Player Matchup

Aphrodite
Aphrodite
Kingtoxic420700
Aphrodite
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 20L
985 Elo+
Party 1
Cthulhu
Cthulhu
Spinalvip3rZz
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,069 Elo+
Party 1
Osiris
Osiris
YRG Lucky
Osiris
Level 27
God Stats
0W - 1L
1,040 SR
Queue Stats
1W - 19L
1,010 Elo+
Party 1
Team Averages
Level 38
1,347 SR
1,021 Elo+

VS

Team Averages
Level 45
1,379 SR
1,280 Elo+
Surtr
Surtr
BigBussin6514
Surtr
Level 52
God Stats
13W - 12L
1,500 SR
Queue Stats
89W - 119L
1,292 Elo+
Solo
Jormungandr
Jormungandr
DragonKing0177
Jormungandr
Level 41
God Stats
7W - 7L
1,136 SR
Queue Stats
315W - 321L
1,225 Elo+
Solo
Hel
Hel
NireEngel
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kingtoxic420700
Aphrodite
14
3 / 1 / 1
10,269
685
8,037
10,341
5,351
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
3 / 2 / 3
9,970
665
14,486
20,438
21,399
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
YRG Lucky
Osiris
14
0 / 6 / 5
9,145
610
4,616
16,946
13,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
11,058
737
13,532
16,696
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DragonKing0177
Jormungandr
15
3 / 1 / 5
10,631
709
10,459
13,010
8,174
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 7
10,297
686
14,827
11,066
5,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
9
9
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
Jormungandr
DragonKing0177
Jormungandr
3
1
5
5.5
L
Aphrodite
Kingtoxic420700
Aphrodite
3
1
1
3.5
W
2
1
7
5.5
L
Cthulhu
3
2
3
2.25
L
Osiris
YRG Lucky
Osiris
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
38,818
47,725
Taken
40,772
39,895
Mitigated
29,434
10,561
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,532
5,680
314
3,422
16,696
15,453
757
8,748
7,948
380
33,902
W
Jormungandr
DragonKing0177
Jormungandr
10,459
2,335
513
357
13,010
8,174
572
5,981
7,029
46,116
0
L
Aphrodite
Kingtoxic420700
Aphrodite
8,037
1,525
4,149
3,866
10,341
5,351
0
6,362
3,979
31,306
0
W
14,827
2,195
3,196
5,019
11,066
5,807
830
7,890
3,176
42,933
0
L
Cthulhu
14,486
1,518
852
1,423
20,438
21,399
0
11,793
8,645
39,411
0
L
Osiris
YRG Lucky
Osiris
4,616
2,539
0
271
16,946
13,145
0
8,255
8,691
0
25,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
31,986
119
Minions Killed
151
0
Camps Cleared
0
691,963
Distance Traveled
746,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,058
737
44
3
0
262,225
0
W
Jormungandr
10,631
709
66
4
0
250,438
0
L
Aphrodite
10,269
685
42
3
0
200,131
0
W
Hel
10,297
686
41
3
0
233,654
0
L
Cthulhu
9,970
665
42
3
0
245,292
0
L
Osiris
9,145
610
35
2
0
246,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role