Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChaosBois
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 117L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
TheLegionofBacon
Kukulkan
Level 25
God Stats
2W - 1L
1,441 SR
Queue Stats
173W - 158L
1,422 Elo+
Party 2
Ganesha
Ganesha
VitreousPersona
Ganesha
Level 28
God Stats
3W - 1L
1,493 SR
Queue Stats
52W - 45L
1,470 Elo+
Solo
Thoth
Thoth
cutsolid16
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,525 Elo+
Solo
Medusa
Medusa
junksyard
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,446 Elo+

VS

Team Averages
Level 19
1,454 SR
1,332 Elo+
Freya
Freya
Frostmauled
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,315 Elo+
Party 1
Cernunnos
Cernunnos
FryguyTactical
Cernunnos
Level 25
God Stats
8W - 8L
1,500 SR
Queue Stats
292W - 263L
1,321 Elo+
Solo
Hachiman
Hachiman
RickLightnin
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Viviatia
Nox
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
15W - 32L
1,064 Elo+
Party 1
Fenrir
Fenrir
WinberryQueen
Fenrir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 53L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaosBois
Ah Muzen Cab
16
5 / 1 / 17
9,058
906
13,427
5,870
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 2 / 14
9,525
953
9,601
6,573
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 2 / 22
9,046
905
5,397
13,434
16,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
16
10 / 2 / 8
9,666
967
9,721
7,279
3,552
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
junksyard
Medusa
15
1 / 2 / 17
8,689
869
7,020
8,964
4,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,406
741
8,886
8,425
3,161
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
FryguyTactical
Cernunnos
15
3 / 5 / 5
8,001
800
8,563
10,855
4,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
RickLightnin
Hachiman
14
2 / 9 / 2
7,554
755
7,177
13,781
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 5
7,695
770
2,740
5,632
2,145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 7
7,280
728
5,904
11,144
10,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
24
Kills
9
9
Deaths
24
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChaosBois
Ah Muzen Cab
5
1
17
13.5
L
2
3
4
1.33
L
Cernunnos
FryguyTactical
Cernunnos
3
5
5
1.1
L
Hachiman
RickLightnin
Hachiman
2
9
2
0.33
W
8
2
14
7.5
W
0
2
22
5.5
L
1
2
5
1.75
L
1
5
7
0.9
W
Thoth
10
2
8
7
W
Medusa
junksyard
Medusa
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,166
Damage
33,270
42,120
Taken
49,837
31,893
Mitigated
25,203
12,782
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChaosBois
Ah Muzen Cab
13,427
6,918
0
617
5,870
3,457
1,284
1,285
4,585
0
21,269
L
8,886
2,607
864
1,949
8,425
3,161
0
5,157
3,268
18,212
0
L
Cernunnos
FryguyTactical
Cernunnos
8,563
4,279
120
1,742
10,855
4,757
0
5,267
5,588
0
17,811
L
Hachiman
RickLightnin
Hachiman
7,177
4,286
0
1,114
13,781
5,080
0
6,104
7,677
0
12,081
W
9,601
832
920
1,280
6,573
3,681
546
2,313
4,260
22,915
0
W
5,397
331
3,313
3,298
13,434
16,582
552
3,688
9,746
14,423
0
L
2,740
398
672
490
5,632
2,145
0
3,456
2,176
16,286
0
L
5,904
760
453
1,590
11,144
10,060
0
4,735
6,409
0
7,311
W
Thoth
9,721
1,103
925
1,456
7,279
3,552
818
2,413
4,866
16,315
0
W
Medusa
junksyard
Medusa
7,020
2,905
477
496
8,964
4,621
1,880
1,927
7,037
0
20,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
37,936
119
Minions Killed
97
0
Camps Cleared
0
927,349
Distance Traveled
873,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,058
906
16
2
0
204,483
0
L
Freya
7,406
741
19
2
0
171,752
0
L
Cernunnos
8,001
800
19
2
0
170,277
0
L
Hachiman
7,554
755
6
1
0
158,438
0
W
Kukulkan
9,525
953
29
3
0
176,065
0
W
Ganesha
9,046
905
1
0
0
185,573
0
L
Nox
7,695
770
46
5
0
178,818
0
L
Fenrir
7,280
728
7
1
0
194,639
0
W
Thoth
9,666
967
17
2
0
172,197
0
W
Medusa
8,689
869
56
6
0
189,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role