Player Matchup

Ishtar
Ishtar
DilfHunterxx69
Ishtar
Level 89
God Stats
44W - 60L
1,544 SR
Queue Stats
232W - 327L
1,468 Elo+
Party 2
Chaac
Chaac
FoogaZi
Chaac
Level 138
God Stats
7W - 9L
1,412 SR
Queue Stats
146W - 204L
1,399 Elo+
Party 2
Persephone
Persephone
JWSquigglyWorm
Persephone
Level 138
God Stats
3W - 10L
1,376 SR
Queue Stats
923W - 1,248L
1,411 Elo+
Party 2
Anubis
Anubis
REVEL123
Anubis
Level 158
God Stats
7W - 5L
1,823 SR
Queue Stats
286W - 287L
1,442 Elo+
Solo
Nemesis
Nemesis
alienslayer50
Nemesis
Level 102
God Stats
20W - 25L
1,416 SR
Queue Stats
249W - 370L
1,393 Elo+
Party 2
Team Averages
Level 125
1,514 SR
1,423 Elo+

VS

Team Averages
Level 88
1,514 SR
1,469 Elo+
Thanatos
Thanatos
Happybabydog
Thanatos
Level 81
God Stats
35W - 24L
1,579 SR
Queue Stats
140W - 120L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Hitmanofkhaoz
Danzaburou
Level 80
God Stats
47W - 39L
1,552 SR
Queue Stats
286W - 274L
1,429 Elo+
Party 1
Sol
Sol
Shurafull
Sol
Level 86
God Stats
2W - 4L
1,603 SR
Queue Stats
110W - 103L
1,482 Elo+
Party 1
Bacchus
Bacchus
Toastythumbs
Bacchus
Level 125
God Stats
2W - 3L
1,303 SR
Queue Stats
74W - 73L
1,512 Elo+
Solo
Shiva
Shiva
mikamishinji
Shiva
Level 69
God Stats
9W - 5L
1,533 SR
Queue Stats
81W - 87L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,136
514
5,296
5,906
1,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
FoogaZi
Chaac
7
0 / 1 / 2
5,056
506
2,434
7,247
4,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
JWSquigglyWorm
Persephone
10
1 / 3 / 2
6,135
614
3,596
6,044
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
REVEL123
Anubis
10
3 / 1 / 0
6,287
629
4,800
4,447
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
7
1 / 5 / 0
5,031
503
3,004
10,532
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Happybabydog
Thanatos
10
5 / 3 / 2
6,302
630
5,048
6,433
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Hitmanofkhaoz
Danzaburou
9
1 / 1 / 4
5,887
589
4,932
5,664
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 1
7,462
746
7,028
6,716
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Toastythumbs
Bacchus
8
1 / 0 / 2
5,527
553
4,117
7,989
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
5,348
535
2,344
8,041
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
12
12
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Chaac
FoogaZi
Chaac
0
1
2
1
W
Thanatos
Happybabydog
Thanatos
5
3
2
2
W
Danzaburou
Hitmanofkhaoz
Danzaburou
1
1
4
3
L
Persephone
JWSquigglyWorm
Persephone
1
3
2
0.67
L
Anubis
REVEL123
Anubis
3
1
0
3
W
5
0
1
5.5
W
Bacchus
Toastythumbs
Bacchus
1
0
2
2
L
Nemesis
1
5
0
0.2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
23,469
34,176
Taken
34,843
12,396
Mitigated
16,692
9,691
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,296
3,059
0
1,616
5,906
1,820
0
1,235
4,671
0
31,574
L
Chaac
FoogaZi
Chaac
2,434
413
1,011
2,763
7,247
4,027
0
2,272
4,975
0
11,346
W
Thanatos
Happybabydog
Thanatos
5,048
813
0
5,076
6,433
3,067
115
613
5,820
0
34,497
W
Danzaburou
Hitmanofkhaoz
Danzaburou
4,932
2,395
0
2,713
5,664
2,038
653
831
4,833
0
33,998
L
Persephone
JWSquigglyWorm
Persephone
3,596
552
0
1,402
6,044
2,114
0
3,377
2,661
35,718
0
L
Anubis
REVEL123
Anubis
4,800
119
0
1,898
4,447
1,775
0
437
4,010
36,691
0
W
7,028
2,425
0
2,071
6,716
2,159
3,176
1,424
5,290
56,650
0
W
Bacchus
Toastythumbs
Bacchus
4,117
548
0
2,424
7,989
6,953
0
824
7,165
12,564
0
L
Nemesis
3,004
1,353
0
1,001
10,532
2,660
0
3,820
6,712
0
24,122
W
2,344
217
0
883
8,041
2,475
158
4,246
3,339
0
24,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
30,526
238
Minions Killed
243
0
Camps Cleared
0
1,013,532
Distance Traveled
1,013,834
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,136
514
50
5
0
196,772
2
L
Chaac
5,056
506
12
1
0
206,250
2
W
Thanatos
6,302
630
50
5
0
233,828
1
W
Danzaburou
5,887
589
61
6
0
186,032
2
L
Persephone
6,135
614
66
7
0
210,788
2
L
Anubis
6,287
629
67
7
0
171,225
0
W
Sol
7,462
746
85
9
0
191,217
0
W
Bacchus
5,527
553
6
1
0
215,166
3
L
Nemesis
5,031
503
43
4
0
228,497
0
W
Shiva
5,348
535
41
4
0
187,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role