Player Matchup

Ah Puch
Ah Puch
HarryHawker1595
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,532 Elo+
Party 1
Tiamat
Tiamat
Like27Pandas
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Nox52222
Cliodhna
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 112L
1,590 Elo+
Party 1
Cupid
Cupid
PotBellyLion
Cupid
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 86L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RipplyBacchus93
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,503 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,523 Elo+

VS

Team Averages
Level 20
1,541 SR
1,540 Elo+
King Arthur
King Arthur
DoubleG1442
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,587 Elo+
Solo
Artio
Artio
Kuyamig
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,791 Elo+
Solo
Nu Wa
Nu Wa
LaP3luda
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,366 Elo+
Solo
Apollo
Apollo
Pacman234
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Racheall
Ratatoskr
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
25W - 31L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 18
9,566
957
14,955
6,824
4,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
16
9 / 2 / 17
9,660
966
17,347
12,534
11,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Nox52222
Cliodhna
13
8 / 5 / 12
8,967
897
9,034
10,105
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 16
9,268
927
15,508
10,022
4,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
RipplyBacchus93
Kumbhakarna
14
0 / 0 / 23
8,706
871
2,971
13,077
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoubleG1442
King Arthur
12
0 / 8 / 3
6,774
677
7,539
14,068
8,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Kuyamig
Artio
12
1 / 6 / 5
7,131
713
4,416
16,146
17,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
LaP3luda
Nu Wa
15
1 / 4 / 5
8,046
805
13,542
9,207
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Pacman234
Apollo
12
2 / 9 / 2
7,156
716
3,488
12,599
5,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Racheall
Ratatoskr
14
5 / 4 / 1
8,345
835
12,197
10,755
8,279
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
31
Kills
9
9
Deaths
31
86
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DoubleG1442
King Arthur
0
8
3
0.19
W
7
0
18
16
L
Artio
Kuyamig
Artio
1
6
5
0.58
L
Nu Wa
LaP3luda
Nu Wa
1
4
5
0.88
W
Tiamat
9
2
17
8.75
W
Cliodhna
Nox52222
Cliodhna
8
5
12
2.8
L
Apollo
Pacman234
Apollo
2
9
2
0.33
W
7
2
16
7.5
L
Ratatoskr
Racheall
Ratatoskr
5
4
1
1.38
W
Kumbhakarna
RipplyBacchus93
Kumbhakarna
0
0
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,815
Damage
41,182
52,562
Taken
62,775
33,773
Mitigated
44,254
27,738
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DoubleG1442
King Arthur
7,539
862
0
422
14,068
8,814
0
9,301
4,767
0
15,043
W
14,955
543
1,779
3,435
6,824
4,449
652
2,825
3,894
27,292
0
L
Artio
Kuyamig
Artio
4,416
604
2,687
2,184
16,146
17,611
0
6,189
9,957
6,097
0
L
Nu Wa
LaP3luda
Nu Wa
13,542
1,871
611
2,284
9,207
3,964
0
5,087
4,120
32,794
0
W
Tiamat
17,347
1,895
1,578
4,649
12,534
11,136
557
4,029
8,121
31,707
0
W
Cliodhna
Nox52222
Cliodhna
9,034
1,276
215
526
10,105
4,335
171
3,788
5,969
0
17,335
L
Apollo
Pacman234
Apollo
3,488
1,057
0
382
12,599
5,586
0
8,344
4,255
0
7,358
W
15,508
10,553
5,870
4,898
10,022
4,434
2,833
3,172
6,454
0
29,973
L
Ratatoskr
Racheall
Ratatoskr
12,197
2,696
573
3,004
10,755
8,279
0
6,352
4,403
0
15,748
W
Kumbhakarna
RipplyBacchus93
Kumbhakarna
2,971
884
944
3,844
13,077
9,419
195
3,398
9,236
4,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
37,452
117
Minions Killed
114
0
Camps Cleared
0
967,301
Distance Traveled
866,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,774
677
23
2
0
169,037
0
W
Ah Puch
9,566
957
33
3
0
198,454
0
L
Artio
7,131
713
5
1
0
164,913
0
L
Nu Wa
8,046
805
58
6
0
163,756
0
W
Tiamat
9,660
966
45
5
0
192,394
0
W
Cliodhna
8,967
897
6
1
0
169,416
0
L
Apollo
7,156
716
19
2
0
160,776
0
W
Cupid
9,268
927
31
3
0
181,999
0
L
Ratatoskr
8,345
835
9
1
0
207,869
0
W
Kumbhakarna
8,706
871
2
0
0
225,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role