Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Blazerxz
Khepri
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 316L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
JDs_Paradox
Baron Samedi
Level 130
God Stats
4W - 1L
1,743 SR
Queue Stats
446W - 465L
1,475 Elo+
Solo
Thanatos
Thanatos
MorningstarVT
Thanatos
Level 86
God Stats
3W - 2L
1,587 SR
Queue Stats
321W - 297L
1,467 Elo+
Party 1
Medusa
Medusa
Tsunamiieeee
Medusa
Level 65
God Stats
4W - 5L
1,584 SR
Queue Stats
260W - 251L
1,466 Elo+
Party 1
Team Averages
Level 102
1,583 SR
1,498 Elo+

VS

Team Averages
Level 85
1,466 SR
1,515 Elo+
Ganesha
Ganesha
Buntagee
Ganesha
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
22W - 20L
1,489 Elo+
Party 2
Olorun
Olorun
Jobeee
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
Nistrik
Heimdallr
Level 81
God Stats
2W - 2L
1,530 SR
Queue Stats
57W - 45L
1,532 Elo+
Party 2
Agni
Agni
SmiteKindaGey
Agni
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
90W - 84L
1,385 Elo+
Solo
Izanami
Izanami
patateISback
Izanami
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 31L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 3 / 17
9,093
699
3,083
14,746
18,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Blazerxz
Khepri
16
1 / 5 / 16
9,289
715
5,443
17,903
26,231
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JDs_Paradox
Baron Samedi
20
8 / 1 / 15
11,814
909
21,417
11,775
9,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MorningstarVT
Thanatos
17
11 / 5 / 11
11,024
848
14,577
16,523
11,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
8 / 5 / 14
11,396
877
21,663
11,889
10,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Buntagee
Ganesha
16
0 / 7 / 13
9,778
752
5,563
21,394
23,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Jobeee
Olorun
15
2 / 7 / 8
9,390
722
12,707
15,108
7,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Nistrik
Heimdallr
18
7 / 5 / 10
11,192
861
17,880
17,003
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 5 / 9
10,565
813
10,120
12,422
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
patateISback
Izanami
17
4 / 4 / 12
10,289
791
12,870
12,299
5,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
71
28
Kills
19
19
Deaths
28
73
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
17
2.83
W
Khepri
Blazerxz
Khepri
1
5
16
1.8
L
Ganesha
Buntagee
Ganesha
0
7
13
0.93
W
Baron Samedi
JDs_Paradox
Baron Samedi
8
1
15
15.5
L
Olorun
Jobeee
Olorun
2
7
8
0.86
W
Thanatos
MorningstarVT
Thanatos
11
5
11
3.3
L
Heimdallr
Nistrik
Heimdallr
7
5
10
2.4
L
6
5
9
2.1
W
Medusa
8
5
14
3
L
Izanami
patateISback
Izanami
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,183
Damage
59,140
72,836
Taken
78,226
77,221
Mitigated
51,570
23,911
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,083
287
344
811
14,746
18,452
285
4,304
10,442
5,913
0
W
Khepri
Blazerxz
Khepri
5,443
253
1,862
1,426
17,903
26,231
660
7,247
10,656
15,198
0
L
Ganesha
Buntagee
Ganesha
5,563
517
372
1,430
21,394
23,863
0
5,688
15,706
9,187
0
W
Baron Samedi
JDs_Paradox
Baron Samedi
21,417
631
6,080
4,248
11,775
9,834
1,407
6,301
5,474
41,933
0
L
Olorun
Jobeee
Olorun
12,707
5,347
2,373
2,256
15,108
7,280
1,105
7,117
7,991
24,285
0
W
Thanatos
MorningstarVT
Thanatos
14,577
2,154
857
6,223
16,523
11,924
1,534
5,261
11,262
0
19,718
L
Heimdallr
Nistrik
Heimdallr
17,880
7,895
3,161
4,389
17,003
9,143
790
6,531
10,472
0
32,715
L
10,120
646
1,705
1,870
12,422
5,457
449
5,019
7,403
16,043
0
W
Medusa
21,663
8,222
1,108
952
11,889
10,780
4,111
5,277
6,612
0
42,599
L
Izanami
patateISback
Izanami
12,870
9,707
909
1,358
12,299
5,827
4,248
5,588
6,711
0
32,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,616
Gold Earned
51,214
127
Minions Killed
131
0
Camps Cleared
0
1,370,894
Distance Traveled
1,091,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,093
699
6
0
0
305,850
0
W
Khepri
9,289
715
7
1
0
240,338
0
L
Ganesha
9,778
752
0
0
0
217,799
0
W
Baron Samedi
11,814
909
61
5
0
278,095
0
L
Olorun
9,390
722
20
2
0
208,016
0
W
Thanatos
11,024
848
10
1
0
310,224
0
L
Heimdallr
11,192
861
47
4
0
217,624
0
L
Agni
10,565
813
23
2
0
228,344
0
W
Medusa
11,396
877
43
3
0
236,387
0
L
Izanami
10,289
791
41
3
0
219,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role