Player Matchup

Heimdallr
Heimdallr
Albiizu
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 2
Anubis
Anubis
DomBowler
Anubis
Level 87
God Stats
65W - 43L
1,599 SR
Queue Stats
198W - 180L
1,486 Elo+
Solo
Amaterasu
Amaterasu
NeqritoBlichiau
Amaterasu
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 2
Fenrir
Fenrir
vL-Chino-
Fenrir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
vL-Wizki
Kuzenbo
Level 103
God Stats
0W - 1L
1,502 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 2
Team Averages
Level 92
1,520 SR
1,320 Elo+

VS

Team Averages
Level 106
1,383 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dshinz
Anubis
Level 59
God Stats
88W - 90L
1,203 SR
Queue Stats
455W - 389L
1,534 Elo+
Party 3
Discordia
Discordia
Mrpolishguy
Discordia
Level 127
God Stats
3W - 2L
1,521 SR
Queue Stats
140W - 140L
1,483 Elo+
Party 1
Charybdis
Charybdis
NineArtsDragun
Charybdis
Level 143
God Stats
2W - 2L
1,193 SR
Queue Stats
95W - 91L
1,477 Elo+
Party 1
Thanatos
Thanatos
TentedLeaf10344
Thanatos
Level 64
God Stats
2W - 2L
1,495 SR
Queue Stats
307W - 262L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Albiizu
Heimdallr
10
0 / 2 / 3
6,215
388
4,544
9,047
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
DomBowler
Anubis
14
4 / 4 / 3
9,183
574
7,921
13,898
7,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
NeqritoBlichiau
Amaterasu
13
0 / 3 / 0
7,383
461
4,706
10,395
7,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
vL-Chino-
Fenrir
13
5 / 4 / 3
8,286
518
9,059
14,430
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
vL-Wizki
Kuzenbo
10
1 / 3 / 2
6,803
425
2,152
11,642
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 2 / 5
7,878
492
5,140
10,276
10,619
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Dshinz
Anubis
17
3 / 1 / 3
10,005
625
7,540
8,250
4,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Mrpolishguy
Discordia
14
2 / 4 / 2
8,375
523
10,684
9,249
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NineArtsDragun
Charybdis
13
3 / 2 / 3
7,909
494
8,882
9,524
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
14
6 / 1 / 2
8,730
546
5,895
11,491
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
14
16
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
2
5
1.25
L
Heimdallr
Albiizu
Heimdallr
0
2
3
0.75
L
Anubis
DomBowler
Anubis
4
4
3
1.38
W
Anubis
Dshinz
Anubis
3
1
3
4.5
W
Discordia
Mrpolishguy
Discordia
2
4
2
0.75
L
Amaterasu
NeqritoBlichiau
Amaterasu
0
3
0
0
W
Charybdis
NineArtsDragun
Charybdis
3
2
3
2.25
W
Thanatos
6
1
2
7
L
Fenrir
vL-Chino-
Fenrir
5
4
3
1.63
L
Kuzenbo
vL-Wizki
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
38,141
59,412
Taken
48,790
35,923
Mitigated
25,856
16,070
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,140
785
90
1,854
10,276
10,619
188
2,250
8,026
32,635
0
L
Heimdallr
Albiizu
Heimdallr
4,544
1,027
0
757
9,047
3,242
0
2,225
6,822
0
36,799
L
Anubis
DomBowler
Anubis
7,921
10
0
6,903
13,898
7,110
212
9,237
4,661
68,767
0
W
Anubis
Dshinz
Anubis
7,540
454
0
3,992
8,250
4,417
556
1,774
6,476
91,001
0
W
Discordia
Mrpolishguy
Discordia
10,684
664
0
2,033
9,249
2,828
383
2,243
7,006
53,258
0
L
Amaterasu
NeqritoBlichiau
Amaterasu
4,706
1,438
0
2,710
10,395
7,414
0
5,562
4,833
0
51,477
W
Charybdis
NineArtsDragun
Charybdis
8,882
5,527
0
4,478
9,524
3,594
494
2,252
7,272
0
58,013
W
Thanatos
5,895
557
0
8,711
11,491
4,398
88
1,554
9,937
0
65,219
L
Fenrir
vL-Chino-
Fenrir
9,059
2,428
0
3,530
14,430
7,890
743
3,051
11,379
0
45,766
L
Kuzenbo
vL-Wizki
Kuzenbo
2,152
624
227
1,943
11,642
10,267
0
4,436
7,206
19,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
42,897
328
Minions Killed
454
0
Camps Cleared
0
1,531,209
Distance Traveled
1,495,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,878
492
46
3
0
299,069
2
L
Heimdallr
6,215
388
43
3
0
291,752
2
L
Anubis
9,183
574
112
7
0
270,149
0
W
Anubis
10,005
625
142
9
0
288,894
0
W
Discordia
8,375
523
78
5
0
276,278
0
L
Amaterasu
7,383
461
87
5
0
322,130
0
W
Charybdis
7,909
494
90
6
0
265,204
2
W
Thanatos
8,730
546
98
6
0
365,599
1
L
Fenrir
8,286
518
66
4
0
328,729
0
L
Kuzenbo
6,803
425
20
1
0
318,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role