Player Matchup

Sol
Sol
AmberFox006958
Sol
Level 158
God Stats
15W - 22L
1,525 SR
Queue Stats
393W - 371L
1,450 Elo+
Party 1
Thor
Thor
JustUnlucky05
Thor
Level 129
God Stats
2W - 10L
1,500 SR
Queue Stats
272W - 286L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
undeadmonster22
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,184 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,291 Elo+

VS

Team Averages
Level 64
1,181 SR
1,348 Elo+
Chaac
Chaac
DiXalorE
Chaac
Level 10
God Stats
6W - 31L
1,219 SR
Queue Stats
6W - 37L
1,018 Elo+
Party 2
Bellona
Bellona
Littyx10
Bellona
Level 49
God Stats
63W - 144L
1,268 SR
Queue Stats
65W - 147L
1,202 Elo+
Party 2
Baron Samedi
Baron Samedi
MUGI_3xG
Baron Samedi
Level 134
God Stats
2W - 8L
1,057 SR
Queue Stats
197W - 225L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,485
874
11,321
8,182
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 1 / 5
11,239
937
9,915
10,988
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 4 / 11
8,906
742
6,525
12,357
10,531
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DiXalorE
Chaac
12
3 / 5 / 0
7,950
663
6,187
11,214
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Littyx10
Bellona
13
1 / 5 / 4
8,622
719
6,369
13,294
13,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MUGI_3xG
Baron Samedi
13
1 / 6 / 4
8,251
688
11,146
12,106
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Chaac
DiXalorE
Chaac
3
5
0
0.6
W
10
1
5
12.5
L
Bellona
Littyx10
Bellona
1
5
4
0.6
L
Baron Samedi
MUGI_3xG
Baron Samedi
1
6
4
0.5
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
23,702
31,527
Taken
36,614
19,804
Mitigated
31,221
6,822
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,321
3,897
0
3,442
8,182
3,935
1,760
3,450
4,482
47,337
4,394
L
Chaac
DiXalorE
Chaac
6,187
1,121
0
977
11,214
11,936
0
4,625
6,589
2,006
11,249
W
9,915
3,336
0
2,786
10,988
5,338
1,145
4,731
6,127
0
50,876
L
Bellona
Littyx10
Bellona
6,369
2,251
103
1,358
13,294
13,703
0
6,321
6,973
1,560
21,732
L
Baron Samedi
MUGI_3xG
Baron Samedi
11,146
1,552
995
3,537
12,106
5,582
26
5,784
6,322
45,094
0
W
6,525
512
0
594
12,357
10,531
0
5,422
6,560
11,332
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
24,823
162
Minions Killed
118
0
Camps Cleared
0
635,707
Distance Traveled
600,664
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,485
874
72
6
0
218,576
0
L
Chaac
7,950
663
15
1
0
227,999
0
W
Thor
11,239
937
71
6
0
234,938
3
L
Bellona
8,622
719
28
2
0
190,481
0
L
Baron Samedi
8,251
688
75
6
0
182,184
0
W
Cthulhu
8,906
742
19
2
0
182,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role