Player Matchup

Hercules
Hercules
Clutch-_BoiiTy
Hercules
Level 58
God Stats
21W - 28L
1,415 SR
Queue Stats
478W - 521L
1,432 Elo+
Party 2
Yu Huang
Yu Huang
Japanese_FanBoys
Yu Huang
Level 157
God Stats
2W - 0L
1,544 SR
Queue Stats
245W - 290L
1,513 Elo+
Party 2
Rama
Rama
Kelros
Rama
Level 109
God Stats
3W - 0L
1,795 SR
Queue Stats
71W - 96L
1,514 Elo+
Party 1
Surtr
Surtr
Queen-Mistress23
Surtr
Level 118
God Stats
23W - 13L
1,660 SR
Queue Stats
371W - 392L
1,428 Elo+
Party 2
Ganesha
Ganesha
RosheeBiggins
Ganesha
Level 68
God Stats
5W - 0L
1,938 SR
Queue Stats
18W - 26L
1,479 Elo+
Party 1
Team Averages
Level 102
1,670 SR
1,473 Elo+

VS

Team Averages
Level 126
1,490 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
AbyssaIWrath
Morgan Le Fay
Level 94
God Stats
7W - 6L
1,460 SR
Queue Stats
64W - 60L
1,477 Elo+
Party 3
Fenrir
Fenrir
KRONOsXGagz
Fenrir
Level 123
God Stats
1W - 2L
1,326 SR
Queue Stats
271W - 281L
1,467 Elo+
Party 3
Surtr
Surtr
KRONOsXMagz
Surtr
Level 128
God Stats
14W - 21L
1,663 SR
Queue Stats
159W - 152L
1,520 Elo+
Party 3
Izanami
Izanami
Mohc
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo
Thoth
Thoth
Nor Cal1999
Thoth
Level 136
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
3 / 1 / 0
5,002
556
3,302
7,467
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 1
5,855
651
3,645
4,908
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kelros
Rama
7
2 / 1 / 0
4,678
520
2,854
7,994
2,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 2
4,515
502
3,662
6,166
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
7
0 / 2 / 2
4,710
523
1,454
5,835
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbyssaIWrath
Morgan Le Fay
10
2 / 1 / 2
5,425
603
5,252
4,825
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
2 / 2 / 0
5,290
588
2,541
6,992
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 3
5,320
591
7,246
6,443
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
Mohc
Izanami
8
1 / 2 / 1
5,129
570
2,632
5,559
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 0
5,208
579
2,002
3,491
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AbyssaIWrath
Morgan Le Fay
2
1
2
3
W
Hercules
3
1
0
3
W
2
1
1
2.5
L
Fenrir
2
2
0
1
L
2
1
3
3.5
W
Rama
Kelros
Rama
2
1
0
2
L
Izanami
Mohc
Izanami
1
2
1
0.75
L
0
1
0
0
W
0
2
2
0.5
W
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
19,673
32,370
Taken
27,310
17,068
Mitigated
10,288
9,040
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AbyssaIWrath
Morgan Le Fay
5,252
527
0
1,327
4,825
1,635
444
960
3,865
26,950
0
W
Hercules
3,302
1,536
0
1,948
7,467
6,378
0
0
7,467
0
22,706
W
3,645
471
0
1,192
4,908
1,761
0
1,947
2,961
42,046
0
L
Fenrir
2,541
547
0
807
6,992
2,597
18
714
6,198
0
29,643
L
7,246
3,726
87
2,474
6,443
2,740
282
1,373
5,070
551
34,528
W
Rama
Kelros
Rama
2,854
1,965
0
3,571
7,994
2,573
0
2,770
5,224
0
24,715
L
Izanami
Mohc
Izanami
2,632
1,698
0
1,154
5,559
2,215
0
54
5,277
0
32,205
L
2,002
0
0
717
3,491
1,101
0
2,157
1,334
34,206
0
W
3,662
1,515
0
938
6,166
2,422
0
615
5,551
499
24,525
W
Ganesha
1,454
184
0
1,391
5,835
3,934
0
2,214
3,621
16,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
26,372
229
Minions Killed
281
0
Camps Cleared
0
883,059
Distance Traveled
861,080
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,425
603
52
6
0
175,737
0
W
Hercules
5,002
556
39
4
0
165,489
1
W
Yu Huang
5,855
651
85
9
0
172,089
4
L
Fenrir
5,290
588
49
5
0
190,743
0
L
Surtr
5,320
591
46
5
0
197,120
0
W
Rama
4,678
520
64
7
0
175,676
0
L
Izanami
5,129
570
59
7
0
128,384
0
L
Thoth
5,208
579
75
8
0
169,096
5
W
Surtr
4,515
502
41
5
0
198,981
0
W
Ganesha
4,710
523
0
0
0
170,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role