Player Matchup

Cerberus
Cerberus
Death666Despair
Cerberus
Level 89
God Stats
4W - 3L
1,633 SR
Queue Stats
54W - 49L
1,520 Elo+
Party 1
Tyr
Tyr
Postmagnome
Tyr
Level 136
God Stats
3W - 2L
1,531 SR
Queue Stats
57W - 52L
1,531 Elo+
Party 1
Neith
Neith
XRAT3DTX
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,313 Elo+
Party 1
Team Averages
Level 77
1,555 SR
1,455 Elo+

VS

Team Averages
Level 109
1,618 SR
1,454 Elo+
Tyr
Tyr
BigMike6586
Tyr
Level 103
God Stats
1W - 2L
1,650 SR
Queue Stats
25W - 25L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
JOKER1993135
Sun Wukong
Level 126
God Stats
28W - 17L
1,677 SR
Queue Stats
130W - 143L
1,470 Elo+
Solo
Merlin
Merlin
Shark420
Merlin
Level 99
God Stats
5W - 6L
1,528 SR
Queue Stats
96W - 83L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 1 / 8
11,497
821
13,584
14,770
18,033
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 2 / 5
11,427
816
18,900
17,739
23,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
XRAT3DTX
Neith
13
0 / 6 / 8
9,054
647
5,861
11,459
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
8,969
641
8,617
13,263
9,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JOKER1993135
Sun Wukong
16
6 / 3 / 3
10,279
734
13,909
19,721
24,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Shark420
Merlin
14
1 / 6 / 3
9,149
654
8,034
12,491
4,923
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
9
9
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Cerberus
7
1
8
11
L
Sun Wukong
JOKER1993135
Sun Wukong
6
3
3
2.5
W
9
2
5
5.75
L
Merlin
Shark420
Merlin
1
6
3
0.42
W
Neith
XRAT3DTX
Neith
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,345
Damage
30,560
43,968
Taken
45,475
46,421
Mitigated
38,872
9,977
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,617
968
0
1,819
13,263
9,766
0
2,912
10,351
0
14,845
W
Cerberus
13,584
498
423
4,758
14,770
18,033
442
4,096
10,674
51,691
0
L
Sun Wukong
JOKER1993135
Sun Wukong
13,909
4,340
114
6,766
19,721
24,183
0
5,981
13,740
0
45,046
W
18,900
1,607
0
3,851
17,739
23,412
457
3,087
14,652
0
51,236
L
Merlin
Shark420
Merlin
8,034
729
0
1,417
12,491
4,923
200
4,716
7,775
30,929
0
W
Neith
XRAT3DTX
Neith
5,861
3,422
0
945
11,459
4,976
435
1,317
10,142
0
23,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
28,397
202
Minions Killed
123
0
Camps Cleared
0
772,363
Distance Traveled
740,086
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,969
641
20
1
0
245,706
0
W
Cerberus
11,497
821
104
7
0
281,660
0
L
Sun Wukong
10,279
734
47
3
0
273,741
1
W
Tyr
11,427
816
58
4
0
282,148
2
L
Merlin
9,149
654
56
4
0
220,639
0
W
Neith
9,054
647
40
3
0
208,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role