Player Matchup

Ra
Ra
Gold III
MonoGalactic132
Ra
Gold III
Level 156
God Stats
2W - 3L
1,213 SR
Queue Stats
68W - 79L
1,464 MMR
Solo
Mulan
Mulan
Bronze III
PapaShmeeve
Mulan
Bronze III
Level 106
God Stats
1W - 1L
1,344 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
SavageEvolved
Sylvanus
Bronze III
Level 156
God Stats
4W - 1L
1,522 SR
Queue Stats
17W - 14L
1,439 MMR
Party 1
Ne Zha
Ne Zha
Silver III
TheToxicAngel
Ne Zha
Silver III
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 48L
1,460 MMR
Solo
Charybdis
Charybdis
Silver I
sogys
Charybdis
Silver I
Level 85
God Stats
1W - 0L
1,313 SR
Queue Stats
73W - 78L
1,452 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,378 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,555 SR
1,463 MMR
Thanatos
Thanatos
Gold IV
BTK__COMMANDO
Thanatos
Gold IV
Level 69
God Stats
17W - 29L
1,452 SR
Queue Stats
114W - 116L
1,471 MMR
Solo
Nox
Nox
Bronze III
Iovee
Nox
Bronze III
Level 134
God Stats
0W - 1L
1,855 SR
Queue Stats
3W - 4L
1,461 MMR
Solo
Yemoja
Yemoja
Gold IV
Terpentino5572
Yemoja
Gold IV
Level 126
God Stats
32W - 35L
1,657 SR
Queue Stats
425W - 434L
1,468 MMR
Solo
Bellona
Bellona
Gold IV
djokobicho
Bellona
Gold IV
Level 109
God Stats
11W - 10L
1,655 SR
Queue Stats
109W - 113L
1,466 MMR
Solo
Martichoras
Martichoras
Bronze III
xMarauder
Martichoras
Bronze III
Level 48
God Stats
0W - 1L
1,156 SR
Queue Stats
14W - 20L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,356
578
3,605
6,225
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
5,176
471
4,760
8,009
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SavageEvolved
Sylvanus
9
2 / 1 / 1
5,691
517
4,016
6,773
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 1 / 1
6,077
552
5,177
7,304
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
sogys
Charybdis
12
1 / 0 / 1
6,369
579
4,474
3,789
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
AwilixSurtrGuan Yu

VS

Bans
BakasuraAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BTK__COMMANDO
Thanatos
11
5 / 1 / 1
6,525
593
8,092
9,688
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Iovee
Nox
8
0 / 4 / 4
4,856
441
2,047
5,407
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 5
5,465
497
2,165
6,571
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
djokobicho
Bellona
11
2 / 0 / 2
6,639
604
5,641
9,553
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
xMarauder
Martichoras
9
0 / 1 / 0
5,223
475
1,695
5,735
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
7
7
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BTK__COMMANDO
Thanatos
5
1
1
5.5
L
Nox
Iovee
Nox
0
4
4
0.5
W
1
2
4
1.5
W
0
3
1
0.17
W
Sylvanus
SavageEvolved
Sylvanus
2
1
1
2.5
L
0
0
5
2.5
W
2
1
1
2.5
L
Bellona
djokobicho
Bellona
2
0
2
3
W
Charybdis
sogys
Charybdis
1
0
1
1.5
L
Martichoras
xMarauder
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
19,640
32,100
Taken
36,954
15,737
Mitigated
20,151
12,242
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BTK__COMMANDO
Thanatos
8,092
2,331
0
7,979
9,688
3,991
0
1,344
8,300
0
46,964
L
Nox
Iovee
Nox
2,047
0
0
370
5,407
1,932
0
2,250
3,113
25,483
0
W
3,605
336
369
1,625
6,225
2,005
0
1,449
4,776
48,575
0
W
4,760
810
0
3,243
8,009
4,233
0
42
7,967
0
25,578
W
Sylvanus
SavageEvolved
Sylvanus
4,016
1,362
2,748
2,227
6,773
5,166
0
1,988
4,785
16,481
0
L
2,165
564
2,100
3,114
6,571
3,993
0
2,597
3,974
14,234
0
W
5,177
705
0
698
7,304
2,956
0
551
6,753
0
44,874
L
Bellona
djokobicho
Bellona
5,641
2,918
0
5,462
9,553
8,242
0
694
8,096
0
41,672
W
Charybdis
sogys
Charybdis
4,474
2,282
0
1,332
3,789
1,377
0
182
3,607
0
52,626
L
Martichoras
xMarauder
Martichoras
1,695
399
0
1,676
5,735
1,993
0
644
5,091
0
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
28,708
334
Minions Killed
290
0
Camps Cleared
0
1,058,571
Distance Traveled
1,035,613
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,525
593
79
7
0
250,324
0
L
Nox
4,856
441
40
4
0
178,163
0
W
Ra
6,356
578
84
8
0
223,503
1
W
Mulan
5,176
471
60
5
0
199,534
0
W
Sylvanus
5,691
517
28
3
0
201,100
5
L
Yemoja
5,465
497
30
3
0
198,042
5
W
Ne Zha
6,077
552
73
7
0
223,387
0
L
Bellona
6,639
604
75
7
0
203,640
0
W
Charybdis
6,369
579
89
8
0
211,047
0
L
Martichoras
5,223
475
66
6
0
205,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role