Player Matchup

He Bo
He Bo
Feeej
He Bo
Level 87
God Stats
7W - 4L
1,765 SR
Queue Stats
153W - 123L
1,591 Elo+
Party 1
Surtr
Surtr
HardstyleCat
Surtr
Level 137
God Stats
4W - 4L
1,595 SR
Queue Stats
24W - 21L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
HotCheetoBoi315
Aphrodite
Level 66
God Stats
10W - 6L
1,513 SR
Queue Stats
100W - 90L
1,478 Elo+
Party 4
Ullr
Ullr
MrProPo
Ullr
Level 196
God Stats
17W - 8L
1,580 SR
Queue Stats
295W - 246L
1,538 Elo+
Party 1
Ishtar
Ishtar
WinterLily77
Ishtar
Level 107
God Stats
8W - 18L
1,470 SR
Queue Stats
128W - 134L
1,447 Elo+
Party 4
Team Averages
Level 119
1,585 SR
1,528 Elo+

VS

Team Averages
Level 93
1,701 SR
1,520 Elo+
Poseidon
Poseidon
Kintet
Poseidon
Level 105
God Stats
12W - 9L
1,922 SR
Queue Stats
489W - 491L
1,591 Elo+
Party 3
Mulan
Mulan
Kodern
Mulan
Level 129
God Stats
23W - 15L
1,610 SR
Queue Stats
148W - 131L
1,537 Elo+
Party 2
Bastet
Bastet
Monie
Bastet
Level 101
God Stats
10W - 5L
1,762 SR
Queue Stats
140W - 123L
1,528 Elo+
Party 2
Atlas
Atlas
rumple4skin66
Atlas
Level 26
God Stats
29W - 23L
1,714 SR
Queue Stats
39W - 44L
1,510 Elo+
Party 3
Neith
Neith
uD_SpookSpook
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 210L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Feeej
He Bo
11
1 / 6 / 4
7,013
501
6,433
10,902
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 0
7,233
517
6,658
15,971
11,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
HotCheetoBoi315
Aphrodite
11
2 / 3 / 1
7,189
514
5,755
12,208
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
MrProPo
Ullr
13
2 / 2 / 4
7,583
542
8,908
12,412
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
9
2 / 5 / 0
6,096
435
7,228
10,875
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kintet
Poseidon
14
3 / 5 / 6
8,670
619
11,618
8,592
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kodern
Mulan
15
5 / 0 / 3
9,118
651
15,530
18,994
16,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Monie
Bastet
15
6 / 0 / 2
8,838
631
5,711
10,810
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 6
8,062
576
5,618
11,896
8,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 4
7,762
554
7,043
8,027
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
20
20
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
Feeej
He Bo
1
6
4
0.5
L
1
4
0
0.25
L
Aphrodite
HotCheetoBoi315
Aphrodite
2
3
1
0.83
W
Poseidon
Kintet
Poseidon
3
5
6
1.2
W
Mulan
Kodern
Mulan
5
0
3
6.5
W
Bastet
Monie
Bastet
6
0
2
7
L
Ullr
MrProPo
Ullr
2
2
4
2
L
Ishtar
2
5
0
0.4
W
4
2
6
3.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,982
Damage
45,520
62,368
Taken
58,319
33,960
Mitigated
36,549
15,544
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Feeej
He Bo
6,433
327
70
2,992
10,902
3,218
0
3,072
7,830
48,383
0
L
6,658
2,390
0
2,577
15,971
11,457
0
1,956
14,015
1,271
52,626
L
Aphrodite
HotCheetoBoi315
Aphrodite
5,755
386
2,411
5,123
12,208
9,223
0
4,327
7,881
27,003
0
W
Poseidon
Kintet
Poseidon
11,618
1,355
0
564
8,592
3,334
1,356
1,864
6,728
74,311
0
W
Mulan
Kodern
Mulan
15,530
2,047
0
9,488
18,994
16,638
541
3,162
15,832
0
82,416
W
Bastet
Monie
Bastet
5,711
2,228
0
6,311
10,810
4,409
0
1,930
8,880
0
62,147
L
Ullr
MrProPo
Ullr
8,908
4,408
0
1,003
12,412
5,294
0
5,161
7,251
0
59,959
L
Ishtar
7,228
4,788
0
1,368
10,875
4,768
0
2,720
8,155
0
31,166
W
5,618
2,022
1,888
3,629
11,896
8,940
159
3,627
8,269
25,980
0
W
7,043
3,314
0
3,016
8,027
3,228
1,077
2,279
5,748
0
54,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
42,450
357
Minions Killed
468
0
Camps Cleared
0
1,321,150
Distance Traveled
1,461,326
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,013
501
74
5
0
292,867
0
L
Surtr
7,233
517
99
7
0
276,028
0
L
Aphrodite
7,189
514
36
3
0
276,732
0
W
Poseidon
8,670
619
123
9
0
312,170
2
W
Mulan
9,118
651
122
9
0
280,406
2
W
Bastet
8,838
631
102
7
0
347,254
0
L
Ullr
7,583
542
105
8
0
272,704
4
L
Ishtar
6,096
435
43
3
0
202,819
0
W
Atlas
8,062
576
30
2
0
259,086
0
W
Neith
7,762
554
91
7
0
262,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role