Player Matchup

Janus
Janus
Arrowdak1999
Janus
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 47L
1,459 Elo+
Party 1
King Arthur
King Arthur
BatMans_RightWin
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 202L
1,495 Elo+
Party 1
Ymir
Ymir
Doomlocke
Ymir
Level 154
God Stats
2W - 1L
1,897 SR
Queue Stats
163W - 60L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
Kallonbot
Aphrodite
Level 128
God Stats
4W - 3L
1,784 SR
Queue Stats
133W - 50L
1,627 Elo+
Party 2
Cupid
Cupid
Zammy42
Cupid
Level 87
God Stats
2W - 1L
1,771 SR
Queue Stats
47W - 47L
1,584 Elo+
Solo
Team Averages
Level 113
1,690 SR
1,558 Elo+

VS

Team Averages
Level 111
1,591 SR
1,458 Elo+
Mercury
Mercury
HydratedJoe
Mercury
Level 151
God Stats
112W - 108L
1,493 SR
Queue Stats
152W - 166L
1,447 Elo+
Solo
Surtr
Surtr
OMG its CHUCKY7
Surtr
Level 127
God Stats
24W - 18L
1,536 SR
Queue Stats
165W - 162L
1,478 Elo+
Solo
Hades
Hades
RabidLlama1015
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,420 Elo+
Solo
Medusa
Medusa
SrNoobis
Medusa
Level 127
God Stats
7W - 3L
1,719 SR
Queue Stats
97W - 106L
1,481 Elo+
Party 3
Baron Samedi
Baron Samedi
cheekypeanut25
Baron Samedi
Level 81
God Stats
4W - 0L
1,705 SR
Queue Stats
89W - 90L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
10,371
798
12,759
14,640
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BatMans_RightWin
King Arthur
15
0 / 8 / 9
8,735
672
5,235
19,935
21,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
15
2 / 8 / 8
9,447
727
9,640
23,909
26,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Kallonbot
Aphrodite
18
3 / 6 / 6
10,558
812
14,812
13,064
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Zammy42
Cupid
16
2 / 4 / 5
9,770
752
7,307
13,014
6,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HydratedJoe
Mercury
18
8 / 2 / 15
11,314
870
9,815
9,878
4,909
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 21
10,035
772
10,639
17,444
15,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 4 / 17
11,260
866
19,277
14,446
8,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
SrNoobis
Medusa
18
9 / 3 / 13
11,096
854
19,886
14,791
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
cheekypeanut25
Baron Samedi
17
7 / 3 / 17
10,533
810
13,947
14,644
16,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
12
Kills
33
33
Deaths
14
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
L
King Arthur
BatMans_RightWin
King Arthur
0
8
9
0.56
L
Ymir
2
8
8
0.75
W
Mercury
HydratedJoe
Mercury
8
2
15
7.75
L
Aphrodite
Kallonbot
Aphrodite
3
6
6
1
W
1
2
21
5.75
W
8
4
17
4.13
W
Medusa
SrNoobis
Medusa
9
3
13
5.17
L
Cupid
Zammy42
Cupid
2
4
5
1.13
W
Baron Samedi
cheekypeanut25
Baron Samedi
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,753
Damage
73,564
84,562
Taken
71,203
69,426
Mitigated
53,965
20,564
Healing
23,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,759
991
0
512
14,640
7,561
762
7,702
6,614
36,992
0
L
King Arthur
BatMans_RightWin
King Arthur
5,235
759
0
1,154
19,935
21,391
0
7,005
12,181
0
16,758
L
Ymir
9,640
1,959
1,511
2,454
23,909
26,112
0
6,450
16,814
17,379
0
W
Mercury
HydratedJoe
Mercury
9,815
4,158
0
1,733
9,878
4,909
1,361
5,433
4,445
0
43,206
L
Aphrodite
Kallonbot
Aphrodite
14,812
730
6,070
4,048
13,064
7,843
32
6,089
6,689
45,145
0
W
10,639
3,171
0
4,525
17,444
15,674
1,098
6,798
10,646
601
33,067
W
19,277
848
1,865
5,510
14,446
8,718
2,554
7,425
7,021
42,301
0
W
Medusa
SrNoobis
Medusa
19,886
8,693
0
4,152
14,791
7,817
3,668
9,281
5,510
0
51,703
L
Cupid
Zammy42
Cupid
7,307
4,044
1,520
3,295
13,014
6,519
1,041
5,380
7,404
0
37,107
W
Baron Samedi
cheekypeanut25
Baron Samedi
13,947
1,049
1,073
4,181
14,644
16,847
1,175
8,274
6,370
28,193
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
54,238
252
Minions Killed
288
0
Camps Cleared
0
1,229,371
Distance Traveled
1,346,383
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,371
798
74
6
0
223,764
0
L
King Arthur
8,735
672
22
2
0
248,210
0
L
Ymir
9,447
727
16
1
0
234,914
0
W
Mercury
11,314
870
81
6
0
322,713
0
L
Aphrodite
10,558
812
83
6
0
270,783
0
W
Surtr
10,035
772
44
3
0
250,751
0
W
Hades
11,260
866
72
6
0
244,048
0
W
Medusa
11,096
854
58
4
0
285,373
0
L
Cupid
9,770
752
57
4
0
251,700
1
W
Baron Samedi
10,533
810
33
3
0
243,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role