Player Matchup

Atlas
Atlas
JaynTiny_2x
Atlas
Level 21
God Stats
0W - 3L
1,241 SR
Queue Stats
23W - 32L
1,353 Elo+
Party 2
Awilix
Awilix
PaperRhyme7594
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,077 Elo+
Solo
Gilgamesh
Gilgamesh
Unbound_Sage_
Gilgamesh
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 224L
1,495 Elo+
Party 2
Fenrir
Fenrir
kila-felix
Fenrir
Level 78
God Stats
7W - 12L
1,216 SR
Queue Stats
655W - 667L
1,504 Elo+
Party 2
Apollo
Apollo
xAinz0oalGown_
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Team Averages
Level 50
1,391 SR
1,331 Elo+

VS

Team Averages
Level 54
1,618 SR
1,507 Elo+
Vamana
Vamana
Buntagee
Vamana
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 20L
1,472 Elo+
Party 1
Baba Yaga
Baba Yaga
HUNDOBOYYY
Baba Yaga
Level 26
God Stats
5W - 3L
1,731 SR
Queue Stats
136W - 127L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Jobeee
Zhong Kui
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,494 Elo+
Party 1
Chaac
Chaac
Jslime8306
Chaac
Level 26
God Stats
7W - 5L
1,860 SR
Queue Stats
356W - 341L
1,565 Elo+
Solo
He Bo
He Bo
Nistrik
He Bo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,273
580
7,448
22,303
23,356
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
4 / 9 / 7
11,017
689
11,240
17,153
8,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Unbound_Sage_
Gilgamesh
20
5 / 5 / 6
11,045
690
14,100
23,908
31,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
kila-felix
Fenrir
16
2 / 9 / 9
10,121
633
6,414
18,353
16,674
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 7 / 5
10,514
657
7,684
16,329
8,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Buntagee
Vamana
20
9 / 4 / 17
12,762
798
15,523
17,405
21,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
HUNDOBOYYY
Baba Yaga
19
7 / 2 / 25
12,530
783
22,852
12,530
7,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Jobeee
Zhong Kui
18
2 / 2 / 20
11,570
723
15,892
13,284
16,390
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
5 / 3 / 17
12,011
751
18,255
17,976
30,912
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Nistrik
He Bo
20
14 / 5 / 9
13,218
826
15,884
12,392
6,509
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
125
15
Kills
37
37
Deaths
16
34
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Vamana
Buntagee
Vamana
9
4
17
4.38
W
Baba Yaga
HUNDOBOYYY
Baba Yaga
7
2
25
9.75
L
1
7
7
0.64
W
Zhong Kui
Jobeee
Zhong Kui
2
2
20
6
W
Chaac
5
3
17
4.5
W
He Bo
Nistrik
He Bo
14
5
9
3.7
L
4
9
7
0.83
L
Gilgamesh
Unbound_Sage_
Gilgamesh
5
5
6
1.6
L
Fenrir
kila-felix
Fenrir
2
9
9
0.72
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,886
Damage
88,406
98,046
Taken
73,587
88,680
Mitigated
83,446
15,842
Healing
25,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Buntagee
Vamana
15,523
7,191
436
2,865
17,405
21,703
1,786
1,353
16,052
0
28,605
W
Baba Yaga
HUNDOBOYYY
Baba Yaga
22,852
3,101
885
4,034
12,530
7,932
1,424
1,726
10,094
44,905
0
L
7,448
2,808
106
844
22,303
23,356
0
15,996
5,985
19,222
0
W
Zhong Kui
Jobeee
Zhong Kui
15,892
1,545
2,192
5,435
13,284
16,390
1,850
1,645
11,639
31,769
0
W
Chaac
18,255
1,943
997
4,785
17,976
30,912
1,250
1,961
14,707
0
33,145
W
He Bo
Nistrik
He Bo
15,884
2,121
1,673
2,534
12,392
6,509
1,300
763
11,629
34,780
0
L
11,240
4,634
1,652
1,390
17,153
8,581
0
9,387
7,523
0
20,761
L
Gilgamesh
Unbound_Sage_
Gilgamesh
14,100
1,577
608
4,917
23,908
31,980
0
11,555
11,794
0
29,237
L
Fenrir
kila-felix
Fenrir
6,414
661
1,402
1,346
18,353
16,674
25
9,318
8,739
0
12,169
L
7,684
4,738
744
2,833
16,329
8,089
0
8,372
7,855
0
29,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
62,091
123
Minions Killed
177
0
Camps Cleared
0
1,357,760
Distance Traveled
1,651,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,762
798
24
2
0
343,897
0
W
Baba Yaga
12,530
783
59
4
0
336,424
0
L
Atlas
9,273
580
16
1
0
278,196
0
W
Zhong Kui
11,570
723
36
2
0
333,516
0
W
Chaac
12,011
751
26
2
0
337,510
0
W
He Bo
13,218
826
32
2
0
300,205
0
L
Awilix
11,017
689
21
1
0
241,028
0
L
Gilgamesh
11,045
690
22
1
0
319,630
0
L
Fenrir
10,121
633
11
1
0
271,679
0
L
Apollo
10,514
657
53
3
0
247,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role