Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JazonDaRuler
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,874 Elo+
Party 2
Sylvanus
Sylvanus
Prophet Of Bane
Sylvanus
Level 167
God Stats
2W - 0L
1,679 SR
Queue Stats
45W - 37L
1,660 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SheLoveSalad
Cu Chulainn
Level 183
God Stats
5W - 5L
1,597 SR
Queue Stats
140W - 125L
1,776 Elo+
Party 2
Rama
Rama
Shlorber
Rama
Level 157
God Stats
2W - 1L
1,512 SR
Queue Stats
76W - 58L
1,629 Elo+
Party 2
Team Averages
Level 129
1,557 SR
1,688 Elo+

VS

Team Averages
Level 93
1,469 SR
1,420 Elo+
Surtr
Surtr
BIackManJones
Surtr
Level 108
God Stats
0W - 1L
1,387 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1
Janus
Janus
HackerJ_
Janus
Level 100
God Stats
2W - 4L
1,710 SR
Queue Stats
117W - 112L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Kudokri
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shinko_101
Ah Muzen Cab
Level 91
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Set
Set
electrox5x
Set
Level 123
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 9L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 3
5,929
593
4,492
4,294
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
12
11 / 1 / 2
7,649
765
6,766
9,884
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
9
0 / 0 / 5
5,780
578
3,657
9,666
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
SheLoveSalad
Cu Chulainn
13
7 / 0 / 1
7,640
764
7,991
11,344
9,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
10
0 / 0 / 3
5,711
571
4,072
6,632
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,975
498
3,800
10,265
9,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
HackerJ_
Janus
9
0 / 3 / 0
5,197
520
1,506
5,253
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Kudokri
Cthulhu
8
0 / 2 / 0
4,971
497
4,680
6,593
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Shinko_101
Ah Muzen Cab
8
0 / 2 / 0
4,903
490
2,812
7,160
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 7 / 0
5,282
528
4,736
10,004
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
20
Kills
1
1
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
L
0
6
1
0.08
L
Janus
HackerJ_
Janus
0
3
0
0
W
Fenrir
11
1
2
12
L
Cthulhu
Kudokri
Cthulhu
0
2
0
0
W
Sylvanus
0
0
5
2.5
W
Cu Chulainn
SheLoveSalad
Cu Chulainn
7
0
1
7.5
L
Ah Muzen Cab
Shinko_101
Ah Muzen Cab
0
2
0
0
W
Rama
0
0
3
1.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
17,534
41,820
Taken
39,275
23,938
Mitigated
20,624
14,912
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,492
302
0
871
4,294
1,738
0
1,856
2,438
43,092
0
L
3,800
1,398
0
1,170
10,265
9,148
0
0
10,265
393
31,209
L
Janus
HackerJ_
Janus
1,506
0
0
110
5,253
1,497
0
2,366
2,887
37,848
0
W
Fenrir
6,766
2,845
0
2,485
9,884
4,012
0
570
9,314
0
48,584
L
Cthulhu
Kudokri
Cthulhu
4,680
56
0
1,378
6,593
4,262
0
3,530
3,063
14,924
0
W
Sylvanus
3,657
1,329
2,620
3,406
9,666
6,010
0
2,866
6,800
17,056
0
W
Cu Chulainn
SheLoveSalad
Cu Chulainn
7,991
1,163
0
2,653
11,344
9,848
0
187
11,157
903
61,892
L
Ah Muzen Cab
Shinko_101
Ah Muzen Cab
2,812
1,241
0
2,211
7,160
2,211
0
1,409
5,751
0
28,938
W
Rama
4,072
3,380
0
2,877
6,632
2,330
331
945
5,687
0
43,157
L
4,736
2,638
230
486
10,004
3,506
0
844
9,160
0
19,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
25,328
369
Minions Killed
230
0
Camps Cleared
0
991,450
Distance Traveled
1,018,517
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,929
593
79
8
0
191,516
0
L
Surtr
4,975
498
47
5
0
180,305
1
L
Janus
5,197
520
64
6
0
213,351
1
W
Fenrir
7,649
765
83
8
0
248,750
0
L
Cthulhu
4,971
497
18
2
0
212,822
2
W
Sylvanus
5,780
578
23
2
0
175,824
0
W
Cu Chulainn
7,640
764
105
11
0
202,225
0
L
Ah Muzen Cab
4,903
490
70
7
0
199,739
0
W
Rama
5,711
571
79
8
0
173,135
0
L
Set
5,282
528
31
3
0
212,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role