Player Matchup

Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JeebieWeebiesS
Scylla
Level 89
God Stats
2W - 1L
1,540 SR
Queue Stats
107W - 106L
1,455 Elo+
Party 1
Ishtar
Ishtar
MRY4RN
Ishtar
Level 61
God Stats
1W - 5L
1,183 SR
Queue Stats
239W - 230L
1,505 Elo+
Party 3
Anubis
Anubis
ThugsWantHugs
Anubis
Level 155
God Stats
1W - 0L
1,733 SR
Queue Stats
23W - 15L
1,537 Elo+
Party 1
Neith
Neith
drchachee
Neith
Level 145
God Stats
13W - 13L
1,569 SR
Queue Stats
412W - 407L
1,508 Elo+
Party 3
Team Averages
Level 100
1,505 SR
1,501 Elo+

VS

Team Averages
Level 78
1,581 SR
1,383 Elo+
King Arthur
King Arthur
DistantMinds
King Arthur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 32L
1,136 Elo+
Party 4
Scylla
Scylla
HELLFYRE702
Scylla
Level 148
God Stats
38W - 19L
1,668 SR
Queue Stats
917W - 929L
1,477 Elo+
Party 2
Maui
Maui
TuKiller61
Maui
Level 82
God Stats
9W - 3L
1,738 SR
Queue Stats
410W - 414L
1,511 Elo+
Solo
Hades
Hades
YourShadowDaddy
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 4
Ne Zha
Ne Zha
hellfire701
Ne Zha
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
744W - 787L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 4 / 18
9,430
943
3,525
6,063
2,540
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 24
9,118
912
7,823
6,279
2,106
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
MRY4RN
Ishtar
16
11 / 3 / 20
10,234
1,023
18,158
9,006
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
14 / 3 / 17
10,954
1,095
19,383
10,982
6,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
drchachee
Neith
16
8 / 3 / 19
9,949
995
16,700
9,435
4,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DistantMinds
King Arthur
12
0 / 9 / 8
6,904
690
6,617
17,090
19,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
8 / 7 / 4
9,717
972
11,825
11,507
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 6
8,573
857
3,250
11,853
11,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 11 / 3
8,987
899
6,365
17,696
10,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
1 / 7 / 9
8,197
820
4,992
12,296
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
46
38
Kills
16
17
Deaths
38
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
18
3
L
King Arthur
DistantMinds
King Arthur
0
9
8
0.44
L
Scylla
8
7
4
1.43
W
2
4
24
3.5
W
Ishtar
MRY4RN
Ishtar
11
3
20
7
W
14
3
17
7.5
L
2
4
6
1.25
L
5
11
3
0.59
W
Neith
drchachee
Neith
8
3
19
5.83
L
Ne Zha
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,589
Damage
33,049
41,765
Taken
70,442
19,753
Mitigated
52,354
13,342
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,525
634
0
0
6,063
2,540
348
3,779
2,284
16,124
0
L
King Arthur
DistantMinds
King Arthur
6,617
1,009
180
1,748
17,090
19,686
0
6,953
10,137
340
9,223
L
Scylla
11,825
109
705
564
11,507
5,150
0
6,106
5,401
24,583
0
W
7,823
366
1,479
544
6,279
2,106
379
3,542
2,514
12,948
0
W
Ishtar
MRY4RN
Ishtar
18,158
15,587
206
2,164
9,006
4,280
1,893
4,120
4,768
0
25,533
W
19,383
834
860
4,394
10,982
6,313
152
5,474
5,250
27,360
0
L
3,250
545
1,447
1,569
11,853
11,485
0
4,568
7,285
7,324
0
L
6,365
942
59
1,382
17,696
10,447
0
7,515
10,181
15,323
0
W
Neith
drchachee
Neith
16,700
7,915
396
3,299
9,435
4,514
1,922
4,745
4,554
0
30,987
L
Ne Zha
4,992
488
250
879
12,296
5,586
0
5,589
6,707
0
11,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
42,378
112
Minions Killed
82
0
Camps Cleared
0
932,736
Distance Traveled
802,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,430
943
23
2
0
181,410
0
L
King Arthur
6,904
690
6
1
0
190,770
0
L
Scylla
9,717
972
42
4
0
148,636
0
W
Scylla
9,118
912
16
2
0
197,416
0
W
Ishtar
10,234
1,023
22
2
0
177,758
0
W
Anubis
10,954
1,095
15
2
0
181,715
0
L
Maui
8,573
857
5
1
0
156,478
0
L
Hades
8,987
899
18
2
0
138,238
0
W
Neith
9,949
995
36
4
0
194,437
0
L
Ne Zha
8,197
820
11
1
0
167,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role