Player Matchup

Guan Yu
Guan Yu
CdyRnkn
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 172L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GrimmieReaps
Cu Chulainn
Level 136
God Stats
5W - 2L
1,532 SR
Queue Stats
209W - 199L
1,499 Elo+
Party 1
Scylla
Scylla
OdellisaurusRex
Scylla
Level 129
God Stats
4W - 7L
1,465 SR
Queue Stats
134W - 105L
1,546 Elo+
Party 1
Team Averages
Level 123
1,499 SR
1,503 Elo+

VS

Team Averages
Level 117
1,686 SR
1,701 Elo+
Thoth
Thoth
BoyYardDeezNats
Thoth
Level 123
God Stats
183W - 159L
1,611 SR
Queue Stats
300W - 291L
1,655 Elo+
Solo
Anubis
Anubis
DarkMagicianGirI
Anubis
Level 43
God Stats
5W - 1L
1,947 SR
Queue Stats
18W - 7L
1,851 Elo+
Solo
Sun Wukong
Sun Wukong
xZ 1NSAN1TY Zx
Sun Wukong
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 303L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CdyRnkn
Guan Yu
13
1 / 5 / 6
8,746
673
4,592
13,419
12,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
GrimmieReaps
Cu Chulainn
16
8 / 5 / 2
10,477
806
12,299
17,148
17,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 7
9,554
735
9,624
11,100
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
11,283
868
12,543
6,518
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 6 / 6
11,030
848
16,028
15,577
7,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xZ 1NSAN1TY Zx
Sun Wukong
17
3 / 2 / 10
10,934
841
9,855
12,063
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
15
15
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Guan Yu
CdyRnkn
Guan Yu
1
5
6
0.8
W
6
6
6
1.5
L
Cu Chulainn
GrimmieReaps
Cu Chulainn
8
5
2
1.8
L
1
5
7
0.9
W
Sun Wukong
xZ 1NSAN1TY Zx
Sun Wukong
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
38,426
41,667
Taken
34,158
32,657
Mitigated
19,073
7,147
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,543
724
0
1,234
6,518
2,235
2,312
3,114
2,866
42,445
0
L
Guan Yu
CdyRnkn
Guan Yu
4,592
566
1,037
2,601
13,419
12,497
0
8,781
4,638
0
12,025
W
16,028
744
0
5,078
15,577
7,561
156
4,818
9,850
61,698
0
L
Cu Chulainn
GrimmieReaps
Cu Chulainn
12,299
3,479
25
2,469
17,148
17,117
0
10,890
6,258
1,411
24,086
L
9,624
970
0
1,015
11,100
3,043
0
9,116
1,984
58,267
0
W
Sun Wukong
xZ 1NSAN1TY Zx
Sun Wukong
9,855
2,547
139
3,690
12,063
9,277
374
2,618
8,346
284
38,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
33,247
165
Minions Killed
199
0
Camps Cleared
0
694,660
Distance Traveled
715,425
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,283
868
63
5
0
257,615
2
L
Guan Yu
8,746
673
21
2
0
258,356
0
W
Anubis
11,030
848
74
6
0
208,563
0
L
Cu Chulainn
10,477
806
26
2
0
208,666
0
L
Scylla
9,554
735
118
9
0
227,638
0
W
Sun Wukong
10,934
841
62
5
0
249,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role