Player Matchup

Zeus
Zeus
ELDONAS184
Zeus
Level 81
God Stats
7W - 6L
1,549 SR
Queue Stats
203W - 219L
1,354 Elo+
Party 2
Thanatos
Thanatos
Mivergalinda2000
Thanatos
Level 41
God Stats
19W - 21L
1,344 SR
Queue Stats
112W - 152L
1,320 Elo+
Party 2
Martichoras
Martichoras
banjowftw
Martichoras
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,404 Elo+
Party 3
Yemoja
Yemoja
dogmanfish
Yemoja
Level 45
God Stats
7W - 7L
1,389 SR
Queue Stats
12W - 12L
1,334 Elo+
Party 3
Mercury
Mercury
yositoOOON
Mercury
Level 59
God Stats
23W - 27L
1,438 SR
Queue Stats
165W - 138L
1,527 Elo+
Solo
Team Averages
Level 55
1,444 SR
1,388 Elo+

VS

Team Averages
Level 64
1,451 SR
1,386 Elo+
Fenrir
Fenrir
ImagineKittens
Fenrir
Level 87
God Stats
2W - 2L
1,258 SR
Queue Stats
56W - 54L
1,337 Elo+
Party 1
Cupid
Cupid
MetWoustache
Cupid
Level 22
God Stats
2W - 3L
1,487 SR
Queue Stats
30W - 32L
1,342 Elo+
Party 1
Nox
Nox
SentinelArbiter
Nox
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,445 Elo+
Party 4
Sol
Sol
Skuldarr
Sol
Level 42
God Stats
1W - 2L
1,730 SR
Queue Stats
29W - 29L
1,384 Elo+
Party 4
Vamana
Vamana
sissa6373
Vamana
Level 115
God Stats
0W - 2L
1,281 SR
Queue Stats
149W - 163L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,005
530
10,146
8,569
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 1
10,072
592
10,039
14,383
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
banjowftw
Martichoras
15
8 / 1 / 2
9,981
587
11,590
7,954
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
dogmanfish
Yemoja
13
0 / 1 / 10
8,625
507
4,509
13,490
10,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
yositoOOON
Mercury
14
1 / 0 / 2
8,550
503
5,900
11,240
6,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,774
457
6,116
14,350
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 6 / 1
7,029
413
4,379
11,155
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 1 / 3
7,614
448
5,604
10,626
10,031
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 7 / 0
8,101
477
7,670
15,235
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
sissa6373
Vamana
15
0 / 3 / 0
8,626
507
9,268
14,104
11,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
5
5
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
0
4
2
0.25
L
0
6
1
0.08
W
8
0
1
8.5
L
2
1
3
3.5
L
3
7
0
0.43
W
Martichoras
banjowftw
Martichoras
8
1
2
9
W
Yemoja
dogmanfish
Yemoja
0
1
10
5
L
Vamana
sissa6373
Vamana
0
3
0
0
W
Mercury
yositoOOON
Mercury
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,184
Damage
33,037
55,636
Taken
65,470
30,517
Mitigated
39,050
29,441
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,146
1,458
0
730
8,569
3,594
285
4,261
4,308
69,413
0
L
6,116
620
0
1,836
14,350
5,729
0
1,390
12,960
0
65,874
L
4,379
1,789
518
1,825
11,155
4,363
0
1,943
9,212
0
43,276
W
10,039
2,347
0
15,862
14,383
6,362
0
1,607
12,776
0
75,900
L
5,604
492
0
2,158
10,626
10,031
29
1,989
8,637
28,002
0
L
7,670
3,206
0
3,786
15,235
7,002
173
7,430
7,805
51,099
6,991
W
Martichoras
banjowftw
Martichoras
11,590
4,952
0
1,878
7,954
3,550
715
1,950
6,004
0
75,859
W
Yemoja
dogmanfish
Yemoja
4,509
750
3,360
3,763
13,490
10,799
280
5,465
8,025
22,695
0
L
Vamana
sissa6373
Vamana
9,268
4,084
0
2,618
14,104
11,925
0
1,903
12,201
131
74,981
W
Mercury
yositoOOON
Mercury
5,900
2,630
0
3,848
11,240
6,212
675
96
11,144
0
53,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
39,144
450
Minions Killed
434
0
Camps Cleared
0
1,691,265
Distance Traveled
1,592,711
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,005
530
111
7
0
310,126
6
L
Fenrir
7,774
457
97
6
0
361,326
0
L
Cupid
7,029
413
71
4
0
280,468
0
W
Thanatos
10,072
592
114
7
0
373,299
0
L
Nox
7,614
448
40
2
0
329,266
3
L
Sol
8,101
477
86
5
0
286,246
4
W
Martichoras
9,981
587
124
7
0
312,594
0
W
Yemoja
8,625
507
17
1
0
315,559
2
L
Vamana
8,626
507
140
8
0
335,405
0
W
Mercury
8,550
503
84
5
0
379,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role