Player Matchup

Fenrir
Fenrir
Assassins ender
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 277L
1,460 Elo+
Party 2
Martichoras
Martichoras
DankVisionary
Martichoras
Level 157
God Stats
6W - 13L
1,702 SR
Queue Stats
45W - 72L
1,437 Elo+
Party 2
Yu Huang
Yu Huang
OffTheSenzu9458
Yu Huang
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 101L
1,432 Elo+
Party 2
Achilles
Achilles
WATS UR FLAVA
Achilles
Level 64
God Stats
3W - 7L
1,444 SR
Queue Stats
48W - 80L
1,463 Elo+
Party 2
Horus
Horus
uD_SpookSpook
Horus
Level 103
God Stats
9W - 6L
1,825 SR
Queue Stats
224W - 210L
1,440 Elo+
Solo
Team Averages
Level 115
1,594 SR
1,446 Elo+

VS

Team Averages
Level 93
1,503 SR
1,523 Elo+
Da Ji
Da Ji
Draco_Reloaded
Da Ji
Level 124
God Stats
6W - 9L
1,440 SR
Queue Stats
176W - 188L
1,502 Elo+
Party 1
Surtr
Surtr
Kintet
Surtr
Level 105
God Stats
17W - 18L
1,564 SR
Queue Stats
489W - 491L
1,584 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
hanshotfirst421
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 167L
1,535 Elo+
Solo
Atlas
Atlas
rumple4skin66
Atlas
Level 26
God Stats
29W - 23L
1,698 SR
Queue Stats
39W - 44L
1,499 Elo+
Party 3
Neith
Neith
toy-toast909
Neith
Level 67
God Stats
8W - 10L
1,311 SR
Queue Stats
142W - 151L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,393
492
3,092
11,630
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
DankVisionary
Martichoras
9
1 / 2 / 2
5,747
442
4,875
7,278
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
11
0 / 3 / 3
6,219
478
3,146
8,484
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
WATS UR FLAVA
Achilles
9
2 / 2 / 3
6,118
471
3,275
11,025
12,303
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 4 / 0
6,928
533
4,437
15,001
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
7,612
586
5,336
10,245
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
Kintet
Surtr
13
3 / 1 / 4
8,256
635
9,623
9,959
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
hanshotfirst421
Morgan Le Fay
12
2 / 1 / 4
7,635
587
8,932
4,437
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 6
6,732
518
5,133
7,733
4,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 3
7,282
560
8,011
8,732
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
13
13
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Martichoras
DankVisionary
Martichoras
1
2
2
1
W
5
2
2
3
W
Surtr
Kintet
Surtr
3
1
4
5
L
Yu Huang
0
3
3
0.5
L
Achilles
WATS UR FLAVA
Achilles
2
2
3
1.75
W
Morgan Le Fay
hanshotfirst421
Morgan Le Fay
2
1
4
4
W
1
1
6
4
W
2
1
3
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,825
Damage
37,035
53,418
Taken
41,106
32,824
Mitigated
20,893
12,692
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,092
778
0
1,304
11,630
4,945
0
2,878
8,752
0
45,464
L
Martichoras
DankVisionary
Martichoras
4,875
1,417
0
2,845
7,278
2,848
0
738
6,540
0
35,227
W
5,336
1,042
20
1,747
10,245
3,814
862
1,096
9,149
0
45,634
W
Surtr
Kintet
Surtr
9,623
4,043
0
4,210
9,959
7,305
78
0
9,959
1,081
62,047
L
Yu Huang
3,146
290
0
1,025
8,484
3,656
0
3,705
4,779
41,822
0
L
Achilles
WATS UR FLAVA
Achilles
3,275
976
0
3,309
11,025
12,303
0
4,767
6,258
0
13,390
W
Morgan Le Fay
hanshotfirst421
Morgan Le Fay
8,932
904
0
491
4,437
2,011
667
1,142
3,295
52,927
0
W
5,133
2,050
1,650
2,373
7,733
4,818
0
314
7,419
22,891
0
W
8,011
2,942
196
2,760
8,732
2,945
895
594
8,138
0
48,920
L
4,437
2,310
252
3,957
15,001
9,072
0
2,493
12,508
0
40,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
37,517
309
Minions Killed
363
0
Camps Cleared
0
1,158,684
Distance Traveled
1,227,487
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,393
492
81
6
0
288,853
0
L
Martichoras
5,747
442
48
4
0
167,507
1
W
Da Ji
7,612
586
65
5
0
272,142
0
W
Surtr
8,256
635
103
8
0
260,844
0
L
Yu Huang
6,219
478
79
6
0
209,129
2
L
Achilles
6,118
471
18
1
0
237,355
2
W
Morgan Le Fay
7,635
587
77
6
0
213,571
4
W
Atlas
6,732
518
28
2
0
243,158
0
W
Neith
7,282
560
90
7
0
237,772
0
L
Horus
6,928
533
83
6
0
255,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role