Player Matchup

Thoth
Thoth
KingLoki131
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Hou Yi
Hou Yi
MICKY_CT
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Susano
Susano
MustangBetty
Susano
Level 128
God Stats
3W - 4L
1,263 SR
Queue Stats
669W - 691L
1,436 Elo+
Solo
Fenrir
Fenrir
Rockmiina
Fenrir
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 192L
1,398 Elo+
Solo
Cernunnos
Cernunnos
turtle1378
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,178 Elo+
Solo
Team Averages
Level 78
1,453 SR
1,342 Elo+

VS

Team Averages
Level 75
1,484 SR
1,389 Elo+
Vamana
Vamana
ABN Skyshark
Vamana
Level 110
God Stats
2W - 1L
1,476 SR
Queue Stats
156W - 161L
1,404 Elo+
Solo
Charybdis
Charybdis
Cthulu_Cuddler
Charybdis
Level 43
God Stats
7W - 8L
1,445 SR
Queue Stats
283W - 340L
1,378 Elo+
Party 1
Merlin
Merlin
Linguo65
Merlin
Level 51
God Stats
9W - 0L
1,500 SR
Queue Stats
135W - 131L
1,420 Elo+
Solo
Nike
Nike
biohazardboochi
Nike
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
242W - 283L
1,386 Elo+
Party 1
Ganesha
Ganesha
your_roast_beef
Ganesha
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
287W - 294L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
7,767
706
14,076
9,851
3,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
MICKY_CT
Hou Yi
13
1 / 7 / 2
7,438
676
7,382
11,514
4,625
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
14
2 / 7 / 3
8,211
746
10,243
12,775
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Rockmiina
Fenrir
14
2 / 6 / 5
7,940
722
6,001
11,020
5,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
turtle1378
Cernunnos
15
1 / 8 / 3
7,885
717
9,366
15,381
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
7 / 3 / 19
9,872
897
13,670
16,486
23,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Cthulu_Cuddler
Charybdis
16
5 / 3 / 17
9,784
889
11,128
10,943
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Linguo65
Merlin
17
8 / 2 / 14
10,683
971
13,206
7,322
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
13 / 3 / 12
10,870
988
7,747
20,615
20,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 24
9,800
891
9,032
14,787
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
119
9
Kills
33
33
Deaths
13
15
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
3
19
5.5
W
Charybdis
Cthulu_Cuddler
Charybdis
5
3
17
4.5
L
3
5
2
0.8
W
Merlin
Linguo65
Merlin
8
2
14
7.5
L
Hou Yi
MICKY_CT
Hou Yi
1
7
2
0.29
L
Susano
2
7
3
0.5
L
Fenrir
Rockmiina
Fenrir
2
6
5
0.75
W
13
3
12
6.33
L
Cernunnos
turtle1378
Cernunnos
1
8
3
0.31
W
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,068
Damage
54,783
60,541
Taken
70,153
26,844
Mitigated
63,946
7,108
Healing
23,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
13,670
9,683
1,763
3,075
16,486
23,310
1,210
3,327
13,159
2,003
17,695
W
Charybdis
Cthulu_Cuddler
Charybdis
11,128
5,035
1,965
2,805
10,943
4,980
4,610
3,753
7,190
0
25,944
L
14,076
2,355
530
1,188
9,851
3,756
0
4,548
5,303
20,398
0
W
Merlin
Linguo65
Merlin
13,206
2,354
568
1,125
7,322
4,107
1,414
744
6,578
28,106
0
L
Hou Yi
MICKY_CT
Hou Yi
7,382
2,691
0
303
11,514
4,625
0
4,588
6,926
0
15,917
L
Susano
10,243
1,500
0
1,018
12,775
5,621
0
5,716
7,059
0
16,437
L
Fenrir
Rockmiina
Fenrir
6,001
1,658
312
1,497
11,020
5,667
0
2,784
8,236
0
11,857
W
7,747
500
1,557
5,350
20,615
20,415
539
3,044
17,571
0
13,436
L
Cernunnos
turtle1378
Cernunnos
9,366
5,498
0
2,260
15,381
7,175
0
5,145
10,236
0
15,404
W
9,032
0
1,571
3,742
14,787
11,134
950
3,208
11,579
19,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
51,009
74
Minions Killed
130
0
Camps Cleared
0
941,936
Distance Traveled
1,024,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,872
897
12
1
0
228,607
0
W
Charybdis
9,784
889
41
4
0
184,638
0
L
Thoth
7,767
706
13
1
0
195,890
0
W
Merlin
10,683
971
49
4
0
187,214
0
L
Hou Yi
7,438
676
11
1
0
178,632
0
L
Susano
8,211
746
27
2
0
190,339
0
L
Fenrir
7,940
722
14
1
0
190,181
0
W
Nike
10,870
988
27
2
0
182,210
0
L
Cernunnos
7,885
717
9
1
0
186,894
0
W
Ganesha
9,800
891
1
0
0
241,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role