120
4,652
6,430
13,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
28,436
181
Minions Killed
176
0
Camps Cleared
0
712,605
Distance Traveled
769,139
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,542
657
101
8
0
225,445
0
L
Sobek
9,090
699
34
3
0
262,620
0
L
Anhur
8,098
623
46
4
0
224,540
2
W
Ah Muzen Cab
9,631
741
73
6
0
225,623
0
W
Ra
9,475
729
96
7
0
272,822
0
W
Kuzenbo
9,330
718
7
1
0
270,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role