Player Matchup

Sobek
Sobek
GalaxyRift24X
Sobek
Level 134
God Stats
3W - 2L
1,818 SR
Queue Stats
159W - 143L
1,538 Elo+
Party 2
Kali
Kali
KLSerpent
Kali
Level 99
God Stats
9W - 1L
2,038 SR
Queue Stats
106W - 93L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
MagnaAnimositas
Kukulkan
Level 139
God Stats
15W - 17L
1,604 SR
Queue Stats
63W - 63L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
Saffyyy
Sun Wukong
Level 113
God Stats
0W - 2L
1,295 SR
Queue Stats
38W - 42L
1,512 Elo+
Party 1
Ishtar
Ishtar
jamos01
Ishtar
Level 45
God Stats
5W - 7L
1,504 SR
Queue Stats
109W - 101L
1,541 Elo+
Party 1
Team Averages
Level 106
1,652 SR
1,529 Elo+

VS

Team Averages
Level 108
1,657 SR
1,528 Elo+
Neith
Neith
Chris9564
Neith
Level 63
God Stats
24W - 19L
1,593 SR
Queue Stats
160W - 143L
1,520 Elo+
Party 3
Aphrodite
Aphrodite
GlowKatz
Aphrodite
Level 123
God Stats
13W - 8L
1,748 SR
Queue Stats
302W - 256L
1,561 Elo+
Party 3
Amaterasu
Amaterasu
Hypeman314
Amaterasu
Level 145
God Stats
2W - 0L
1,731 SR
Queue Stats
153W - 173L
1,377 Elo+
Solo
Athena
Athena
Moist Toes3232
Athena
Level 102
God Stats
17W - 11L
1,586 SR
Queue Stats
876W - 782L
1,590 Elo+
Solo
The Morrigan
The Morrigan
Yoshino108
The Morrigan
Level 107
God Stats
4W - 2L
1,627 SR
Queue Stats
173W - 140L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,577
421
6,453
17,844
19,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kali
16
3 / 5 / 3
9,415
523
9,387
17,753
9,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
0 / 1 / 0
9,574
532
3,684
6,428
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Saffyyy
Sun Wukong
16
5 / 2 / 1
10,848
603
17,404
18,539
14,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
jamos01
Ishtar
13
1 / 8 / 3
8,215
456
11,078
17,068
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chris9564
Neith
15
4 / 2 / 7
9,023
501
14,360
15,103
8,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
GlowKatz
Aphrodite
15
6 / 1 / 8
10,067
559
8,274
14,566
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Hypeman314
Amaterasu
15
1 / 5 / 1
9,166
509
9,044
19,924
25,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 6
9,245
514
11,878
19,315
10,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Yoshino108
The Morrigan
16
6 / 0 / 7
10,481
582
12,310
6,284
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
20
20
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Chris9564
Neith
4
2
7
3.75
L
3
4
2
1
W
Aphrodite
GlowKatz
Aphrodite
6
1
8
10
W
Amaterasu
Hypeman314
Amaterasu
1
5
1
0.3
L
Kali
3
5
3
0.9
L
Kukulkan
0
1
0
0
W
3
4
6
1.5
L
Sun Wukong
Saffyyy
Sun Wukong
5
2
1
2.75
W
The Morrigan
Yoshino108
The Morrigan
6
0
7
9.5
L
Ishtar
jamos01
Ishtar
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,006
Damage
55,866
77,632
Taken
75,192
52,704
Mitigated
60,231
17,779
Healing
31,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chris9564
Neith
14,360
6,435
0
3,352
15,103
8,128
2,384
1,336
13,767
0
71,771
L
6,453
577
0
2,763
17,844
19,446
0
8,526
9,318
22,503
0
W
Aphrodite
GlowKatz
Aphrodite
8,274
1,815
5,643
9,018
14,566
12,949
520
2,846
11,716
41,133
0
W
Amaterasu
Hypeman314
Amaterasu
9,044
3,621
0
4,865
19,924
25,362
627
3,075
16,827
1,389
67,577
L
Kali
9,387
5,671
0
5,524
17,753
9,009
0
7,530
10,223
0
83,546
L
Kukulkan
3,684
45
0
375
6,428
2,766
183
3,191
3,237
86,776
0
W
11,878
3,428
0
7,552
19,315
10,714
30
3,551
15,698
68,755
0
L
Sun Wukong
Saffyyy
Sun Wukong
17,404
4,262
0
5,182
18,539
14,434
389
5,944
12,595
8,826
79,372
W
The Morrigan
Yoshino108
The Morrigan
12,310
2,161
0
863
6,284
3,078
392
2,066
4,098
79,015
2,825
L
Ishtar
jamos01
Ishtar
11,078
6,830
325
3,610
17,068
7,049
0
7,919
9,149
0
61,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
47,982
518
Minions Killed
514
0
Camps Cleared
0
1,714,256
Distance Traveled
1,718,918
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,023
501
90
5
0
313,000
0
L
Sobek
7,577
421
20
1
0
333,783
0
W
Aphrodite
10,067
559
37
2
0
348,457
8
W
Amaterasu
9,166
509
122
7
0
308,013
0
L
Kali
9,415
523
108
6
0
373,724
0
L
Kukulkan
9,574
532
165
9
0
368,770
0
W
Athena
9,245
514
111
6
0
394,125
0
L
Sun Wukong
10,848
603
144
8
0
327,861
2
W
The Morrigan
10,481
582
154
9
0
355,323
0
L
Ishtar
8,215
456
81
5
0
310,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role