Player Matchup

Mercury
Mercury
CHa0S DaRkneSs
Mercury
Level 103
God Stats
10W - 4L
1,294 SR
Queue Stats
81W - 92L
1,328 Elo+
Party 1
Martichoras
Martichoras
CHaOs FuZi0N
Martichoras
Level 81
God Stats
5W - 5L
1,488 SR
Queue Stats
42W - 56L
1,263 Elo+
Party 1
Ratatoskr
Ratatoskr
KiNg 0f DaRkN3s
Ratatoskr
Level 124
God Stats
36W - 21L
1,472 SR
Queue Stats
166W - 154L
1,494 Elo+
Party 1
Nox
Nox
Lungaia
Nox
Level 94
God Stats
8W - 5L
1,557 SR
Queue Stats
35W - 26L
1,456 Elo+
Party 3
Hun Batz
Hun Batz
TTVGENE29
Hun Batz
Level 103
God Stats
2W - 0L
1,558 SR
Queue Stats
35W - 27L
1,438 Elo+
Party 3
Team Averages
Level 101
1,474 SR
1,396 Elo+

VS

Team Averages
Level 120
1,443 SR
1,441 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 216
God Stats
666W - 701L
1,463 SR
Queue Stats
1,549W - 1,517L
1,464 Elo+
Solo
Lancelot
Lancelot
Vokzul
Lancelot
Level 98
God Stats
0W - 6L
1,213 SR
Queue Stats
141W - 121L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XHalo4ever117X
Morgan Le Fay
Level 109
God Stats
6W - 3L
1,459 SR
Queue Stats
21W - 15L
1,418 Elo+
Party 2
Thanatos
Thanatos
iiWebo
Thanatos
Level 109
God Stats
4W - 4L
1,582 SR
Queue Stats
15W - 27L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,816
646
3,025
5,679
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
CHaOs FuZi0N
Martichoras
9
0 / 2 / 2
5,207
579
1,708
6,602
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
KiNg 0f DaRkN3s
Ratatoskr
11
4 / 1 / 1
6,544
727
5,526
6,625
2,523
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
9
1 / 1 / 1
5,057
562
1,764
5,505
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
TTVGENE29
Hun Batz
8
2 / 1 / 0
4,969
552
2,339
5,079
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 2 / 0
4,211
468
1,579
3,888
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Robitotabi
Danzaburou
9
1 / 0 / 1
5,026
558
4,000
3,765
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
Vokzul
Lancelot
7
0 / 5 / 0
4,763
529
3,595
7,017
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
XHalo4ever117X
Morgan Le Fay
9
0 / 3 / 1
5,553
617
5,106
6,538
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iiWebo
Thanatos
8
3 / 1 / 0
5,391
599
2,176
7,491
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
5
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
3
0
2
4
W
Martichoras
CHaOs FuZi0N
Martichoras
0
2
2
0.5
W
Ratatoskr
KiNg 0f DaRkN3s
Ratatoskr
4
1
1
4.5
W
Nox
1
1
1
1.5
L
Danzaburou
Robitotabi
Danzaburou
1
0
1
1.5
W
Hun Batz
TTVGENE29
Hun Batz
2
1
0
2
L
Lancelot
Vokzul
Lancelot
0
5
0
0
L
Morgan Le Fay
XHalo4ever117X
Morgan Le Fay
0
3
1
0.17
L
Thanatos
iiWebo
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
16,456
29,490
Taken
28,699
10,286
Mitigated
9,525
7,128
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,579
831
0
657
3,888
1,039
0
0
3,888
0
18,682
W
3,025
1,911
0
1,173
5,679
1,845
0
1,347
4,332
0
32,243
W
Martichoras
CHaOs FuZi0N
Martichoras
1,708
735
0
2,751
6,602
2,487
0
0
6,602
0
35,536
W
Ratatoskr
KiNg 0f DaRkN3s
Ratatoskr
5,526
2,249
0
1,649
6,625
2,523
217
22
6,603
0
42,314
W
Nox
1,764
75
0
130
5,505
1,899
0
3,430
2,075
23,110
0
L
Danzaburou
Robitotabi
Danzaburou
4,000
1,387
63
1,238
3,765
1,310
0
0
3,765
0
31,348
W
Hun Batz
TTVGENE29
Hun Batz
2,339
902
0
1,425
5,079
1,532
0
329
4,750
0
15,468
L
Lancelot
Vokzul
Lancelot
3,595
1,172
0
553
7,017
2,175
0
0
7,017
42
26,476
L
Morgan Le Fay
XHalo4ever117X
Morgan Le Fay
5,106
643
0
375
6,538
2,583
0
1,724
4,814
37,549
0
L
Thanatos
iiWebo
Thanatos
2,176
783
0
3,704
7,491
2,418
0
40
7,451
0
29,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
24,944
246
Minions Killed
246
0
Camps Cleared
0
964,642
Distance Traveled
881,978
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,211
468
31
3
0
162,853
0
W
Mercury
5,816
646
56
6
0
207,897
0
W
Martichoras
5,207
579
62
7
0
162,470
1
W
Ratatoskr
6,544
727
69
8
0
209,172
1
W
Nox
5,057
562
36
4
0
177,335
4
L
Danzaburou
5,026
558
57
6
0
170,397
0
W
Hun Batz
4,969
552
23
3
0
207,768
2
L
Lancelot
4,763
529
47
5
0
154,952
0
L
Morgan Le Fay
5,553
617
67
7
0
183,118
2
L
Thanatos
5,391
599
44
5
0
210,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role