Player Matchup

Jing Wei
Jing Wei
KLSerpent
Jing Wei
Level 99
God Stats
1W - 1L
1,820 SR
Queue Stats
106W - 93L
1,541 Elo+
Party 1
Janus
Janus
King_Shifty1
Janus
Level 127
God Stats
2W - 2L
1,621 SR
Queue Stats
174W - 163L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
Saffyyy
Ao Kuang
Level 113
God Stats
1W - 2L
1,532 SR
Queue Stats
38W - 42L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
jamos01
Baron Samedi
Level 45
God Stats
21W - 14L
1,708 SR
Queue Stats
109W - 101L
1,542 Elo+
Party 1
Tyr
Tyr
xSavage_Kidx33
Tyr
Level 106
God Stats
8W - 9L
1,525 SR
Queue Stats
121W - 119L
1,500 Elo+
Party 2
Team Averages
Level 98
1,641 SR
1,524 Elo+

VS

Team Averages
Level 110
1,556 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Accellerated
Danzaburou
Level 124
God Stats
5W - 2L
1,766 SR
Queue Stats
339W - 330L
1,457 Elo+
Party 3
Izanami
Izanami
Braigro100
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,555 Elo+
Solo
Ymir
Ymir
MPA737
Ymir
Level 87
God Stats
28W - 26L
1,452 SR
Queue Stats
281W - 287L
1,490 Elo+
Party 3
Ao Kuang
Ao Kuang
SprayingFilly1
Ao Kuang
Level 145
God Stats
12W - 12L
1,561 SR
Queue Stats
207W - 196L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KLSerpent
Jing Wei
11
2 / 2 / 1
6,691
515
7,310
7,514
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 1
6,342
488
5,352
8,219
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Saffyyy
Ao Kuang
12
5 / 4 / 2
7,201
554
9,716
14,956
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
jamos01
Baron Samedi
9
0 / 4 / 4
5,743
442
5,399
11,119
6,710
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 2
6,491
499
7,197
15,293
13,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
4 / 1 / 4
8,091
622
10,399
10,145
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
Accellerated
Danzaburou
13
3 / 2 / 2
7,646
588
5,278
8,786
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Braigro100
Izanami
12
3 / 2 / 1
7,593
584
8,120
7,361
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
MPA737
Ymir
10
0 / 2 / 9
6,808
524
4,108
11,331
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
14
6 / 1 / 6
8,298
638
11,604
13,076
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
16
16
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
4
6
W
Danzaburou
Accellerated
Danzaburou
3
2
2
2
W
Izanami
Braigro100
Izanami
3
2
1
1.75
L
Jing Wei
KLSerpent
Jing Wei
2
2
1
1.25
L
1
3
1
0.5
W
Ymir
MPA737
Ymir
0
2
9
2.25
L
Ao Kuang
Saffyyy
Ao Kuang
5
4
2
1.5
W
Ao Kuang
6
1
6
9
L
Baron Samedi
jamos01
Baron Samedi
0
4
4
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
39,509
57,101
Taken
50,699
32,487
Mitigated
27,754
17,720
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,399
1,377
2,372
6,922
10,145
5,322
0
3,132
7,013
59,065
0
W
Danzaburou
Accellerated
Danzaburou
5,278
1,918
0
2,294
8,786
3,614
314
2,549
6,237
0
58,082
W
Izanami
Braigro100
Izanami
8,120
5,724
0
1,433
7,361
3,056
278
4,214
3,147
0
66,655
L
Jing Wei
KLSerpent
Jing Wei
7,310
5,626
0
2,037
7,514
3,101
806
1,505
6,009
0
43,650
L
5,352
448
0
994
8,219
2,883
0
2,536
5,683
44,627
0
W
Ymir
MPA737
Ymir
4,108
834
337
2,491
11,331
9,215
0
4,933
6,398
10,893
0
L
Ao Kuang
Saffyyy
Ao Kuang
9,716
3,364
0
4,769
14,956
6,232
27
7,019
7,937
38,609
0
W
Ao Kuang
11,604
4,253
0
4,856
13,076
6,547
0
5,639
7,437
64,428
0
L
Baron Samedi
jamos01
Baron Samedi
5,399
1,081
1,275
2,319
11,119
6,710
0
4,858
6,261
23,916
0
L
7,197
830
0
6,326
15,293
13,561
0
10,193
5,100
0
45,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
38,436
296
Minions Killed
408
0
Camps Cleared
0
1,217,624
Distance Traveled
1,242,017
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,091
622
90
7
0
232,747
2
W
Danzaburou
7,646
588
90
7
0
252,975
0
W
Izanami
7,593
584
120
9
0
227,495
0
L
Jing Wei
6,691
515
65
5
0
221,131
0
L
Janus
6,342
488
89
7
0
262,188
3
W
Ymir
6,808
524
13
1
0
250,189
0
L
Ao Kuang
7,201
554
48
4
0
273,745
0
W
Ao Kuang
8,298
638
95
7
0
278,611
0
L
Baron Samedi
5,743
442
24
2
0
222,279
1
L
Tyr
6,491
499
70
5
0
238,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role