Player Matchup

Maui
Maui
Gros Gars7106
Maui
Level 122
God Stats
2W - 0L
1,736 SR
Queue Stats
30W - 34L
1,456 Elo+
Party 3
Ymir
Ymir
MeleNotMelee
Ymir
Level 111
God Stats
4W - 2L
1,391 SR
Queue Stats
117W - 106L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
ServietDumz
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,515 Elo+
Party 3
Tiamat
Tiamat
VelvetMonkey
Tiamat
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 102L
1,588 Elo+
Party 2
Hun Batz
Hun Batz
dEECEETHELOW
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,486 Elo+
Party 3
Team Averages
Level 128
1,525 SR
1,518 Elo+

VS

Team Averages
Level 99
1,581 SR
1,452 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Christallfer
The Morrigan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,457 Elo+
Party 1
Discordia
Discordia
ChuckieJ
Discordia
Level 26
God Stats
0W - 1L
1,905 SR
Queue Stats
13W - 26L
1,315 Elo+
Party 1
Athena
Athena
TheIrishGeezer
Athena
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,548 Elo+
Solo
Yu Huang
Yu Huang
YaBoyKram
Yu Huang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 11
6,651
1,109
2,446
7,537
6,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 2 / 10
5,740
957
2,903
6,364
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
ServietDumz
Danzaburou
10
1 / 1 / 8
6,023
1,004
3,808
5,625
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
6 / 1 / 5
7,067
1,178
5,861
3,939
3,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
dEECEETHELOW
Hun Batz
12
5 / 2 / 3
7,018
1,170
5,275
6,666
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 1 / 0
4,718
786
707
2,416
996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
Christallfer
The Morrigan
10
0 / 3 / 1
5,417
903
1,752
3,016
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ChuckieJ
Discordia
12
4 / 3 / 1
6,668
1,111
7,425
4,837
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 3
6,230
1,038
2,390
6,339
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
YaBoyKram
Yu Huang
12
1 / 3 / 4
6,016
1,003
6,882
5,635
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
12
Kills
7
7
Deaths
12
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
L
The Morrigan
Christallfer
The Morrigan
0
3
1
0.17
L
Discordia
ChuckieJ
Discordia
4
3
1
1.5
W
0
1
11
5.5
W
0
2
10
2.5
W
Danzaburou
ServietDumz
Danzaburou
1
1
8
5
L
2
2
3
1.75
W
Tiamat
6
1
5
8.5
L
Yu Huang
YaBoyKram
Yu Huang
1
3
4
1
W
Hun Batz
dEECEETHELOW
Hun Batz
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
19,156
30,131
Taken
22,243
22,778
Mitigated
11,852
12,821
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
707
50
189
554
2,416
996
0
1,192
1,224
1,266
0
L
The Morrigan
Christallfer
The Morrigan
1,752
266
127
73
3,016
1,173
0
1,652
1,289
4,568
412
L
Discordia
ChuckieJ
Discordia
7,425
283
187
693
4,837
1,833
0
1,837
2,840
15,858
0
W
2,446
645
1,795
2,611
7,537
6,638
63
4,057
3,465
6,222
0
W
2,903
367
407
424
6,364
6,851
144
3,457
2,903
5,240
0
W
Danzaburou
ServietDumz
Danzaburou
3,808
1,143
406
1,699
5,625
2,736
848
4,151
1,441
0
10,067
L
2,390
656
208
1,426
6,339
5,618
0
3,249
2,977
5,933
0
W
Tiamat
5,861
617
237
908
3,939
3,651
369
3,104
796
12,134
0
L
Yu Huang
YaBoyKram
Yu Huang
6,882
292
64
375
5,635
2,232
0
2,848
2,703
13,633
0
W
Hun Batz
dEECEETHELOW
Hun Batz
5,275
1,622
2,478
1,856
6,666
2,902
83
3,883
2,782
0
15,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
29,049
60
Minions Killed
54
0
Camps Cleared
0
665,036
Distance Traveled
469,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,718
786
0
0
0
27,387
0
L
The Morrigan
5,417
903
7
1
0
103,843
0
L
Discordia
6,668
1,111
21
4
0
108,775
0
W
Maui
6,651
1,109
4
1
0
140,071
0
W
Ymir
5,740
957
6
1
0
137,532
0
W
Danzaburou
6,023
1,004
16
3
0
119,253
0
L
Athena
6,230
1,038
12
2
0
122,439
0
W
Tiamat
7,067
1,178
20
3
0
134,917
0
L
Yu Huang
6,016
1,003
14
2
0
106,945
0
W
Hun Batz
7,018
1,170
14
2
0
133,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role