Player Matchup

Danzaburou
Danzaburou
Assault_GIR
Danzaburou
Level 33
God Stats
11W - 21L
1,068 SR
Queue Stats
22W - 65L
1,014 Elo+
Party 1
Ratatoskr
Ratatoskr
Assault_Narwhal
Ratatoskr
Level 24
God Stats
0W - 6L
1,247 SR
Queue Stats
22W - 64L
1,014 Elo+
Party 1
Thoth
Thoth
OneEyedKing7320
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 41L
1,062 Elo+
Party 1
Team Averages
Level 27
1,272 SR
1,030 Elo+

VS

Team Averages
Level 80
1,678 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Awsomez713
Hercules
Level 29
God Stats
7W - 4L
1,844 SR
Queue Stats
384W - 377L
1,540 Elo+
Party 2
Kali
Kali
Psyders1534
Kali
Level 124
God Stats
9W - 2L
1,690 SR
Queue Stats
350W - 327L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Assault_GIR
Danzaburou
14
2 / 8 / 0
9,190
656
9,195
14,055
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Assault_Narwhal
Ratatoskr
12
0 / 8 / 2
7,965
569
5,428
12,288
6,537
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
8,273
591
4,853
9,207
3,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
8 / 0 / 11
11,750
839
11,212
7,393
3,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Awsomez713
Hercules
17
3 / 0 / 15
10,462
747
8,993
11,188
13,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 2 / 4
11,823
845
9,049
11,948
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
20
21
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
11
13.5
L
Danzaburou
Assault_GIR
Danzaburou
2
8
0
0.25
L
Ratatoskr
Assault_Narwhal
Ratatoskr
0
8
2
0.13
W
Hercules
Awsomez713
Hercules
3
0
15
10.5
L
0
5
2
0.2
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
29,254
35,550
Taken
30,529
16,470
Mitigated
23,397
3,004
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,212
859
2,306
4,320
7,393
3,729
1,137
1,059
6,263
62,218
0
L
Danzaburou
Assault_GIR
Danzaburou
9,195
4,494
0
1,917
14,055
6,144
0
3,823
9,823
0
27,023
L
Ratatoskr
Assault_Narwhal
Ratatoskr
5,428
1,882
0
676
12,288
6,537
0
3,531
8,455
0
28,239
W
Hercules
Awsomez713
Hercules
8,993
1,141
0
2,815
11,188
13,678
406
2,047
8,756
0
17,131
L
4,853
623
0
411
9,207
3,789
0
3,707
5,335
28,423
0
W
9,049
4,622
0
3,212
11,948
5,990
718
2,102
9,624
0
53,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
34,035
128
Minions Killed
173
0
Camps Cleared
0
677,918
Distance Traveled
805,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,750
839
93
7
0
253,656
0
L
Danzaburou
9,190
656
41
3
0
205,354
0
L
Ratatoskr
7,965
569
32
2
0
244,425
0
W
Hercules
10,462
747
19
1
0
271,970
0
L
Thoth
8,273
591
55
4
0
228,139
0
W
Kali
11,823
845
61
4
0
279,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role